Mordrain

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Mordrain

Postby Mordrain on May 16th, 2012, 10:40 pm

((To all who read this. This is a very, VERY simple introduction to Mord. I don't enjoy reading other player's biographies simply because, in my opinion, if you really wanted to know about them you'd make an effort in-game to discover their back stories... which is kinda why there isn't one for Mord. He has one, don't get me wrong! But it's up to Mizahar to figure it out :D))
((P.S. Check the Ledger))

Name: Mordrain Deschain

Physical Information: 6' 11"
Deep, thick, rich, long brown hair. Goes down to the ends of his shoulder blades. He almost always has a stubble upon his chin and jaw, though sometimes it can become a full beard. His right arm hosts many scars, most of which have become stretched and separated due to their age. His eyes are a neutral grey; they can be icy blue in a light room, or pale green in a dark one. His eyebrows are thick and very bushy. He's developed a near-constant "pissed-off-face" (in his own words) due to his upbringing and having to squint in the Southern desert sun. His palms and finger tips are calloused and leathery. He is in peak-physical condition simply because he wants to be, and is very obsessive about his posture, which is perfect. He has a rounded chin, a square and rough jaw, and mildly long face with a nose that is pointy and has quite a bump on its bridge. Regardless, he is often considered handsome and is well liked those he would dare call a "lady friend."

Race: Pure Human

Birthday & Age: Season of Fall, Day 90, 481 AV

Gender: "Not that it matters but I'm male."

Physical Description: "Why are there two of these?"

Character Concept: Not really a man with a concept. He has ideals and morals but has never told anyone about them. His past is something he keeps under lock and key, simply because he doesn't want to burden those interested with the imagery. His only goal in life is to leave Eyktol, circle the continent, arrive at Falyndar, then go back around again and arrive back home. Why does he do this? "Why not?"

Personality: Quiet. Isn't necessarily rude and will talk when he is alone with someone, but when more than one person is around him he is always the most hushed voice in the room. His is intimidating in everyday life and ferocious (maybe even cruel) in combat, which he has a taste for. Still, he has a softer side, one that shames in in a way and encourages him in another, that he does not share too often.

Ethics: ((Not a complete list))
1. Survive in the world but do not alter. It is not your place to influence the natural balance of the world, merely to accept it.
2. There are Gods, yes. There are Goddesses, yes. But these beings are above you. Do not disturb them and they will not disturb you.
3. Do not judge others, why should you? You opinion has no effect on them, unless they wish it to, and theirs has no effect on you.
4. Anything with eight legs is evil.
5. Everyone on Mizahar is incredibly attractive, try not to think about this when you're killing someone.
6. Do not burden others with your problems, no matter how tender their offers of help are.
7. Keep to yourself when you can. Do not seek out attention or friends. Let them come to you.
8. Sing when you can. You have a good voice, Mordrain.
9. Accept that the world is Chaos. There is no plan, nothing to do once the past is behind you. Only the future and whatever it may hold. So suck it up.
10. Look after Blaine. It's a good weapon.

Likes: Appreciates the madness of the world. How there are both arcane and scientific explanations to everything. Nothing is ever certain. Any priest can lie. Any thief can be honest. It all depends on the person. Mordrain is also fond of travel (obvious, considering his life-goal.) He loves any biome and is at home constantly without a tent or housing. Enjoys people he finds enjoyable.

Dislikes: Things with eight legs. Anyone who is full of themselves. Olives. People who are trying to kill him. People who have tried to kill him. People he is trying to kill.

Character History: "Figure it out."

Pre-Creation: "Who cares? I'm here and I'm doing what I'm doing. You don't need to know if I was in my school's choir!"

Post Creation: "What's it look like I'm doing?"

