[Unverified] CS Aria Altair

(This is a thread from Mizahar's fantasy role play forum. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

In this forum, all the character sheets are kept for player characters. Feel free to come on in, browse the forum, look at what sort of characters others have created, and then begin your very own!

Moderator: Liaisons

CS Aria Altair

Postby Aria Altair on August 8th, 2014, 1:52 pm

photoalbum_305601591_user51182545-1.jpg
photoalbum_305601591_user51182545-1.jpg (125.05 KiB) Viewed 177 times

{WIP}
Name- Aria Altair
Race- Konti
Age- 20
Birth date- 17/winter/493 AV
Gender- Female
Height- 5”7
Weight- 120 lbs
Hair- White, hip length (unless using morphing)
Body- Curvaceous, athletic, scaled unless using morphing

Physical Description:
As with all the women before her, Aria possesses hair as white as the freshly powdered snow; often pulled back in a braid or ponytail with strands hanging down in-front of her ears, bangs gently swept off to her right side to frame her high cheekbones, lush full lips and soft jaw line. Long black lashes surround her crystal blue and speckle green almond angled shape eyes; resembling the vast waters of the world. Standing at five foot seven inches, her curvaceous form is athletic and well maintained; though her skin is fair toned, it does not tan.
With the influence of her Grandmother’s traditions, Aria is often dressed in her vinati that Gran made, strong leather tank straps show her collarbone and strong mid-drift well. Leather bracers slide up half of her lower arms, leaving her palm and fingers free to access what she needs; it also allows her to hold her grandmother’s falcon when they exchange messages. Strong leather pants are tucked in to calf high laced boots of a dark brown, almost black, color; along her hips are two woven dancing scarves that reach down to her upper thigh.
The scarf on her right is red with gold trimming while the left is white with silver; bells dangle on both of them.
In winter, it is possible to see her wearing a whole knit hooded cloak that reaches down to the ground, made of the purest white wool.

Body Markings
The mark of Avalis rests softly on her right hip, the lily is exquisite and beautiful as it shimmers in soft colors like crystal; the mark of Divination given to her at birth, though without the guidance of her mother she knows little more than what books can tell her of her Goddess. Around her neck she wears a pendant carved from a coral pink shell, professing her love for her people’s mother goddess Avalis and father god Laviku. Though proud of her almost silvery scales that cover the backs of legs, feet and entire back, with the help of her Gran she has learned to hide the visible scales in public with morphing.

Character Concept:
Personality: Being a Konti, Aria is very entwined with the emotions of others; this causes her to have sympathy towards others to almost a fault; not to mention paranoid. However, being raised by her Gran, an Inarta, she has come to be a bold and almost too stubborn young woman. Once she’s made up her mind it’s hard to change, though she is logical, if enough evidence is present she may very well be able to accept something. Impulsive, she tries to use her head more than her heart but do to her moral code she would sacrifice her own life for a complete stranger if the situation called for it. If one can get past her hard exterior, she will be tied to them forever through loyalty. Though it’s hard to see where the wall is built do to her empathy for injured, children and the elderly; her Konti nature tends to make her, almost, maternal when helping someone. A kind heart incased in an iron shell.

Ethics: The elderly are precious and will not be harmed in her presence, kindness is to be given to every creature. Do not allow yourself to be trampled on through assumptions. Stand tall for what you believe in. Nothing is out of reach. Family comes first, even adopted family. (friends, adopted children, etc.) Put other’s needs before your own.

Likes: Playing her violin, dancing, outdoors, Shiku, swimming, study, meditation and weapon/combat/magic practice

Dislikes: Being underestimated, narrow mindedness, pickles, torment of the weak.


