AppearanceRace: Human
Gender: Male
Age: 17
Birthday: 51st, Summer, 497 AV.
Birthplace: Syliras
Appearance: Alen's hair hangs loosely and unshapely from his head, having not been brushed for a long time, and rarely washed with even water, it's not the most appealing hair in Zeltiva. The colour of the hair is dark brown and, in this way, it holds strong resemblance to the bark of the Maple Tree during Summer. Below his fringe are sited his two blue and beady eyes, they're his most distinguishing feature, and add innocence and curiosity to his demeanor. Though Alen isn't a fighter, the area around these eyes is torn and scratched from the gritty nature of the walls and floor of Zeltiva, upon which Alen finds him self so often colliding with. His eyes sit roughly on his cheekbones, which are difficult to detect, as they're so inconspicuous.
Alen's lips are in no better condition - they're cracked and torn in the best of places, and worse in the places less best. The shape of his lips isn't something unattractive, though everything about their texture is something comment worthy. Continuing down, let's describe his chin. Alen has a rounded chin and nothing in the way of a mature or remotely distinctive jawline. It's definitely true to speak of Alen as youthful, even holding an unnatural youngness; this is all to do with Alen simply not maturing as quickly as other boys his age.
Standing at 5'1", the boy's not exactly fierce. His height suits well his profession, though he often wishes for a few more inches, as to at least make less of a negative impression. Nonetheless, Alen puts up with his height, to the point of even utilising it when possible. His back has a dominant arch - that comes from his time spent skulking - though nothing severe enough for him to be related to a hunchback. His body has no tattoos, notable scars or any other information worth translating into words.
Character ConceptAlthough Alen thinks deeply and philosophically about the world he lives in, he can't quite bring his thoughts into anything that anyone would be changed by, so Alen can not be called a philosopher. He lives by a simple set of his own rules. The rules he lives by weren't created to be followed, they were created as an observation for what he found generally happened. Alen's basic concepts are a system of Karma, you're treated nicely if you treat nicely, and the opposite if otherwise - Alen also believes that everyone is different and both a help and hindrance. Although these
are Alen's rules, he does not speak of them in those words, and in fact, he's not very good with words at all. Alen isn't intellectual or knowledgeable, he is however, smart and constructive. Alen lives in the present - he does not regret nor does he hope, he only enjoys, and what he enjoys is living.
As for what Alen actually
does, he's one of the many larcenists of Mizahar. Stealing is a popular (also somewhat questionable in moral practice and dangerous for anyone, anywhere), method of procuring money and food, and it's Alen's trade. This would be true if Alen were any greatness in the larceny trade. Unfortunately (for Alen, I suppose it's a good fortune for everybody else in the world), he's relatively new to being a fingersmith and in a town like Zeltiva it is dangerous to do what he does.
Character HistoryCurrently in Zeltiva, Alen was born in Syliras. Coming from a poor family, his father (the breadwinner), died of simple disease. Before his mother could starve herself to support the family, Alen decided to leave so that she could live a comfortable life. The young boy stowed away on a trade route that brought him to Zeltiva, and made enough friends and earnings to settle into a small, standard apartment. Day in and day out, Alen stole what he could from the streets of Zeltiva, being careful in what he took, and entirely mindful of the things he could and couldn't take.
It wasn't long before Alen had saved enough to buy himself a new life - he had clothes for himself and food everyday - and he could finally live as an adult. Now, among stealing (as he's starting to become good at it), young Mr. Havar can socialise and attend the larger events of the city, as well as think about a devotion to a God or an ambition in life.
LanguageFluent Language: Common
Basic Language: N/A
Poor Language: N/A
SkillsSkill | EXP | Total | Proficiency |
Stealth | 15 RB, 3 SP | 18 | Novice |
Larceny | 17 SP | 17 | Novice |
Weapon Skills (Dagger) | 10 SP | 10 | Novice |
Subterfuge | 8 SP | 8 | Novice |
Endurance | 7 SP | 7 | Novice |
Climbing | 5 SP | 5 | Novice |
LoresLore of Dagger: Proper manner for holding a dagger.
Lore of Stealth: Wearing the right shoes.
Possessions- Cold Iron Dagger & 10x Throwing Daggers
- Simple Shirt & Black, Linen Shirt & Black, Cotton Shirt & Red, Superfine-Woolen Shirt
- Simple Pants & Black, Leather Pants & Plain Leather Pants
- Simple Undergarments & Superfine-Woolen Undergarments
- Simple Cloak & Black, Leather Jacket
- Simple Boots & Low, Black, Leather Boots.
- Black, Leather Gloves
1 Waterskin
1 Backpack which contains:
- Comb (Wood)
- Brush (Wood)
- Soap
- Razor
- Balanced Rations (1 Week’s Worth)
- 1 eating knife
- Flint & Steel
- Small Wooden Figure (Soldier)
Heirloom: Small Wooden Toy Soldier (< 5 lbs Wooden Carving)
HousingLocation: Zeltiva.
House: Cottage in Zeltiva. Living Expense = Common (-135 GM per Season)
LedgerPurchase | Cost | Total |
Starting | +100 GM | 100 GM |
Black, Linen Shirt | -0.15 GM | 99.85 GM |
Black, Cotton Shirt | -0.1875 GM | 99.6625 GM |
Black, Leather Pants | -2.4 GM | 97.2625 |
Red, Superfine-Woolen Shirt | -1.2 GM | 96.0625 |
Superfine-Woolen Undergarments | -0.8 GM | 95.2625 |
Black, Leather Jacket | -1.8 GM | 93.4625 |
Cold Iron Dagger | -6 GM | 87.4625 |
10x Throwing Daggers | -10 GM | 77.4625 |
Low, Black, Leather Boots | -0.9 GM | 76.5625 GM |
Un-dyed, Leather Pants | -1.6 GM | 74.9625 GM |
Black, Leather Gloves | -1.5 GM | 73.4625 GM |
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