[Verified by Sentinel] Baird

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Baird

Postby Baird on November 5th, 2012, 8:08 pm

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Chained One, formerly a Human Male, born on 1st Winter 486 A.V., died on 13th Fall 511 A.V. (26 years of age)

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Physical Description
Baird (pronounced bā-ÄRD) is not the most attractive of men. He is tall and gaunt, with a shock of dark brown hair making a fine contrast to the paleness of his skin. His wiry frame does manage to hide some muscle, and indeed he is stronger than he looks; way stronger, in fact, though that is not all Baird's doing.

His face is weather-beaten and angular, almost hawkish. A rough beard encircles his mouth, and his hair falls down to his shoulders, eternally cursed with knots. His eyes, which were once brown, have a habitual red hue to them as though he had just been rubbing them. They also seem to bulge out from his face, giving him a demented appearance. This feature, combined with his pale skin and gaunt figure, hint to his preternatural status.

His chest has been covered in swirling designs made in blue woad, marks of allegiance to a mercenary company which he has long since abandoned. Most of the time these tattoos have faded, and usually cannot be seen regardless as Baird is always dressed in his leather or armor.

His skin is eternally cold to the touch, and if one tried to feel his pulse or hear his heartbeat, they would sense nothing. All of his wounds slowly vanish over time, regardless of severity. Animals are uneasy around him and he has what some would call "dead man's eyes". Though Baird kept his form upon reaching undeath, it has still changed him, and not for the better.


 
Mental Description
Baird's mother always said he had an 'old soul', which is fairly accurate. Implacable, pessimistic, and perhaps even a bit shell-shocked, it is clear Baird has been through a lot. He chooses to express this through blunt, cynical language. Foul-mouthed and hot-tempered, he can be quite a shock to polite company. Baird also has a severe mistrust of magic in all its forms, which is the direct result of encountering mages who were either overgiven or simply used their abilities for harm.

While he can give off the image of a coarse savage, there are some areas in which Baird might surprise others. He is an aficionado of music and in his free time is known to play a lute, despite being mostly illiterate and thus unable to read sheet music. Music is one of the few things that can calm him down when he is enraged. He is also known to be gentle with those he seems as deserving it (which is mainly children, and on rare occasions other adults).

Morality is a quandary when it comes to Baird. He seems only vested in his own interests, and does not often do things just because it is the 'right' or 'wrong' thing to do. He has shown to be caring for a few select others in the past, but nowadays his first and foremost is only himself. Sometimes it seems as though Baird is wavering between good and evil, deciding which one would best fit him.

Of course, now that he is under Uldr's sway, sometimes he cannot make this choice for himself. His undead body hungers not for food or water, but rather the blood of liars and betrayers...


 
History
The man who would come to be known as Baird was born in 486 A.V., the bastard son of a Zeltivan woman and a trader who worked in the region. Baird never knew his father. Nonetheless, his mother, a poor candlemaker, spoke of him often; according to her, he was a rich man who had visited to buy and sell goods, and would, no doubt, come back one day. Baird never once saw him during his childhood.

Early on in life, Baird learned how to track and hunt from his uncles, professional hunters. He always preferred up-close-and-personal kill over the dispassionate ranged shot favored by his tutors and most other huntsmen. Baird always had a way with killing things, a skill that would become useful later on.

In time, Baird fell in with several mercenaries who traveled the length and breadth of Mizahar, though they primarily operated in Sylira. They enchanted Baird with their tales of adventure and travel, of faraway cities and the gold to be had. His mother did not approve of his new friends. Eventually, Baird had a confrontation with his mother that ended with Baird running away from home and to the mercenary company, a move that forced him to leave his mother and his former life behind forever.

Baird was soon put to work in his new mercenary home, and, with his hunting background, that meant he became a scout. He soon learned the mercenary life was not as glamorous as it had first seemed; the pay was substandard, the work was rough, and oftentimes they lived in the wilderness, contending with the rain and the snow and all the wild animals around them. But it was a life. Baird fought, drank, whored, and left a couple of times, but in the end there was always his company. They were his brothers. Soon, he had risen to a respected position among the sellswords.

That all changed when the Nobleman arrived.

