Jess
Vehicles have 10% more firepower. Everything else has 10% less firepower.
Turbo Charge: Vehicle firepower rises to be +30% and their movement increases by 1. All units have their fuel and ammo replenished.
Overdrive: Vehicle firepower rises to be +50% and their movement increases by 2. All units have their fuel and ammo replenished.
Meter: ***★★★
Extra Info: On a ground-based map, Jess is similar to Max with her stronger tanks. However, rather than relying on air units for assistance, she can use artillery and rocket units very effectively. That said, her CO Powers do resupply air, sea and soldier units as well as vehicles. Speaking of her instant resupplying ability, APCs may seem redundant because of it. However, since APCs count as vehicles, they also get the movement boosts. Put simply, Jess is very good.
Vehicles have 10% more firepower. Everything else has 10% less firepower.
Turbo Charge: Vehicle firepower rises to be +30% and their movement increases by 1. All units have their fuel and ammo replenished.
Overdrive: Vehicle firepower rises to be +50% and their movement increases by 2. All units have their fuel and ammo replenished.
Meter: ***★★★
Extra Info: On a ground-based map, Jess is similar to Max with her stronger tanks. However, rather than relying on air units for assistance, she can use artillery and rocket units very effectively. That said, her CO Powers do resupply air, sea and soldier units as well as vehicles. Speaking of her instant resupplying ability, APCs may seem redundant because of it. However, since APCs count as vehicles, they also get the movement boosts. Put simply, Jess is very good.