Notice: Undefined index: HTTP_ACCEPT_ENCODING in /home/mizahar/public_html/w/includes/GlobalFunctions.php on line 1012
City Guard - Roleplay Lore
Personal tools
Search

City Guard

From Mizahar Lore

Jump to: navigation, search

There’s a lot of power and influence in Ravok. There’s also a great deal of pride for the city dedicated to Rhysol. While many types of unsavory acts are committed within the shadows, there is a group of men and women who spend their days and nights safeguarding the citizens.

History

The City Guard was formed very early on because The Voice recognized a need for a separate entity to police the population. Using the Ebonstryfe to control Ravokians was bound to lead to resentment and bitterness in regards to the ‘noble’ army of the Deceiver. Furthermore, by creating this new entity, it gave the Voice and Rhysol another means with which to hide their true intentions. There is very little to tell in terms of great men and women of the Guard. They are just normal people. The potential for greatness exists in all facets of life. Do you have what it takes to write your story in the pages of Ravok’s history?

Gear

The city guards are normally dressed in black leather armor with a steel skullcap and equipped with swords and hand crossbows. There are no distinguishing marks or insignias and those who cannot afford to buy their own may pay a seasonal rental fee for used equipment. After the amount of rent has been paid equal to the cost of the item, it becomes the property of that person.


  • Bastard Sword – 17 GM 5 SM (2 seasons)
  • Longsword – 7 GM 5 SM (2 seasons)
  • Shortsword – 5 GM (2 seasons)
  • Hand Crossbow – 25 GM (4 seasons)
  • Black Leather Armor Set w/Skullcap – 10 GM (2 seasons)

Hierarchy

The City Guard is not part of Ebonstryfe. The various influential families and organizations in the city fund the endeavor to enforce the laws set forth by the Black Sun which govern the city as a whole. No member of the City Guard is a Chaon – at least not openly. You will not see white-eyed men or women keeping the streets and canals clear of filth and crime. That being said, every member of this organization is absolutely dedicated to Rhysol and the paradise that he has created. Each believes his or her role to be vital in maintaining the cleanest, safest and best city in all of Mizahar.

There are no pre-requisites to joining. There are some useful lores and skills that may aid you, however. Things related to investigation, the layout of Ravok, weapon skills, etc. would certainly fall under the realm of beneficial.

City Guard Hierarchy
Rank Unit Type Unit Size Requirements Wage
Commissioner City Guard (10 Divisions) The Entire Guard The Commissioner is appointed by the Druvin or the Voice, herself. 28 gm/day
Chief Division (10 Patrols) 50 Members To run your own Division, one must demonstrate an expert knowledge of both weapons (melee and ranged) as well as a massive knowledge of the city (40 lores pertaining to Ravok’s culture or layout), a competent level of Leadership and a masterful understanding of how to deal with the everyday situations (Investigation, Logic, Tactics, etc). 14 gm/day
Commandant Patrol* 5 Members To move up to the first stage of leadership, one must demonstrate a competent knowledge of both weapons (melee and ranged) as well as a detailed knowledge of the city (15 lores pertaining to Ravok’s culture or layout) and an expert understanding of how to deal with the everyday situations (Investigation, Logic, Tactics, etc). 10 gm/day
Constable -- -- To remove the red paint from your skullcap, one must demonstrate a competent knowledge of either weapon (melee or ranged) as well as a working knowledge of the city (5 lores pertaining to Ravok’s culture or layout) and a competent understanding of how to deal with the everyday situations (Investigation, Logic, Tactics, etc). 7 gm/day
Cherry** -- -- none 3 gm/day
*A Patrol consists of 1 Commandant and 4 other members. It could be 3 Constables and 1 Cherry or the opposite. It can be any combination of the lower two ranks. **A Cherry is a recruit. The moniker comes from the red paint applied to the member’s skullcap. After a few seasons of training and on-the-job experience, the red wears off. If a Cherry shows particular promise and is promoted, the red paint is sanded off. The citizens of Ravok love their Guardsmen and the tradition of Cherries is an endearing one –not some spiteful initiation.