The Nobleman was the name given by the sellswords to a man who hired Baird's band of mercenaries in the Fall of 511. The reason was to take care of a couple of bandits who had ambushed a couple of the Nobleman's caravans or some bullshyke reason such as that. For Baird and his brothers-in-arms, it didn't matter; all they cared about was the gold to be had. They followed the Nobleman up into the Cobalt Mountains, the home of the supposed bandits, willingly enough.

Then, everything went wrong.

The mercenaries were ambushed in the mountains by men wielding torches and spears. Much of what happened is still unknown, like who attacked them and why, though it is clear that most if not all of the mercenaries died that morning. All Baird remembers is a whirlwind of fire and destruction, which is fitting enough see as how, during the battle, he was stabbed by a man apparently working for the Nobleman. Baird died there, gracelessly and ignobly.

But then, something strange happened. Baird woke back up. He took the spear out of his side and walked away, apparently unscathed. But it is apparent to all that see him that something has changed; he is paler and gaunter, and cold to the touch. His eyes have a faint reddish glow to them. And if one was to listen for his heartbeat, they would hear none.

For there, as he lay dying and his soul began to passed into the Void, Baird made a deal with the dark god of undeath. He has lost some of his abilities, but also gained new ones. He promised a lifetime of servitude for revenge on the man who betrayed him, which is what he'll get...no matter what it takes.


 
Training
Skills
  • Weapon (Longsword) | 26 pts. | Starting package
  • Play Musical Instrument (Lute) | 10 pts. | Racial bonus
  • Brawling | 9 pts. | Starting package
  • Hunting | 5 pts. | Starting package
  • Tracking | 5 pts. | Starting package
  • Disguise | 5 pts. | Starting package

Lores
  • Mercenary Life
  • The Returning

Gnosis

Languages
  • Common | Fluent
  • Fratava | Basic


 
Belongings
Amount Name Description
1 Iselia's Lute Baird's heirloom. A common necked bowl lute made from wood and fashioned by rough hands, it has been with Baird for much of his life. Where he obtained it is unknown, though it has obvious meaning for him.
1 Longsword In his own words, it is a “beauty forged in steel and wrapped in leather”, and while that might be a bit optimistic, the sword is fair enough quality. It has obtained several notches from where it was used in battle, though it is otherwise free from damage.
1 Armor, banded mail A full suit of banded mail armor, bought during his time in the sellsword company.
1 Set of clothing Contains a white linen shirt, brown leather pants, leather sandals, and a black wool cloak. From the starting package.
1 Waterskin From the starting package.
1 Backpack Contains a set of toiletries, food for a week, an eating knife, and flint & steel. From the starting package.
1 Rucksack Bought recently.
1 Tent, one-person Bought recently.
1 Bedroll, winter Bought recently.
1 Blanket Bought recently.
1 Lamp, common Bought recently.


 
Ledger
Income/Expenses Source Total amount
+100 gm Starting package. 100 gm
+500 gm Cashed in shelter. 600 gm
-276 gm, 7 sm Bought a longsword, banded mail armor, rucksack, tent (one-person), bedroll (winter), blanket, lamp (common). 323 gm, 3 sm
-6 cm Bought a mug of ale and a loaf of bread here. 323 gm, 2 sm, 4 cm
+/- Final amount. 323 gm, 2 sm, 4 cm


 
Thread List
Title PCs Involved Description
Fall 512 A.V.
Paint It Red Nya Winters, Baird The 15th. His first day in the city of canals and already Baird is causing trouble. He's going to need some help, even if he doesn't want to admit it.
To Better Days Baird The 16th. Baird tries to drown his sorrows (and fails).
Trickster Valerius Nitrozian, Baird The 21st. Baird's getting hungry...too bad he doesn't feed on the things that other men eat.
Mirror, Mirror Kelmar Hedos, Baird The 23rd. It's time to go looking for information. And if the rumors are correct, Baird knows just the guy to go to...
Last edited by Baird on November 16th, 2012, 2:46 am, edited 22 times in total.
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Baird
Not a Nuit
 
Posts: 22
Words: 18917
Joined roleplay: November 2nd, 2012, 4:52 am
Location: Ravok
Race: Human
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Baird

Postby Baird on November 6th, 2012, 9:30 pm

There are some things you'll never forget.

