[Verified by Crosspatch] Grent Vren

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Grent Vren

Postby Grent Vren on May 5th, 2014, 8:21 pm

Appearance[/font]

Race: Human
Gender: Male
Age: 43
Birthday: 4th of Summer, 471
Birthplace: Sunberth

Appearance: Grent is a large figure compared to the average human, an inch shy of 7 feet and weighing 198 pounds. He is rather rugged, used to extensive physical labour down in the mines. Grent often slouches forward while walking, used to stooping down to fit through doorways and into tunnels.
His jawline on the left side of his face is permanently warped inward and scarred, an injury from a tunnel collapse. This deformity is mostly concealed by a large, wild beard. He is mostly bald, with the hair he does have being a dirty brown fading to grey. His eyes are brown.


Character Concept

Grent is rather standoffish, preferring work to conversation. He rarely emotes, appearing rather stoic. He has trouble communicating with others, sometimes not bothering with more than a grunt of acknowledgement. That is not to say he dislikes company on occasion, but he finds it difficult to form any kind of lasting bond.

Grent is rather stubborn, persisting when many others would attempt an alternate solution or give up. He has a crippling fear of large amounts of water due to him nearly drowning during a mining accident.

Grent is, at heart, a miner. There is no time he feels more comfortable then when swinging a pick or searching for a mineral rich site. He is competent in combat, owing to his physical strength more than anything.


Character History
Grent’s childhood was not particularly pleasant. He never knew his father, and his mother was a poor woman doing whatever job made itself available. She was killed in a riot early in his life, during one of Sunberth’s seemingly endless power struggles. To support himself, Grent began to scavenge the old mines outside of town for goods to sell. He became good enough at scraping together the veins the old miners had missed to make a living out of it.

At around age 20, he had saved up enough to leave Sunberth. Wandering for a while, sometimes briefly working odd jobs, he eventually wound up in the capital. Taking a job in the Lykolav Iron Mines, Grent was comfortable until an accident at the mine in 498. A large subsurface lake was breached, flooding a large part of the mine and killing a few dozen workers. Grent nearly drowned during the initial flood, and was further trapped by a weakened section of the roof collapsing on top of him. He was stuck underground for nearly a week before the water subsided.

Shaken by this experience, Grent left and decided to travel again. He occasionally took jobs as hired muscle; his intimidating appearance and the strength years of mining had granted him made him a natural.

After a few years of wandering, he washed up in Ahnatep as his latest stint as a mercenary ended. Seeing the marble mines, he took on a job. Recently, he has left Ahnatep and has returned to Syliras.

471 – Born in Sunberth
480 – Orphaned
492 – Left Sunberth to explore the world
494 – Arrived in Syliras, became a miner in the Lykolav Iron Mines
498 – Nearly killed in a mine accident, left to wander and seek his fortune
503 – Became a marble miner in Ahnatep
Spring, 514 - Returned to Syliras

Language

Fluent Language: Common
Basic Language: Arunmenic

Skills

Skill EXP Total Proficiency
Intimidation 5 SP 5 Novice
Body Building 5 SP 5 Novice
Geology 10 SP 10 Novice
Weapon - Pickaxes and similar 15 SP 15 Novice
Mining 15 RB, 15 SP 30 Competent


Lores

Lore of Ferrous Metal
Lore of Mining Techniques

Possessions

1 Set of White Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel

Heirloom: An old, well-used pickaxe. Grent found this as a child in the abandoned Sunberth mines, and for no particular reason held onto it.

Housing

Location: Grent is staying at the Travelers Row paying 3 SM a day (bedroom/living area - simple)

Ledger

Purchase Cost Total
Starting +100 GM 100 GM
No Housing bonus +500 GM 600 GM
Traveling costs -20 GM 580 GM
Apartment Lease -9 SM 579.1 GM


Thread List

None!
It was a clever scheme, your only mistake was revealing it to me explicitly.
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Grent Vren
Player
 
Posts: 2
Words: 1394
Joined roleplay: May 4th, 2014, 3:01 pm
Race: Human
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