OOC Info READ ME FIRST: Intro to Playing in Abura

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A vast city of soaring towers, spirals, and platforms, Abura is the home of the Akvatari. [Lore]

Moderator: Liminal

READ ME FIRST: Intro to Playing in Abura

Postby Liminal on February 28th, 2015, 8:06 pm

Welcome to Abura! In this thread, you will find a short description of the city, as well as a few OOC notes about playing here.

BRIEF DESCRIPTION:

Abura has approximately 6,000 residents. The Akvatari are welcoming to other races, but Abura is extremely difficult to get around without wings; as such, nearly all the residents are Akvatari.

True to the artistic nature of the Akvatari, Abura was built almost in defiance of any principles of practicality or city planning; instead, it was designed to be original and aesthetically adventurous. Each segment of the city was designed by a different architect, and no pains have been taken to make sure that the disparate elements harmonize.

Massive spires, arches, and towers dominate the skyline, structures far larger than the population would dictate. Many of them are laced with openings, some covered and some not. There are isolated platforms dozens of feet in the air, single rooms carved into the structural supports, and arches with corridors wound like rope around the outside. There is also a winding series of rooms and tunnels ("The Grottos") carved into the rock below the sea level.

PLAYING IN ABURA

Arriving PCs should post in the Docks, that being the only entrance to the city.

If your PC is Akvatari, a winged Kelvic in animal form, a Ghost capable of flight, or an Ethaefal with a flying non-ethereal form, you are welcome to explore the aerial portions of the city without requiring any moderator permissions.

If your PC is a Nuit in a body capable of flight, you are also welcome to explore the aerial portions of the city; however, Nuit are viewed with serious distrust and grave reservation.

If your PC is Symenestra or Zith, you may also explore the aerial portions of the city. However, attitudes in Abura are intensely negative towards those races, and if apprehended, you will likely be forced to leave the city.

If your PC is a member of any other race, you may only explore the flying portions of the city after hiring a chair-flight at the Terminal. This will be easily done unless you are Myrian – Myrians are also viewed with great hostility in Abura.

If your PC is Akvatari, Charoda, a Kelvic in aquatic animal form, Konti, Iyvess Dhani, a Ghost capable of maneuvering underwater, or an Ethaefal with a non-ethereal form that is any one of these, you are welcome to explore the Grottos.

If your PC does not fit into any of these categories, you will not be able to explore the Grottos.
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