The Death and Rebirth of Baird :
It was a cold morning. The wolves had taken up their moonlit song during the night prior, their long, aching howls lasting long into the night. It still echoed through the heads of many of the sellswords. Most of them were awake by the time the sun arose. Several of those that did lingered around the camp, disposing of themselves with menial tasks, like the sharpening of swords and the tending of small fires, feeding them with grasses found on the mountainous countryside. Others simply sat or lay down in their tents, eyes staring off into nothingness. Above, a harsh sun slowly rose.

The man who would come to be known as Baird feel into that first category. He had too long of a history to spent much time in thought, or else the regrets would flow. Baird had no time for regrets. And so upon awakening he had first spent some time to sharpen his longsword, a true beauty of a weapon. It was one of Baird's few constant companions, as could be evidenced in the spartan decoration of his tent. Finally, though, he had sharpened his sword to the point of almost being too sharp and stopped. At this point, some of his companions might have distracted themselves with women or drink. Baird, who had neither, got dressed in his leathers, strapped on his sword, and left his tent.

The sharp, cold air of the Cobalt Mountains was all that greeted him. Allowing his eyes a moment to adjust, Baird moved out into the campsite. A few paces in, Baird saw a campfire out of the corner of his eye, and turned to it. An elderly man was sitting on a log next to it. He looked as tanned and beaten as old leather, though he had a toughness about him that implied he knew how to use the axe that hung around one hip. One of his eyes was wrapped in a discolored leather thong, and the other, a murky blue, rose up as Baird approached. A cold mug of ale, hands wrapped tightly around it, rose with it.

“Morning to ya.” the one-eyed warrior said.

“Morn.” Baird replied. He shuffled closer to the meager fire. “Shyke, does Sylira seem to get colder and colder every fucking day or what?”

The seated man laughed. “And we would know - we've been here the longest.” Smiling in return, Baird sat down.

“How long did the captain say we'd be out here?” Baird asked. “It's been three weeks already.”

“Four,” the older man corrected. “And I doubt he even knows. It's all up to the Nobleman.”

Baird had only seen the Nobleman once, as he and a contingent of guards had rode into camp. He wasn't a real nobleman, of course - these days, nobody was - but he was rich and acted like it. The man was old and human, and had been dressed in obscenely fine robes that hadn't quite managed to hide his paunch. He had ridden into Baird's captain's tent and hadn't been seen since by anyone since, except for the captain. The men had shared a few good laughs over the man later, during the night. They had kept their tongues during the day, though. Everyone wanted gold, and the Nobleman was the only one with it. But now, a moon later, it seemed as though that the gold, and the fighting that would precede it, would never come.

“I don't trust that petching cheesemonger,” Baird said. “A thousand gold to take care of a couple of bandits? Something about this doesn't seem right.”

“Or maybe you're just scared one of these farmboys will be the one that'll do you in." That was a big joke around the sellswords of Baird's company, what would do them in. None of these companies ever last long, the men in them lasting even less, and some of Baird's brothers had taken to guessing what would kill them. Then man sitting across from Baird now had guessed it would be the Knights. Baird himself thought plague was much more likely.

Baird's brother-in-arms eyed him. “Honestly, though, you ain't getting scared on me now, are ya?”

A memory rose to the forefront of Baird's mind, and for a second he imagined he could smell something burning and could hear the screams once more. You are a good person, Baird... she had whispered. Come back to me.

“No, of course I'm not scared.” Baird replied, looking away. “It's just another job.”

Silence fell between them. “May Kelwyn watch over us,” the elder said finally.

Baird looked up. “I doubt any of the gods are watching us.”

The old bastard grinned.

“Well, perhaps not the right kind-” There was an sharp twang, and then Baird's confederate gasped. He looked over his shoulder, and Baird looked too; there embedded firmly in the old man's back, was an arrow.

Ambush.

Baird felt his blood go cold, and then instinct took over. He dove to the ground. Even as he fell, something fell on top of him, and Baird hit the ground with some force.

As he lay there, Baird tried to hear what was happening. A dull roar had risen up, and it was accompanied by the sounds of horses. Baird heard the whoosh of something go up in flame.

None of that was good.

Finally regaining his strength, Baird forced the dead body off of him. Rising to his feet, he turned to face his camp.

It was an inferno.

The tents had been lit on fire. There was a strange sense of irony and beauty in it, as it had not been the first time Baird had seen something go up in flame. The tendrils of fire danced in the early morning wind, their partners the screams that arose in the distance. The dead lay all around, the multitude of death howls that filled the air indicated many would soon join them. Baird could hear the sharp clanking sound of swords hitting one another emanating from somewhere. He turned to look.

