
[webfont=Chantelli_Antiqua]
Race: Pycon
Gender: Female
Age: Three Seasons
Birthday: 12th Day of Spring, 513 AV
Birthplace: Sunberth
Appearance: Being a Pycon, Chirra's form is often subject to change, and throughout her life it has changed probably more than most Pycons her age. Since her adventures began, she has had an odd obsession with her appearance. Chirra will often copy the appearances of those around her, even to the point of imitating anything that someone refers to as "attractive", "cute", "nice", "beautiful", and especially "pretty".
At the moment of the making of this CS, Chirra has taken the form of young girl (as per picture above, though obviously fully clay). Her coloring is gray, but she will often adorn herself with small leaves and flower, because she considers color beautiful. She stands at a mere six inches tall.
Character ConceptAs is a characteristic of all Pycons, Chirra is a very adventurous personality. However, at the same time she is more nervous about the outside world than most Pycon's would probably be. Her young life was fraught with danger from the outside world, and her parents had taught her to always be quiet and polite on the outside, and a tireless rebel on the inside. While she's smart enough to know when to reel it in and be calm, she's also smart enough to know when she is being used, and will not stand for it.
Still, while she's rebellious, there is a certain nervousness that is ingrained in her being. She is somewhat scared of the outside world, and parts of it that she can't control. Because of this, she chose to stay in Syliras, a place known for a decent diversity of people without having the same crime as Sunberth, where she came from.
Character HistoryIn the Spring of 509 AV, a member of one of the Sunberth gangs came up with a fantastic idea. At the time there was a rather large, for them at least, Pyve of Pycons growing in the old clay mines nearby. This Pyve had some good skills in artisan work, and so one night, the gang took them by surprise, quite outnumbering the gang, and captured them, enslaving the group. Many of the Pycons died in this attack, and took plenty of the gang members with them, but enough were kept for the purposes of the gang. They began to force them to work making things that the gang would sell in other cities. The business was very profitable, as some of the things that the Pycons could create were truly beautiful. This was the life that Chirra was born into.
While she was still just a sphere, her mother began to instill thoughts of freedom in her head. They had grown somewhat since the gang had taken them, and the gang had gotten over-confidant. They Pycon because to create their own language in the sculptures that they made, creating and altering certain aspects of their art to mean a certain thing. It was through these small signals to each other that the leaders of the rebellion, some of the other Pycons, shared their messages and plans to the other Pycons without alerting the members of the gang.
Finally, when Chirra had only been alive one season, they attacked. They had made weapons from anything they could get their hands on, and they suceeded in breaking free of the gangs control and running. They lost half their numbers, including many of the rebel leaders, but they counted the loss worth it. In order to escape the remaining gang members, they decided to spread out and keep quiet, moving into houses far away from each other, in cities away from Sunberth. That was when Chirra went her own way, and traveled to Syliras, the one place that she believe the gang would never be able to find her.
LanguageFluent Language: Common
Skills| Skill | EXP | Total | Proficiency |
| Sculpting | 19 SP | 19 | Novice |
| Acrobatics | 26 SP | 26 | Competent |
| Escape Artist | 10 RB | 10 | Novice |
| Climbing | 5 SP | 5 | Novice |
LoresLore of Sunberth Culture
Lore of Religion: Harameus
Possessions((Note to CS Liasons: My character is a Pycon, and being such, I would guess that a lot of the things on this list they wouldn't need, such as clothing, so I've taken them out. For the things in here, however, I would like to offer a few replacements that will hopefully match up with the ideal things a Pycon would likely carry.))
1 Waterskin
1 Backpack which contains:
-An extra water skin ((When I imagine clay people, I feel like they would need to keep themselves moist to keep from getting too hot and cracking like a clay pot might.))
-A Wooden Scrapper ((A small round wooden piece with one side that has a texture like sandpaper. It's used to scrape off moss and other such unwanted things on the Pycon's skin.))
-A Sponge of some sort ((I'm not sure exactly what might be used as a sponge in the Mizahar world, but something that would be able to soak up water in case the Pycon is hit with too much water at one time.
-A Week's Worth of Clay (For eating)
-1 Eating knife
-Flint and Steel
100 Gold Mizas
Heirloom: She also carries a small sculpting knife that is about a centimeter long with a carved handle. It belonged to her father.
HousingLocation: Syliras
House: A small apartment almost in the very center of the citadel, with no windows. She has a table in the center of the room, and the chest pushed right in front and beneath it. The bunk sits directly next to the door. The table is covered with bits of clay smeared here and there. A few sculpting tools, well washed, sit on the table and a tiny wash basin sits on the side. Odd ribbons of silk (adding up to a square yard total) hang from the ceiling almost randomly.
Ledger| Purchase | Cost | Total |
| Starting | +100 GM | 100 GM |
| Potters Kit | -25 GM | 75 GM |
| Silk {1 sq. yd} | -10 GM | 65 GM |
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