Getting across zeltiva (open)

Dormientes is trying to get to the other side of zeltiva but she needs to cross the town ((Im sort of new so if I make mistakes tell me please)) Spring 512 AV

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Center of scholarly knowledge and shipwrighting, Zeltiva is a port city unlike any other in Mizahar. [Lore]

Getting across zeltiva (open)

Postby Dormientes Flumen on March 19th, 2012, 11:37 pm

She stay hidden under a pile of leaves. An old potato sack lay beside her, which contained her cloths and some apples. Zeltiva was less than a quarter mile away. A while ago she saw two young lads playing amongst them selves. She ran as if a hunter was chasing her. Her sack in her mouth she came to a stopping point, and here she is now. With little sound she got up, stretching her back and front paws. Once she straightened up she began to grow. Her human features replaced her cat features.

She got down on her knees and reached inside her bag. She felt a piece of cloth and took it out. She dusted off her black shirt and pants. She pulled them on, lastly putting on her boots. She got up and slung the sack over her shoulder. As she walked she tried her best not to step on the leaves. They made a crunching noise, to be specific they made a noise. She reached the edge of the woods and stepped in a path. Mostly humans passed by "Excuse me..um ... I need some help" she said a bit shyly
Last edited by Dormientes Flumen on April 1st, 2012, 6:00 pm, edited 1 time in total.
Dormientes Flumen
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Getting across zeltiva (open)

Postby Paragon on March 19th, 2012, 11:41 pm

Moderators Intervention


Once again, you have posted without a timestamp. You were kindly asked in the previous thread, but you ignored the request. This time, I'm telling you to put a timestamp on it. There are glaring errors with your character sheet too, such as your ledger, and lack of lores, though I'll await a Liasons intervention with that.

Please make the corrections, then PM me and I'll remove the moderation. DON'T post again in Zeltiva until you have timestamps on both threads.
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