Character History:
Aria’s story begins before she was born, it begins with her mother and father meeting one another in an almost chaotic fashion. Azlora, a young konti woman, was taken from her people when she was just thirty; finally achieving adulthood within her people. Marauders came to capture a konti, as their powers are revered and her mother was a simple divinist with her second mark; a good target.
Held in enslavement for ten years, her body and spirit exhausted to the point of death, she was freed by a young man known as Zephyr Altair; a loved adventurer raised by his adopted mother, an Inarta, in the city of Syliras. Freeing the captive woman, Zephyr came to love her as he assisted her on the journey back to the White Isle, she too loved the man who saved her. A vow of marriage sworn between the two came true in Zephyr’s home, they mated and conceived.
With thoughts of a child, Azlora knew she had to travel to the White Isle, Zephyr did not stop her but instead went with her; returning home every so often to help with the coming of crops. Back on the Isle, Azlora gave birth to their child, a young konti child which she named Aria. For a year, helping the child grow they stayed on the land, giving her daughter everything she possibly could until the nightmares became too much and she took her child back to Syliras to be with her beloved until her disappearance when the child was but two.
Now being raised with her beloved father and adopted Grandmother Kisa, she began learning the ways of the human world, and going through the trials of being a konti woman without her tribe. This caused Aria, in her later years, to have little knowledge of her heritage aside from books she could lay her tiny fingers on.
By the age of six, the young child was very versed in the ways of her human heritage and adopted heritage of the Inarta. This was also a poor year for the child as she would see tragedy again when her father grew very ill, due to his previous years of reckless acts and questionable decisions. By the age of seven, she lost him; she still blames herself for his death, faulting herself for not knowing enough medicine like the Konti in the books she read.
Kisa, better known to Aria as gran, was all she had left. This was the beginning of her fast passed mental aging. If she was not helping Gran around the shop, she was delving every spare moment in archery, knowledge of books in all forms, combat, her gift, the violin, dancing, swimming or meditation.
With the help of her grandmother, she was able to conceal herself in the eyes of the public with morphing; a learned magic that Kisa was taught in her own home village. This helped tremendously when sketchy tradesmen came to visit Syliras and sell their almost taboo goods. Though, through this wicked she was able to gain a friend by the age of sixteen; her beloved wolf Shoku.
The imprisonment of this young blind pup in a cage tore the very heart of the adolescent Aria, to the point that her Inarta learned outspoken nature almost got the better of her. With the help of Kisa, the two were able to free the young white wolf pup and take him back to their home where the canine immediately bonded to Aria; resulting in a four year long friendship until today.
Set in her ways, Aria has decided to head out in to the world with her companion; her goal is to see the world and unravel the mystery that is her konti heritage. What is to come next can only be seen by the eyes of the Gods; she can only hope that she is in their favor.

“My Goddess Avalis, protect us.”


Training and Skill Points:
Morphing- 5/100 pts (starting package)
Hunting- 10/100 pts (starting package)
Weapon: Shortbow- 10/100 pts (starting package)
Body Building- 10/100 pts (starting package)
Acrobatics- 5/100 pts (starting package)
Wilderness Survival- 10/100 pts (starting package)
Lore – Weakness in Plate Metal
Lore – Hand-Made Archery Bow Creation


Languages
Fluent: Common
Basic: Nari
Poor: Kontinese

Equipment/Possessions:
Vinati with straps, leather pants, calf high hunting boots, two scarves, Inarta leather bracers and wool floor length hooded cloak. ( Starting package)
Waterskin, backpack including: one toiletries set, food for a week, one eating knife, flint and steel (starting package )
Shuko, a saved wolf and Gran’s gift to Aria (starting package)

Ledger
Acquired: 600 gold mizas (exchange of property and starter package)
Earnings:
Spent:

Thread List:
Aria Altair
User avatar
Aria Altair
Player
 
Posts: 11
Words: 9332
Joined roleplay: August 7th, 2014, 10:46 pm
Race: Konti

CS Aria Altair

Postby Aria Altair on August 8th, 2014, 2:50 pm

"With the help of her grandmother, she was able to conceal herself in the eyes of the public with morphing; a learned magic that Kisa was taught in her own home village. This helped tremendously when sketchy tradesmen came to visit Syliras and sell their almost taboo goods. Though, through this wicked she was able to gain a friend by the age of sixteen; her beloved wolf Shoku.
The imprisonment of this young blind pup in a cage tore the very heart of the adolescent Aria, to the point that her Inarta learned outspoken nature almost got the better of her. With the help of Kisa, the two were able to free the young white wolf pup and take him back to their home where the canine immediately bonded to Aria; resulting in a four year long friendship until today."

This paragraph is removed and heirloom was changed to a standard shortbow
Aria Altair
User avatar
Aria Altair
Player
 
Posts: 11
Words: 9332
Joined roleplay: August 7th, 2014, 10:46 pm
Race: Konti


Who is online

Users browsing this forum: No registered users and 0 guests