[Verified by Regime] Garlon Albir

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Garlon Albir

Postby Garlon Albir on July 22nd, 2018, 3:06 pm

Garlon Albir


Appearance

Race: Human
Gender: Male
Age: 19 years
Birthday: 6th of Spring, 499 AV.
Birthplace: Denval.

Appearance: Garlon is above average height, yet just shy of being able to say he is 6 feet tall. He has naturally broad shoulders and is a little muscular with his almost 175 pounds. He has brown hair and what might one day become a full beard – but for now it is a little patchy in places – is also brownish colour. His eyes are of a light blue colour. His skin is often tanned from extended stays in the sun working hard. His body shows clear signs of being combat trained, muscles have been sculpted to be used, not for show.

His body has a few scars spread over it, though none are especially noteworthy.

The palm of his right hand is marked by Priskil with the gnosis: Luminance, in the shape of a radiant vortex (awaiting approval).

Character Concept
One word to describe Garlon is: Persistent. The young man will struggle and strive to overcome anything he puts his mind to. Sometimes to his own detriment. As a consequence, he loves a good challenge to occupy his time.

Garlon is a social man, often gravitating to strangers and engage them in conversation or attempting to insert himself into groups to have a good time with a drink in one hand and a funny quip in the mind – his is naturally inquisitive about other people and enjoy learning about other people.

Garlon is an avid explorer – explore the world that was lost to the Valterian. Go on an adventure to find lost relics or antique items to sell for a profit. The isolation of Denval left him hungry for information about the world at large – he is a sucker for a good story.
Last edited by Garlon Albir on August 8th, 2018, 7:02 pm, edited 5 times in total.
User avatar
Garlon Albir
Adventurer
 
Posts: 13
Words: 7100
Joined roleplay: July 20th, 2018, 3:34 pm
Location: Sunberth
Race: Human
Character sheet

Garlon Albir

Postby Garlon Albir on July 22nd, 2018, 3:07 pm

Skills, Lores, languages and religion


Language

Fluent Language: Common
Basic Language: Denvali
Poor Language: Nari

Skills

Skill EXP Total Proficiency
Body Building 5 sp 5 Novice
Brawling 15 SP 15 Novice
Swimming 5sp 5 Novice
Weapon Skill: Pollaxe 11 sp 15RB 26 Competent
Wilderness Survival 14SP 14 Novice (Forest)


Lores
Lore of Priskil.
Lore of The Circumnavigation by Kenabelle Wright

Religious Affiliation
Order of Radiance.

Garlon worships the tragic lovers Priskil and Aquiras as his primary deities.

Gods and goddesses who he worships regularly are: Viratas, Myri, Wysar and Laviku.
Last edited by Garlon Albir on July 26th, 2018, 7:40 pm, edited 7 times in total.
User avatar
Garlon Albir
Adventurer
 
Posts: 13
Words: 7100
Joined roleplay: July 20th, 2018, 3:34 pm
Location: Sunberth
Race: Human
Character sheet

Garlon Albir

Postby Garlon Albir on July 22nd, 2018, 3:08 pm

History


Story of Garlon Albir :
Garlon was born in Denval, his parents selected by the chaplain of Viratas because their two families had not, for several generations, at least, produced any offspring that had intermarried. The boy was named in honour of the chaplain who began the birthing program in Denval. Garlon was born a sickly boy and they feared he would survive into his second year. They prayed to the gods and goddesses to save their boy – it must have worked, for Garlon recovered and in time grew to be a strong young lad.

The boy became fascinated with history and the stories told about Kenabelle Wright – and the world she opened for the Denval community. How Denval society had changed with her appearance. The world that had been revealed to the struggling community who, according to his parents, shifted from isolated survival to attempt to reconnect with the world. Garlon ate the stories raw and sometimes had trouble focusing on his duties and training. For Denval was a martial society, ingrained traditions from before the Valterian. Training with weapons and instill discipline – something Garlon didn't enjoy much. He was much more interested in listening to stories of old times, hearing news of the world around him. It was this interest in the world, and hope of one day leaving the city of Denval that gave him a run-in with the goddess of Hope, radiance and Vigilance – Priskil. Left him marked by the Beacon of Hope.