Training & Skill Points:
-Self-taught swordsman. Has his own fighting style that, so far, has worked well against his opponents. [Bastard Sword]
-Read a lot of books at a young age, particularly ones involving life outside of Eyktol, wilderness survival, fauna, and politics. [Book-smarts/Commonsense]
-Knows where to hit someone if it'll hurt them. Understands the human (and human subspecies) physiology. [Pressure Point Combat]
-Is a surprisingly good people person, and can understand someone after a few brief conversations. [Inquisitive Politics and Interactions]

Starting Package:
Initial Skills:
-Bastard Sword: (+ 15/ Racial Bonus) 30 [45]/100 Competent
-Book-smarts/Commonsense: 8/100 Novice
-Pressure Point Combat: 2/100 Novice
-Inquisitive Politics and Interactions: 10/100 Novice

Earned Skill/Points:
N/A

Equipment/Possessions: (See ledger for insignificant items and details)
Bastard sword "Blaine." A name given to the weapon by Mordrain simply because he thought it sounded cool.
His dog "Sadie." His best friend. Sadie, an Isur Shepard (identical to a German Shepard), was a pup he stole from the local kennel and trained her into a war dog.
A staff he always has on his person.
His hunting knife, which has a name but is never spoken, is his most valued possession.


Ledger:
100 GMs
1x House, Sold/ +500 GMs =
600 GMs Total
--
600 GMs
1x Sword, Bastard/ -35 GMs
*Cold Iron/ x3 +
**Sword Handle, Grip/ -100 GMs +
***Sword Pommel, Weighed/ -15 GMs +
****Sword Guard, Catcher/ -15 GMs +
*****Swordstealer Hilt/ -10 GMs +
******Handle Tip/ -15 GMs =
-260 GMs +
1x Sharpening Stone, Personal/ -10 GMs =
-270 GMs +
1x Body Pack/ -10 GMs =
-285 GMs +
2x Rucksack/ -1 GM (x2) =
-287 GMs +
1x Fishing Kit/ -10 GM =
-297 GMs +
1x Water Skin/ -1 GM =
-298 GMs +
1x Tent, One Person/ -2 GMs =
-300 GMs +
1x Water Additive/ -3 GMs =
-303 GMs +
1x Staff, Explorer's/ -15 GMs =
-318 GMs +
1x Breastplate (accessories included)/ -200 GMs =
-518 GMs +
1x Belt, Fine/ -25 GMs =
-543 GMs +
1x Boots, High/ -5 SMs =
-543.5 GMs +
1x Pants, Velvet/ -4 GMs =
-547.5 GMs +
1x Cloak, Wool/ -5 SMs =
-548 GMs +
1x Shirt, Velvet/ -5 GMs =
-553 GMs +
1x Gloves, Leather/ -5 SMs =
-553.5 GMs +
1x Hood, Wool/ -8 CMs =
-553.58 GMs +
1x Vest, Leather/ -3 SMs =
-553.88 GMs +
1x Pants, Leather/ -8 SMs=
-554.68 GMs
=
600 GMs -554.68 GMs
=
45 GMs 3 SMs 8 CMs

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Mordrain
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Posts: 4
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Joined roleplay: May 16th, 2012, 1:39 pm
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Mordrain

Postby Claymore on June 2nd, 2012, 7:38 pm

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Liaison intervention

First of all: Welcome to Mizahar, I hope you'll enjoy your time here and RP to your delight. I'm Claymore and I'll be assisting you in creating a Character Sheet. I noticed a few mistakes and will help you to fix them .

Things to be fixed

 
Skills
What is pressure point combat, Booksmart or inquisitive politics? Please rename these skills to reflect the ones that are in the lore.
Besides this is that -including- your racial bonus of 15 points, you cannot go over 30 points. You also cannot start with a skill with less then 5 points. Please redistribute your points.

 
Lore
I didn't see any lores, could you please pick two and add these to your list? Lores are specific bits of knowledge your PC.

 
Possessions
Please add all the items you possess to your possessions list. This makes it easier for storytellers and other players to see what you currently own.


Please make the changes I've noted above, and send me a Private Message. Upon receiving your message, and reviewing your changes, I will remove the Intervention. Thank you for coming to Mizahar, and I hope you enjoy writing here.

Claymore

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Claymore
CS Liaison
 
Posts: 41
Words: 19999
Joined roleplay: March 15th, 2012, 8:21 am
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