Basics
Name: Belsaadhie Ficus - pronounced Bellz-AWTH-ee, with a soft th
Race: Symenestra
Birthday & Age: 67 Winter, 487 AV (22 Years Old)
Gender: Female
Physical Description
Belsaadhie has the spiderish proportions of all Symenestra - a delicate slender frame with long limbs and especially elongated arms and hands. Her skin as as pale as a fish's belly, showing a tracery of blue-grey veins especially on her upper chest and the backs of her hands. Her figure is boyish, with a slight bosom and slender hips.
Her face is ashen pale, without the slightest hint of a flush to her cheeks. Even her thin lips, while darker than her skin, are more of a dusky charcoal colour than the pinks and reds found in humans. She has broad cheeks that are slightly angled, and wide, bright golden eyes. Her hair is the slate grey, and as light as dandelion fluff. It is staticky and catches the slightest breeze, using any opportunity to escape from the coiled braids Belsaadhie normally binds it in.
Unlike many Symanestra who have ventured into the outside world, Belsaadhie always wears sandals and thus has never elected to file down her toe claws. Like her finger claws, they curl blackly from the ends of her digits and are dangerously sharp.
Psychology
Personality:
Ethics:
Likes:
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History
Early History: Like nearly all Symanestra, Belsaadhie`s life began with the death of her biological mother. Her paternal uncle Gredisol conducted the Harvest to procure surrogates for the wives of his family. Gredisol traveled to Falyndar, the ancestral homeland of the Symanestra, and brought back three savage Myrian females.
Belsaadhie's biological mother was named Kass of the Banded Stones, a muscular, fit woman with red-brown skin and hazel eyes. The only trace of her appearance in her thin, pale daughter are Belsaadhie's wide angled cheek bones, and perhaps a certain amber depth to her gold-coloured eyes.
Belsaadhie's father, Varkindin, fitted neatly into the traditional second son's role as the spiritual guide of his family. Her mother, Jeffessta, was very much like her father in personality. They were both calm, spiritual people who took the family-centric religion of Virates to heart. Belsaadhie was raised with the words of the Viratessa as her lullabies - she had the short tome memorized by the time she learned to write.
She had quite an ordinary childhood by Symanestra standards. She learned the usual life skills in school - reading and writing, arithmetic, textile arts, history and natural history. She had a close circle of friends throughout her school years, including her cousins Palador and Curlinyse who were of a like age to her. Curlinyse was the life of the party, with Belsaadhie being more of a follower. Although she was quiet, she was always intelligent and could insert very insightful comments into conversations. To those that did not know her well, Belsaadhie's worst trait was that she seemed a little bland, feeding off the personalities of those around her rather than injecting her own into society.
As a child, she had a pet sklexor, which is a large, furry, cave-dwelling rodent known both for being surprisingly agile despite total blindness, and its pastel coat colouration. She named the creature Leklek, and was so devastated when it died that she vowed to never own a pet again.
Although Belsaadhie was relatively successful as a youth, she is the sort of person who truly needs structure in her life and has as such really gone downhill as an adult. She has a small cocoon-like cottage home in a low income neighbourhood, and she works only enough to make enough money for her simple lifestyle. She has lately fallen into a cycle of finding work, working long enough to make enough money to pay for her living expenses for a season or so, and then resigning. However, she almost always spends her earnings much faster than she intends to, and ends up looking for work again. Complicating the situation is the fact that while she has some skills in a variety of areas, she is a master of nothing. So, it is difficult for her to find more than menial scribing jobs or the like.
Of late, she has begun to believe that she must find more in her life than living from job-to-job, and has resolved to leave Kalinor and take up a life of adventuring, just as soon as she can afford to do so.
Skills and Equipment
Skillsskills goes here
Equipment/Possessions
Ledger
+100 Gold Mizas (starting package)
Threads
None Yet