Race: Human
Gender: Male
Age: 27 Years
Birthday: 25, Winter, 485
Birthplace: Sylira
Appearance: An androgynous man in his late 20's with pale skin and big, expressive eyes. He has brown, dishevelled hair which he maintains at medium length, and stands 5 feet - 8 inches tall with a humble physique. Because of this, Vorschuss looks almost like a mere pubescent. If other people were to describe what Vorschuss' most outstanding feature is, it would be his violet eyes which can seemingly pierce through one's soul.
Character Concept
Vorschuss carries around a journal which he constantly checks but rarely writes anything on, if at all. His personality switches between moods, thus making him a difficult person to read and an expert card player. A dowside to this is he can become completely random and unpredictable--especially when he's not sober. This is not to say that Vorschuss is careless or stupid, as he can be quite a dextrous and cunning survivalist. People would desribe Vorschuss as wild and crazy, but is typically a nice guy at his core. Or so he'd like to seem for his own benefit, anyway.
Character History
Vorschuss is a wanderer mage who has lost his past. In his younger days, Vorschuss would roam the land in search of all its worldy pleasures, until a fateful encounter with a fellow (and rival) magician left him with little-to-no memory. This didn't change his ways much, as lately he has been spending his time boozing around his favorite taverns in Avanthal.
Language
Fluent Language: Nari
Basic Language: Common
Poor Language: Vani
Skills
Skill | EXP | Total | Proficiency |
Seduction | 13 SP | 13 | Novice |
Reimancy | 26 SP | 26 | Competent |
Acrobatic | 15 RB, 11 SP | 26 | Competent |
Lores
Helpful Lores:
Lore of Avanthal Geography
Lore of Vantha Culture
Possessions
1 Set of Clothing
-Simple white Shirt
-Simple gray Pants
-Simple undergarments
-Simple brown Cloak
-Simple brown Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas
Heirloom: Journal
Housing
Location: Avanthal
House: 1 basic 20x20 Arvinta in a Hold with a hearth, bunk, chest, chair, and small table.
Each Arvinta consists of a communal meeting or sitting room. Then there are private rooms for couples, and a common sleeping/living room for all the children. Visitors are often given a private room, while a couple will move in with the children to make extra room. Some of the larger, more expansive Holds with wealthier families have spare rooms in their Arvinta or special guest quarters when people move from place to place visiting. Holds often have common areas and craft cottages in buildings attached and are always made of solid stone. External buildings are often built from ice and warmed from within by special braziers that conduct heat into the room but do not melt the thick ice walls. A Hold may contain multiple Arvintas and might hold upwards of a couple hundred people.
Ledger
Purchase Cost Total
Starting +100 GM 100 GM
[Will edit for any corrections/suggestions]