It gave him a little more purpose in life. One day he might be of use to his goddess, so he took training a little more serious – though not by a lot. His life would change dramatically following the disaster of 512 AV. The god who caused the Valterian was let loose in the world once more and ten days after the Djed-Storm, the order for evacuation came. Garlon used his mark to soothe away some fear and bring a little hope to the refugees. His parents survived the cataclysm and they chose to stick with the fleet until they reached Zeltiva – something that Garlon agreed with wholeheartedly, he could finally see the city of his desires. But when they finally arrived, Garlon was much too tired to begin exploring the city. The realization that Denval was truly gone had also dawned on him. It was a strange sensation of melancholy to explore a city he always wanted to explore – but with the stark contrast that his hometown had been destroyed in order to give him that chance.

Life in Zeltiva wasn't easy. It was a huge influx of refugees with a vastly different culture than the mercantile Zeltivans. Garlon wasn't sure where to put himself and what to do. He explored the city. Paid his respects at Priskil's Spire – thinking it was a tempel in her honour – he wasn't amused when it had been turned into a dovecote. He almost threw a fit before Farren Loftus explained the symbology. All in all, a strange transition, but in the end, Garlon enjoyed Zeltiva. But his adventuring spirit never left him and he left the city on many occasions to see what the world had to offer. His travels led him to Sunberth.


Luminance Approval story :
Nothing here until approved
Last edited by Garlon Albir on July 26th, 2018, 7:39 pm, edited 2 times in total.
User avatar
Garlon Albir
Adventurer
 
Posts: 13
Words: 7100
Joined roleplay: July 20th, 2018, 3:34 pm
Location: Sunberth
Race: Human
Character sheet

Garlon Albir

Postby Garlon Albir on July 22nd, 2018, 3:09 pm

Items, housing and possessions


Possessions

1 Set of Clothing
-Simple white Shirt
-Simple black Pants
-Simple white Undergarments
-Simple dark brown Cloak
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Metal)
-Brush (Metal)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
313 Gold Mizas
A steel dagger
A steel short sword.

Heirloom:
A cold Iron Pollaxe – taken from his fathers corpse after he perished in the aftermath of the djed-storm of 512 AV. His father had always been fond of the weapon - it suited his militaristic and disciplined nature.

Housing

Location: Sunberths tent city.

House:
1 large tent (4 person), large tarp, 100 ft of rope, flint & steel, lantern, 2 torches, bedroll, blanket, fishing tackle & hooks. - Traded in the horse, tack and saddlebags for +250 GM.


Ledger


Ledger

Purchase Cost Total
Starting +100 GM 100 GM
Traded in Horse+saddlebags+tacks +250 GM 350 GM
Steel Dagger -2 GM 348 GM
Steel Short Sword -10 GM 338 GM
Toolkit, Survival -25 GM 313 GM
Last edited by Garlon Albir on August 2nd, 2018, 10:56 am, edited 4 times in total.
User avatar
Garlon Albir
Adventurer
 
Posts: 13
Words: 7100
Joined roleplay: July 20th, 2018, 3:34 pm
Location: Sunberth
Race: Human
Character sheet

Garlon Albir

Postby Garlon Albir on July 22nd, 2018, 3:20 pm

Thread List


Thread list:
Last edited by Garlon Albir on July 26th, 2018, 7:42 pm, edited 1 time in total.
User avatar
Garlon Albir
Adventurer
 
Posts: 13
Words: 7100
Joined roleplay: July 20th, 2018, 3:34 pm
Location: Sunberth
Race: Human
Character sheet


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