Race: Isur Birthdate: 1st of Fall 456AV Age: 56 Birthplace: Sultros Location: Lhavit Occypation: Languages:
*Fluent: Isur *Basic: Common
|
Physical Description: Tzeon stands the full five foot of an Isur, and weighs a total of two hundred and thirty eight pounds of dense muscle. During the journey to Lhavit from his homeland of Sultros, he earned quite a few battle scars from the monsters in between, the most notable one over his right eye. Since entering Lhavit he has neither cut his hair nor shaved, as such he now wears his hair to his waist and places clasps in his beard. From the shoulder down, his left arm is a solid black almost onyx, with a light sheen. The Isurian Arm may give away his clan heritage to other Isur who are familiar with the coloration and bloodlines.
Piercings
Tzeon currently has six earrings, one for each skill known. Copper is the Novice skill level while Silver is the Competent. He currently has only one silver earring, on his left ear. Tattoos
Currently he possesses no tattoos. Scars
His most noticable is a scar over his left eye, marring an eyebrow and extending to his cheek as if caused by a claw or blade. His eye itself seems luckily unharmed.
A second scar appears in four lines down his back from right shoulder to the middle of his spine at the tailbone. This is more noticeably fingernail claws.
The more gruesome scar is on his pelvis, just above his pants line, looking like a stab wound from a small blade. |
Personality: Dedicated to his craft, Tzeon tends to remain on his own for greater portions of time than he spends with others. His attention revolves primarily around advancing his numerous crafts and skills, giving the Isur a single track mind unless someone manages to distract him with something similar, or a more interesting topic; the latter being rare. Like most of his people he can seem cold and lacks an open trust, though he connects easier with those who have similar interests or training, despite race. Due to his reserved nature, there are quite a few things which may annoy him, though he would never seem to consider himself superior.
Ethics: Never one to take the easy way out, he does not tolerate those who do. Often he will engage those who attempt to steal from him in combat. He prefers not to kill, but he has no quarrels with using his Isurian Arm to crush a thieving hand or arm. In much the same way he will not aid those who beg for money, but aid those seeking to make an honest day’s wage, even if just pointing the way to an open job.
Likes: The heat from a proper forge, the sound of a hammer on a Steel Anvil, the color black, books, training, learning, honorable allies, courageous people, vegetables,
Dislikes: Impure metals, distractions, canines, birds, Symenestrians, competition, the common language, the color red, gourmet foods, naysayers of Magic, Naysayers in general, ignorance, stupidity, undisciplined children, Ghosts, the use of Auristics on him without his knowledge, crowded places, empty places, open spaces, humid weather, assassins, poisoners, overconfidence, ale, cheese, “Bartender Chat,” idle chat… |
History: Tzeon was born in a relatively normal Isur in the Pitrius Citidel. While young he trained in Blacksmithing by working with his parents at a small family forge, but he never fully appreciated the art. Instead he had always wanted to use magic and make battle equipment like armor or weapons. With all the money he had earned while young he bought any book he could afford from the trade caravans from Lhavit, to the point he had more books than any two of his age combined.
Books on Alchemy, Glyphing, Magecrafting and Djed were essentially exciting when he could get his hands on them, no matter the quality, or lack thereof. Tzeon was said to have followed Typhon Vinzentis Pitrius in his footsteps with the desire to learn all about Djed and magic, but with the history told by his parents he found the darker forms of magic less than desirable. Instead he set his focus to World Magics and a few personal magics those who accept magic were more likely to appreciate.
Keeping to his books and study, he preferred not to bother with the corrupt world around him. Things he could not understand rest in the real world, while the complexities of Alchemy seemed perfectly logical, even before he could grasp the concepts within the text. The lies, deceit and greed of those around him were unnecessary to one of their own blood, maybe to outsiders but Izurdin would never have approved of this squabble between his children.
At the age of twenty, when he was but a small child, Tzeon packed a small handcart and left his home. He found most others in the Citadel were not quite as corrupt as his parents had been, but still they were not a pleasure. Near across the city he moved in with a relative also in search of knowledge. His Great Uncle, truly a man who deserves such a title; it was from him Tzoen learned how to build an Alchemy Portal and design his very first glyph. Though the man was no master, he did have skills enough to impart warnings. Because of their shared blood his great uncle asked for very little. Tzoen continued working to pay for food and supplies in part, but overall he could devote more time to his craft than ever before. Instead of just reading, he could actually preform.
This lasted a good three years, till Tzoen had learned the basics in numerous areas, including training his very mind. When his great uncle passed, Tzoen celebrated his life in the knowledge the man had been selfless in his last act to another child of Izurdin. Along with his great uncle he buried the man’s prized possession, a very well written book on Magecrafting. He had desired the book, but found himself cherishing another book, given by his uncle. It was a book of Glyphing, which his uncle had written himself.
After the five years spent with his great uncle, and ten more living in his empty home, Tzoen finally decided to take his search for knowledge elsewhere. This time when he packed, it was only the book left by his uncle and a few necessities. Thirty five and ready for a journey outside the Citadel, outside of the Isurian settled mountains. He only waiting till the next trade caravan came along to hitch a ride with them. Bringing his own food and offering what protection he could, there was little reason to deny.
In two weeks’ time he had arrived, beaten and bruised thanks to a few unpleasant events, but in good health all the same. Adjusting to the city was difficult, especially the “Rest” times and strange behaviors of the people. Though a beautiful land by day and by night, it was filled with questions that he had little clue how to ask. For a long while he scraped up enough to get by, mainly by hard labor or if he was lucky to sell a small glyph or two. Only just recently, in the late spring of 513AV did he attempt to gain a real job, though socializing with the people of Lhavit was not quite a part of his schedule, yet.
|
|