[Judgement] Of Boxes and Baubles

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An undead citadel created before the cataclysm, Sahova is devoted to all kinds of magical research. The living may visit the island, if they are willing to obey its rules. [Lore]

[Judgement] Of Boxes and Baubles

Postby Ingrid on June 1st, 2015, 3:46 am

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79th of Spring, 515 AV

It had been nearly two weeks since her arrival on the strange island of Sahova. In that portion of time she had experienced frustration. Frustration from the realization that her box of spare parts were completely and utterly useless without a working forge. Ingrid fell prey to stubbornness and received burns to her arm when she had tried to melt the metal with a flame torch. That didn't work out so well. The heat temperature was not acceptable. Then she had finagled an actual live apprentice (rare occurrence) to use his fire reimancy on the metal. Needless to say, that was a total disaster that saw some of her red hair singed as a result.

She experienced pain. Not just for her collection of burns. Her entire body ached! Her nights (or were they days? She had trouble accounting for time anymore) of sleeping awkwardly at the workbench were doing a number on her neck. The days she had managed to flop down wearily on her mat in the tiny chamber only resulted in her having back aches instead.

Vexation. Vexation for not having accomplished anything toward her Judgement project. Angry, she had flung her box of junk down and stormed out of the workshop, drawing stares from even a few of the usually uninterested nuits.
She cooled down over the course of her huffy journey through the citadel, coming to a simple realization: she would have to scale down her animation project considerably. It couldn't be helped. It was then that she paid an impromptu visit to the Synchrograph Office.

A beacon of hope in the labyrinth of darkness! Ingrid met Boris Etnerius, the busiest nuit around. Her knight in shining armor could finally deliver her from bumbling days of nowhere fast land. She didn't mind that he spared her scarcely a glance as he went through the perpetual motion of file peering and flitting to and fro between cabinets. She simply did not mind his double checking and approval stamping, even the curt pointing to color-coded forms was a noble action in her opinion. The Synchrograph Office was a grand place indeed. She would order what she needed and do the best she could with the resources allowed to her.

There was a sizable delay from when she ordered the items to when they actually arrived at her workshop table. She filled the interim with getting a better handle on her surroundings and the nontalkative people that surrounded her. The nuits truly fascinated her. She saw them as a kind of creation - much like a golem. Instead of a Life Principle animating a metal forged casing or wood carved object, a nuit's spirit took ownership of an actual corporal body! Then she idly wondered where they got all their bodies from..... And how long would such a vessel of flesh last? She laughed ruefully. You may just find out if you don't pass that Judgement.

The Items arrived with just a day to spare. She was beginning to lose all hope of completing her project by the test deadline date. But blessedly, they had come. Ingrid took stock of the contents in yet another box. One metal (bronze) jewelry box. She turned it this way and that, before placing it on her workshop table. It had some rudiment design over the cover and a locking mechanism in which to keep unwelcome hands away from the valuables within. Ingrid swung her pensive stare back to the box, reaching in to draw out a bag filled with blood agates. Plucking out one to put it before her eye, marveling at the shiny facets and nodding in satisfaction before returning the gem. Her constructs would need to see. Rooting around in the box a bit more, she hauled out a fairly thick and weighty stack of leathers tied together. This she dropped unceremoniously on the counter and pushed away. Her constructs would probably have cause to hear as well. She then drew out the iron manacles. Inspecting it closely before allowing the chain linked metal to rattle down beside the leather. She really didn't believe she'd use the manacles for her judgement project. But it had seemed a good idea at the time. Perhaps she would animate those in the future for some purpose or another.

At last she uncovered two keys on the very bottom of the box. Using the first and more decorative of the two, Ingrid slid it into the jewelry box lock and turned, hearing an audible clicking noise. Upon opening it, she saw with assured delight, the box had an assortment of drawers, all of varying sizes to house items of specific dimensions. She smiled brightly after sliding a few of the miniature drawers open and close. Now all she had to do was animate the damned thing. The clock was ticking! Judgement day loomed ever closer....

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Last edited by Ingrid on November 14th, 2015, 7:11 am, edited 2 times in total.
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[Judgement] Of Boxes and Baubles

Postby Ingrid on June 4th, 2015, 5:00 am

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The workshop floor was cool beneath her. Ingrid worked her digits while massaging them. She had just completed the basic outline of circles connected by a single line that denoted the space in which the animation magic would take place. The chalked rings were symmetrical, but otherwise empty. Ingrid stood wearily, careful not to smudge her work as she stepped out of the destination circle on over to the bench loaded with mallets, cutting tools, pincers, hand drill, files, flame-torch, soldering alloy, chipped pieces of garnet, metal shavings, trimmed edges of leather, and of course, the modified jewelry box. Her work area smelled of burnt metal. Ingrid flopped down on a stool, peering over the box with a critical eye as she turned it about.

