[Common Rooms] Rista's Hideout

Situated in the Darniva Common Rooms, Rista's Hideout is the perfect place to find peace and quiet.

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The westernmost tip of Kalea, Wind Reach is home to an amazing group of people and their giant eagle mounts. [Lore]

[Common Rooms] Rista's Hideout

Postby Rista on September 14th, 2011, 9:52 pm


Rista's Hideout


Image


Location


Located in the outskirts of the Darniva Common Rooms at the end of a ruffy looking corridor, Rista's room is not frequently visited, not even by herself. Chosen specifically for the purpose of granting her some peace and quiet, the abode is humble in the true meaning of the word.


The Door


Placed somewhat remotely at the end of a corridor, the first thing that greets a visitor is the closed door. It is a heavy, roughly carved piece of wood that has been rather sloppily fitted into the opening on rusting hinges. It takes a slight trick to open; the door needs to be pressed inwards and then lifted up to open smoothly. First time visitors may spend quite some time hissing and cursing outside before they manage to open it, only to be greeted by a loud creaking sound from the protesting hinges. It is quite deliberately kept that way, because the inhabitant of the room is not too fond of visitors.

The Rest


Passing through the door, the room itself is small and square in shape, roughly carved from the rock; the walls are uneven and slopes slightly up towards the roof, thus giving it a cave-like feel that is enhanced by the lack of windows or outer sources of light. Most of the time it is lowered in darkness as Rista knows the space like the back of her hand; only rarely does she light a few candles or let the door stand open, allowing a better view of the small space.

The room is scarcely furnished. At the far end of the space, opposite to the door and taking up most of the wall stands a bed, where blankets wriggle restlessly over the straw mattress. It is rarely made, and hopefully the blankets will have been aired out at least the past ten-days... If not, a distinct scent of dirty wool will hover over the room, accompanied by the smell of leather and wood-polish. By the edge of the bed sits a medium-sized coffin, simply made from some pale local wood; the lid is usually open with its content spilling out onto the floor. Everything between trapping equipment to pretty feathers she has found to half-finished class projects to 'borrowed' books from the Enclave litter the floor, to the point that stepping across the room becomes a delicate dance or a game of don't-trample-the-things.

On the left hand side stands a small stone table, accompanied by two small chairs - or rather stools, since they are too low to offer a comfortable height at the table - that is often littered with paper, coal-sticks and attempts at drawing and pieces of dried bread crusts - she doesn't particularly like the crust.

The neatest space is probably the right hand side of the room. Carved out from the wall is a small alcove that runs from the center of the wall and up towards the room, about half an arm deep. There she stores her most valuable possessions; the shortbow and quiver she bought for herself holds the honor spot, accompanied by various things she hold too dearly to risk on the floor. Two recent additions to the collection is a glass bottle with yellow-tinted ointment gifted to her along with a shortbow arrow that looks and is quite ordinary, but none the less manages to be rather special.


The Empty Feeling...


When Rista left for her hunting trip in the middle of Fall 511 AV, the room went through a transformation as the major part of the possessions were brought along. Most of the content that was scattered over the floor has disappeared and the worst of the mess has been cleaned up. The contents of the still open chest has been reduced to things like small stumps of candles, yarn strings and broken quills that barely covers the bottom of the container, along with a worn leather-bound journal that is filled with scribbles... The blankets are missing from the bed, and while the table is the same mess of scattered papers, the treasure alcove on the right hand side of the room holds less than it did before. The bow is gone, and over the bottle and the arrow a fine layer of dust is slowly starting to gather...

There is a feeling of emptiness lingering over the room, and of waiting; for while there currently isn't anyone to sleep in the bed, it looks as if the girl could come storming back in at any minute.



Note: Feel free to make use of her room while Rista is away. :)

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Rista
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