Allarel.

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Allarel.

Postby Allarel on March 29th, 2010, 7:44 am

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Allarel Bloodfeathers

Physical Information
Drykas
70th Day of Autumn, 492 AV (17)
Female

Physical Description

Despite the widely varying physical traits of the people in the Sea of Grass, it seems unlikely that Allarel could be mistaken for anything but Drykas. She is somewhat tall -- about 5'7" -- and lithe, built of lean, compact muscle and hard, rangy curves. Her fair complexion is sun-kissed and sprinkled liberally with freckles. Long, dark brown hair with a faintly mahogany tint is most often worn braided up and decorated with the traditional beaded wraps of the Drykas, as well as having a few jewel-toned strands that frame her face. Allarel's eyes are a very deep, haunting dark green, a color difficult to distinguish from any distance. She dresses in the usual traveling and hunting garb of her people: well-worn riding leathers, soft calf boots, and a hooded cloak of mottled brown and green hues. Hammered silver wrist cuffs lined with white fur are indicative of her membership in the Diamond clan. Small diamonds starring one of her bead-wraps and another fletched with the red feathers of a glassbeak commemorate her husband's recent death on the talons of that same creature. A spiraling black windmark is tattooed above her left breast, just over her heart, to honor her bond with her constant companion, the Cyphrus Strider Muxu.

Muxu is seven years old and sleek, luminous black all over save for the white socks on each of his four feet and an unusual russet coloring in the ends of his tail. The stallion is 16 hands and conveys the impression of even greater height, long-legged with the slim, rawboned grace of his kind, a slender head and neck, and delicately tapering muzzle. His yvas blanket is woven of silver and white in Drykas knotwork patterning to designate his chosen rider's clan and pavilion, as is the decorative band adorning his neck, earned in recognition of a particularly successful hunt.

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Character Concept

Lately widowed and driven by a vision quest to locate her lone remaining blood relative, Allarel is leaving the Sea of Grass with the hope of finding the young man who should be Ankal of the pavilion that was decimated in a murderous attack when she was a small child.

Character History

Born into a large and prosperous pavilion of the Sapphire clan, Allarel traveled out of the Sea of Grass with her family on an otherwise usual voyage across the border to sell from the clan's herd. When brigands attacked en masse, her mother succeeded at hiding the eight-year-old girl in the rotted hollow of a tree. She emerged only after nightfall and silence had come, finding her pavilion and all others of their clan dead, including several Striders among the murdered. The survival skills her parents had bred and nurtured in her drove her back toward her home, where several days later she was discovered by an Emerald clan hunting party -- lost, terrified, and very hungry. The Ankal of one populous Emerald pavilion took in this orphan after members of the clan discovered the carnage that had been Allarel's extended family unit.

Raised then by her adoptive pavilion, Allarel was chosen by a weanling Strider when she was just eleven. Sobbing in her sleep for dreams of death on a cold and wind-swept night, she woke to the soft touch of the colt's muzzle brushing at her tears. He touched her forehead, then her heart, and sank down to rest beside her. From that moment forward Allarel and Muxu have been inseparable.

Her Ankal bartered her in marriage to an Ankal of the Diamond clan when she reached the age of sixteen -- a strong hunter with bow and spear, as well as thoroughly competent at domestic tasks. Allarel's new husband had recently lost his young second wife in childbirth, and she joined his Diamond pavilion as a strong contributing member. Not quite a year passed, however, when she and her husband, two of his sons, and a daughter were attacked by a nesting female glassbeak whose eggs they had come upon during a hunt. Allarel herself sustained near-lethal wounds, but succeeded at dealing the death blow to the creature; the unfortunate party was found when their injured hunting dogs returned to the pavilion, and the Ankal expired as their family members attempted to get him and Allarel home to safety.

In the delirium of a fever while her pavilion toiled day and night to bring her back from the precipice of death, she experienced a strange vision, saddled with a quest to seek out a boy who had somehow also survived the slaughter of her pavilion. After gleaning as many details as she could from her adoptive father, Allarel now prepares to set out from the Sea of Grass and fulfill the vision granted her.

Training (Skills, Abilities, Gnosis, Lore)

Starting Package (Initial Skills/Points)
Riding 30/100 (including +10 racial bonus)
Horsemanship 5/100
Hunting 5/100
Long bow 5/100
Bowing and fletching 5/100
Spear 5/100
Wilderness survival 5/100

Abilities

Horse whispering

Gnosis

None

Lore

Knowledge of Drykas Culture
Knowledge of Cyphrus Striders

Equipment/Possessions

Starting Package
1 set of clothing (cloak/coat & footwear included)
1 Waterskin
1 Backpack which contains:
1 Set of Toiletries (comb, brush, razor, soap)
Food for a week
1 eating knife
Flint & Steel
1 large tent (4 person), large tarp, 100 ft of rope, flint & steel, lantern, 2 torches, bedroll, blanket, fishing tackle & hooks, a large set of saddlebags

Muxu, Cyphrus Strider
Strider yvas, blanket, and decorative woven neckpiece

Family Heirloom

Longbow strung with glassbeak gut, limbs and grip covered with glassbeak scales

Ledger

100 gm (starting package)
- 10 gm Two-Headed Spear
- 5 gm Weapon Harness
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85 gm, 0 sm, 0 cm

Thread List

Spring, Day 19, 510 AV: Out of Step [Endrykas]
Spring, Day 20, 510 AV: Bloodfeathers [Endrykas]
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Allarel
Player
 
Posts: 7
Words: 6624
Joined roleplay: March 25th, 2010, 7:06 pm
Location: NYC
Race: Human, Drykas
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