Applying the individual layers of leather membrane that would eventually serve as the construct's eardrums had been the simplest of procedures. Largely because the jewelry box she had ordered had locking panels with a metal mesh design to partially see through to the inner sanctum of drawers. Ingrid exploited the conveniently spaced openings with layer upon layer of carefully situated leather fastened into place with screws.

More difficult was the application of sight. Her initial idea was to drill holes into the metal and set the garnets strategically into them. But she realized that would be no easy task to set them flush. Thus she decided alternatively to set the gems on bezels and affix it directly to the jewelry box front by way of soldering. Had she access to a forge, she could even set them on swivels so her construct could view objects at a wider radius. She couldn't lament on that now. She had a job to do and the task was far from finished. Other doors would open for her once she had passed the judgement. The blood garnet eyes gazed glassily back at her, no judgement in them. Nor any spark of life. Ingrid raised up and gingerly relocated the box to the destination circle. It was time for the real magic to begin.

Ingrid nicked her finger with a knife, wringing her hand until a bead of blood splashed down into the destination circle, scant inches from the box. She repeated this process in the source circle before sitting cross-legged within its boundaries. She had paid the blood sacrifice. It reminded her of something her father would often say prior to each soulcore creation: "One does not create life out of thin air. You must always give a piece of yourself, Ing. Just as in life. You give everything you have; blood, sweat, and tears. The sacrifice is always worth it though, in the end." Ingrid hoped the sacrifice would pay off and see her successfully through the judgement.

She closed her eyes, allowing all her thoughts to slip by without scrutiny. There was only the breath; expanding her lungs with each inhalation, and emptying out in a gentle exhalation. The dualistic nature of life was magnified by those simple steps. In and out. Her awareness slowly bled outward to encompass the two fields of active djed in each circle. Where once the circles appeared mundane borders of chalk, now they swirled brightly with the flow of magic.

Her droplets of blood rearranged into perpetually transforming spirals and patterns, pulsating seemingly with each of her in drawn breaths, their sway and shift compressed by the fairly simple delineation of white chalk. It seemed hard to imagine that such wild and untamed magic could be contained by something so...ordinary. But it did indeed hold it. To her senses, the currents of djed rushed wildly about her in the source circle, as well as the destination ring. To an onlooker, the scene would probably appear normal enough - a woman in a simple gown meditating within a circle. What a world of difference perspective made.

Whilst the spheres undulated with crimson mist, Ingrid focused her concentration to a pin point. It one manner of speaking, it was as if by sheer mental will alone, she was able to guide and manipulate the vortex of energy that enveloped her. The longer she breathed, the more focused she became. Soon it was hard to tell herself apart from the magic that surrounded her. Very carefully, Ingrid searched and found that part of herself responsible for life, that metaphorical heart or soul of her being. She drew some of her essence out like one would pull a fish from the sea, teasing it out ever so gently.

It appeared to her as a shimmering incandescent glob which she guided to the wild strands of djed. They fused together and sped down the channel that linked her to the other globe of energy. The momentum slowed to nearly a halt before she threaded her essence with an approaching strand of djed from the destination area, and then it was taxied inexorably to the waiting box. A bright flash of light ensued when her essence joined with the metal container, fading away as it seeped into the object. There was then a visual change in the jewelry box. It glowed with a faint light that had not been there before the arrival of a working soulcore. Her box was alive. But in its current state, even more helpless than an infant. It needed raw information, it needed understanding to function. It required her thoughts to be more than a candle flicker of awareness.

First step complete.


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Last edited by Ingrid on November 14th, 2015, 7:12 am, edited 1 time in total.
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[Judgement] Of Boxes and Baubles

Postby Ingrid on June 6th, 2015, 11:14 am

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Ingrid sat in the source circle, eyes closed, lips slightly apart. She had been transmitting data nonstop for two bells. Perspiration beaded her brow and darkened the curls about her head. Ideas and thoughts were projected in her mind's eye for her construct's benefit. Beginning with the most rudiment knowledge of who she was - a visual identification of sorts - to a more elaborate understanding of concepts Jewel would need to carry out.

