Bantor

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Bantor

Postby Bantor on June 24th, 2012, 3:40 am

Character's Name
Bantor


Basic Information

Race: Zith
Birthday & Age : 15 years old, 70th of spring, 497 AV
Gender: male

Languages


Language 1: fluent common
Language 2: basic zithanese
Language 3: none


Physical Description
hair: black, short, slightly messy
fur: very pale grey but is black past the elbows and knees
elbow/knee fur:black
eyes: yellow, cold, seemingly emotionless
build: lean and but strong

Character Concept
Bantor is cold and calculating, unlike most of his kind. His facial expression is emotionless or meloncholic. He has done mercenary work for whoever is willing to deal with a zith, but for the most part, he just wanders without purpose. He knows how to fight and defend himself. He is lost in a world that hates him, just because of what he is.
Character History
Bantor doesn't remember any of his child hood before this man took him and his sister under his wing. he had been raised in Sunberth. But the man had his own plans in mind. The man was a hypnotist and quite devious. He set to work on Bantor, slowly turning into a cold, unfeeling killer to serve him. Bantor ended up being better with fighting, while the hypnotist had... Other plans for Bantor's sister. But his sister was also good with carving bone. But the man also made them 'love' him to prevent them from rebelling. He would send him out to kill anyone he saw as a threat to him. One day, bantor had been sent out against a man who had threatened to reveal the hypnotist's secret of being a Mage. But the person who had threatened to reveal his secret had already told the townsfolk, and they had burned the hypnotist's home while Bantor was gone. The hypnotist and his sister were gone and Bantor was left with nothing but a bone bracelet his sister had carved him. He had lost his purpose and no longer knew what to do with himself now that his 'master' was dead. He wandered aimlessly, travelling from place to place, trying to regain that purpose he once had.

Training (Skills, Arcana, Gnosis, Lore)
Unarmed: 25 (starting package)
Intimidation: 10 (starting package)
Detection: 10 (racial bonus)
acrobatics: 5 (starting package)
Larceny: 5 (starting package)
Stealth: 5 (starting package)

lores
lore of sunberth culture
being rejected- he knows few will ever accept him
Equipment and Possessions
1 Set of Clothing (cloak/coat & footwear included)
1 Waterskin
1 Backpack which contains:
1 Set of Toiletries (comb, brush, razor, soap)
Food for a week
1 eating knife
Flint & Steel
Heirloom: a bone bracelet from his sister
Ledger
+100
+500
Thread List
Last edited by Bantor on June 25th, 2012, 2:43 am, edited 5 times in total.
Bantor
Player
 
Posts: 2
Words: 874
Joined roleplay: June 24th, 2012, 1:13 am
Race: Zith
Character sheet

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