Baird saw his captain in the glow of the flames, emerging from his tent, surrounded by a bunch of other men wielding spears. For a second, his heart soared as he saw them, and then another man appeared. He gestured once, and the men turned to Baird's captain and thrust their spears into him.

Baird's heart dropped. He felt his blood run cold again. “No...not like this.” he groaned. "NO!"

The man who had spoken turned, and Baird could see his face outlined by the flames. The Nobleman. Baird's anger rose, and a hand descended upon his longsword. Glittering as it emerged from the sheath, Baird swung the weapon up in front of him and charged.

The Nobleman had seen him too. He shouted a command, and one of the spearmen moved forward. Baird turned to face him, swinging his sword around, but then he realized he knew the face of the man. Baird had fought beside him many times before. He hesitated.

The spearman did not.

Baird fell to his knees. All sound seemed to have died around him, save that of the beating of his own heart. He looked up, and saw the Nobleman standing there behind the friend who had stabbed him.

“Why?” he whispered.

The Nobleman turned away and said something Baird couldn't hear. The man turned, and thrust the spear in deeper.

Baird breathed out. He tried to breathe back in, but found he couldn't. The beating of his heart had stopped. So, this is how I'm done in, he thought, and then everything went dark.

***

“Well, that did not go well at all, did it?”

Baird opened his eyes. His head pounded. All around him was darkness. He could seem nothing, save that a single person. The figure was small and pale, dressed in a suit as dark as the void around him. With a bit of surprise, he realized that before him stood a young boy.

“Who are...?” he tried to ask, but the child cut him off.

“Who I am doesn't matter,” the boy said. He had a queer voice, soft and low. “What matters is what just happened to you.”

Baird tried to remember. It all seemed to have happened so quick. “I was...I was...”

“Betrayed.”

That single word provoked Baird's memory. Grimacing, Baird muttered, “The Nobleman...” and then he descended into a low volley of curses, dark and ugly.

The child nodded sympathetically and waited for Baird to finish.

“Now...What if I told you that I knew a way you could get your revenge on him?” he asked.

Baird's head shot up, and for the first time actually looked at the boy's face. It was white and flawless, a smile playing beneath the blood red eyes.

“What?” Baird croaked, his throat feeling dry. “You know how to - wait, what are you?”

“I told you, it doesn't matter who I am. You could say I'm a friend, and if you'd say that, you'd have to say I'm a good one too! For I only want to help you get back at those who did you wrong. No man deserves to die like that...alone and friendless.” The child's strange eyes appraised his reaction.

Baird fists clenched, but there another emotion besides anger that kept him from striking out. “What...what exactly are you proposing?”

A pale palm rose up in front of him. “Just take my hand,” the boy whispered, “And I will make sure you have your justice.”

Baird stared at it for a moment. For a second, he considered saying no.

Come back to me.

Oh, fuck. Something seemed to die inside of him, but he reached up and took the child's hand. “I believe this is going to be a start of a glorious friendship.” the boy said.

Baird's heart began to burn, and Baird shouted. The boy smiled. Then he snapped his fingers, and everything went dark.

With a gasp, Baird woke up. He was back in his camp. All noise had died, all the fires had burned out. And he seemed to be quite alone.

The spear. Baird looked down, and the spear point was still there, embedded in his chest just below the heart. It had broken off from the shaft, which lay on the ground a little ways away. Strangely, the wound did not hurt. Baird grabbed the spear, and then pulled it out of him - then, he felt the sting of pain, but it was not over much and Baird managed to pull the entirety of the spear out. There was no blood.

Baird let the spear drop the ground. He felt strange. Numb. The wound in his side prickled a little, but didn't exactly hurt too much. He shook his head. No time for this. He had to get moving before the wolves came.

Baird turned away from his camp, and began to walk away. Come back to me. And he would.

(OoC: This is my gnosis story, as approved by Tarot. Hopefully, it'll prove that, yes, I have permission to play as a Chained One.)
User avatar
Baird
Not a Nuit
 
Posts: 22
Words: 18917
Joined roleplay: November 2nd, 2012, 4:52 am
Location: Ravok
Race: Human
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