Ingrid introduced mental imagery for jewelry so the construct knew the difference between a necklace and an earring. Which drawer to open for which corresponding bauble. She had to relate the notion of capacity and what measures to take if a drawer was crammed full; it was never a good sign when your construct was opening and closing a drawer over and over, smashing to bits whatever precious necklace could not be contained inside. Positioning of baubles was also important in that regard. Ingrid flooded Jewel with all the necessary information to make her an expert at her job.

Even the simplest of golems required what animators called, directives. Jargon for imperatives that needed to be explicitly understood. There was also a chain of directives, some overriding others in general importance. Jewel served in a limited capacity and thus would not need a substantial list of directives. Ingrid fed her the initial loyalty and authentication directives straight from the start. The construct knew to obey commands given to it by Ingrid. She would later perfect those when she defined Jewel's astral form and how to use its senses. Suffice it to say, the construct knew what to do, and how to act in a plethora of situations. All that was left to learn was the actual physical execution of said commands. Ingrid's favorite part of the animation process. It was time to get hands on - literally speaking!

Ingrid had a rather unique combination of skills. And she had found a way to apply her ability to project in the actual animation process. While it was true that she could make relatively seamless astral coordination before being taught projection, she found after some experimentation, projecting a part of herself lent to a more intimate understanding of the golem's motor skills and resulted in less jerky movements.

Ingrid murmured something soothing to Jewel much like a mother would her child as she maintained the mental link with her construct and readied to project. With profound patience, careful not to draw upon too much djed, too quickly, she traced her hand as one would with a brush, with a touch of inner magic. Her fingers twitched as she felt a tickling of warm energy infiltrate her hand, digit by digit until the whole of it was consumed. Then ever so gently, she mentally pushed outward from her wrist, peeling away a layer of herself that started from her wrist and steadily protracted to the tips of her fingers. To Ingrid's senses, her hand moved out of her arm, an ethereal duplicate of its corporal counterpart which now went noticeably limp. She worked her astral hand in a routine of exercises as it floated into the destination globe of djed where Jewel waited amid the swirling chaos.

In concert with her mind, Ingrid began to address the astral body of Jewel. She touched on the outer shell with her mind, bringing it into awareness. Using the surrounding strands of djed to stroke over every panel, drawer, and hinge, until they too brightened with comprehension. Ingrid used her astral hand to guide Jewel in a step-by-step procedure on how to work its moving parts; doors extended out wide and returned to a closed position, drawers slid open to their full extent before drawing back in, and even the more technical turning of its locking mechanism was experienced with Ingrid's ghost hand performing a series of key turning movements to show Jewels the difference between locked and unlocked states.

Considerably taxing as it was already and not wishing to overgive, Ingrid wisely reattached her hand to her corporal body once Jewel had a grasp of what she could do. A gradual process of sliding her astral hand over the flesh and blood version much like one would slide on a silk glove. Once it was fully reattached there was always a short period of discomfort; a slightly numb sensation with a random prickling as feeling returned to her hand.

The last bit of work Ingrid did consisted of awakening Jewel's senses. A rosy gleam came to her gem optics after a painstaking session. The leather membrane on its panels began to vibrate soon after as it registered her voice commands. Ingrid went over authentication again with the inclusion of the senses. Only after the construct performed every action exactly as she had instructed, did Ingrid finalize the project with the necessary steps to awaken Jewel. When everything was finally complete, Ingrid left her circle on stiff legs. Only then did she acknowledge the presence of others in the workshop.

Her mind was so fully absorbed in her work that she had not even noticed others in her vicinity - working on various projects of their own. Nor did she realize the time. She reckoned it had to be a little after midnight, when in reality it was just about sunup. Ingrid also noticed that she was completely exhausted. She stifled a yawn as she stuffed her pack with materials she may need again. Ingrid then lifted Jewel tenderly into her arms and departed. She had to get what sleep she could before the judgement. Sleep, what an interesting concept. She idly pondered how useful it would be not to need sleep. To be a golem or nuit. Tireless and efficient.

Sometime later Ingrid lay curled up on her mat, snoring away. Jewel attentively awaiting instruction in the corner. Beside a chamber pot.


