by Gossamer on November 29th, 2011, 5:38 pm
I just wanted to pipe in and say I'm going to TEAR into this project after NaNo in December. And on that note, sorry Ulric, but we aren't going to be using some fancy mathematical formula that a cartographer and a mathematician would go into convulsions over anyhow. Its been tried and that always gets in the way of logic. Sure, you can have a flat piece of land, but if its flat and SWAMPY you aren't moving across it fast at all. Same with hilly and those hills being sand dunes. You can even move fast through mountains depending on terrain and mode of transportation. That's why we are breaking down these routes into chunks, describing the terrain along the way, and giving three modes of transportation rates when we do - Walking, Riding, Driving. Some, of course, like driving a wagon through Kalea, will not be possible. We'll state that and tell them why.
Now I'm willing to do this entire project myself, but I'll be starting with my moderator responsibility areas like Kalea so places like Eyktol will be somewhat last on the list. That's why I'm asking for help and feasible routes from people. We'll discuss each city as a group, list the hazards, and determine fair times based on the good old fashioned common sense and eyeballing the map. We can also list if there's good animal trails or people tracks to follow. That way when we are done, we'll have a section on travel to add to the wiki and potentially individual sections on travel to add to each city wiki. That way its fair, comprehensive, and not produced by a formula that has really no scientific basis behind it.