AppearanceAliases: Carver, The Bear, Big Man
Race: Human
Gender: Male
Age: Birthday: Day, Season, Year.
Birthplace: Sunberth
Current Location: Near Zeltiva
Appearance:Freakishly tall at nearly seven feet, heavily built and heavily scarred, Cadwell is the kind of person who commands attention. A receding hairline and a graying beard suggest that he's old enough to be experienced, and his scowl seems permanently set to "angry father figure." His hair is orangish-red, baked pale by a long hours spent outdoors under the sun.
Character ConceptA Sunberth boy, Cadwell and his friends traveled to Zeltiva on the idea that "that's where the rich ponces live." He and his allies have set up outside the Mirahil Pass and relieve the occasional merchant of the heavy burden of all that money, as well as anything shiny that catches their attention.
Character HistoryTell me all about your past, baby.
LanguageFluent Language: Most fluent language here.
Basic Language: Fill me in, if you want.
Poor Language: Fill me in, if you want.
(
HELPFUL HINT, Please Remove - Practiced Languages: Common)
SkillsSkill | EXP | Total | Proficiency |
Skill 1 | # SP | # | Novice |
Skill 2 | # SP | # | Novice |
Skill 3 | # RB, # SP | # | Competent |
(
HELPFUL HINT, Please Remove - Common Skills: Trade skills related to Teaching, Magics, Shipworking, Merchants, Scribes)
LoresHelpful Lores: (Pick 2)
Lore of Zeltiva Streetplan
Lore of Zeltivan Culture
Lore of History of Zeltiva
Lore of History of the University
Lore of Religion: Laviku
Possessions1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak or Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas
Heirloom: Fill me in, please! (
HELPFUL HINT, Please Remove - Max. 50gm worth)
HousingLocation: Where in Mizahar are you living?
House: Cottages or flats, roughly 20x20, includes a hearth, bunk, chest, chair, and table.
(
HELPFUL HINT, Please Remove -
IMPORTANT NOTE: PCs may
not reside in Zeltiva without housing. Tents are not permitted, and PCs will not be allowed to sleep on the streets. Homelessness is not an option.
Temporary Housing for visitors is available at:
World's End Grotto. University Living Quarters are free for students taking 2 or more classes.)
LedgerPurchase | Cost | Total |
Starting | +100 GM | 100 GM |
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