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Last edited by Ingrid on November 14th, 2015, 7:12 am, edited 1 time in total.
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[Judgement] Of Boxes and Baubles

Postby Ingrid on June 8th, 2015, 5:43 am

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80th of Spring, 515 AV
Judgement Day




The hour was upon her. The day of Judgement, at hand. Ingrid sat in a massive lecture hall packed to capacity with nuits and a smattering of live specimens as well. She was seated on the ground level, rubbing shoulders with the others whose day it was to be rewarded rings of rank and prestige or walk dejectedly away, heads bowed in shame. Ingrid didn't know what she would do if somehow she failed to pass the test. They would have to kill her before she gave up that easily. It was her dream to stand among those on the cutting edge of Animation. To be deprived of her life's calling would tear her apart inside. Still, despite the monumental importance, the gravity of the situation did not make her nervous. Ingrid looked on with interest and a measure of pride. Her shoulders squared, her expression one of serene confidence.

She had even painted her face around the eyes and added some ruby red lip paste for the occasion. She even wore a gaudy necklace and matching hoop earrings she had borrowed for the sake of her test. Ingrid was not disposed to wear such silly baubles normally. Nor did she care for makeup and prettying herself up for others. The only other time she had made herself pretty in her life was for Tethan. The night they had.... Ingrid cursed herself for allowing those memories to haunt her at a time like this. It was all silliness anyway. Beautification was nothing but social subjective foolishness as far as she was concerned. What was truly gorgeous was a sharp and beautiful mind.

Jewel rested in Ingrid's lap while she watched the latest would-be apprentice march up to the vacant space before a raised platform where a panel of judicial faces stared down unblinkingly. The low murmur of voices generating from row upon row of occupied seats behind Ingrid, lowered to hushed whispers when one of the judges raised a hand for quiet and said in a dusty old voice, "Proceed."

A skinny young man with blonde hair that reminded Ingrid of a boy she had gone to school with in Lhavit stood stock still before the judges for a few breaths, inclined his head and began to jog around the area. A few titters went up in the audience. Just when Ingrid was puzzled as to why the man would embarrass himself so in front of the judges when so much was on the line, he sped up. The man's legs became a blur and he began to weave in patterns. Many in the crowd who had laughed before became rightfully silent now. The skinny fellow leaped high into the air - higher than any normal human could - and landed with a not so subtle impact on the polished stone, knees bent, blonde hair hanging over his eyes. He stood up slowly and bowed. The flux man passed with a sigh of relief and a ring upon his finger. Though Ingrid noticed a pronounced limp to his gait as he left the hall.

It only validated what she already knew; people were willing to risk a lot - even put their bodies on the line - if it meant impressing the judges even a fraction more. A handful of others followed him. One reimancy user attempted to conjure a small ice storm in the hall but quickly lost control over his res and ended up injuring a half-dozen people in the crowd with buckets of hail. After the slosh was removed and the injured taken care of, he was dismissed from Sahova with no ring to show for his efforts. A nuit woman put on an amazing display of shielding. A sickly looking nuit man wheeled out a mini laboratory and produced a number of fascinating effects from a host of tinctures and potions. A pale child shook an inscribed femur and toted a glyphed skull. A middle-aged man had a conversation with his dead uncle. And then the grating voice that reminded her of musty tomes said, "Ingrid Rowley."

She stood and moved with an air of confidence to the center of the hall. As she had arranged, a table was dragged out for her to set Jewel upon. "Esteemed judges, I present to you, Jewel," she said, gesturing to the metal jewelry box resting on the table. Jewel's blood garnet eyes shimmered in response. "Open my dear," she said and there followed an audible click and the swinging of leather lined panels. Ingrid turned back to the judges seated above her. "Jewel is a construct serving as a fully functional jewelry box. She has fully animated security. By a simple verbal command she will immediately return to a locked state." Ingrid demonstrated this with a voiced, "Close please," that returned Jewel to her previous state. Ingrid had her reopen her panels and said, "She also has an automatic locking function that activates after a bell's duration of disuse, should the owner forget to actively lock her."

"Jewel is capable of reacting to both visual commands and voice commands in the form of gestures," explained Ingrid, turning back to Jewel. She elevated her arms, reaching behind her neck to unclasp the necklace she wore. Jewel's garnet eyes flashed, a wide drawer opening up just in time for Ingrid to place the necklace inside. The drawer then closed after a moment, making certain the necklace was positioned properly within. "Earrings please," she said, making no movements. The leather membranes shifted subtly before another more compact drawer extended. Ingrid unhooked her earrings and placed them in the box for safekeeping. She went on to demonstrate to the judges all the various types of items Jewel could store and which drawers coincided with each.

"I also animated Jewel with a built in function for re-authentication should she be purchased. All that is required is a voice command and a few bell's time to calibrate to the new master's speech patterns and visual parameters," she said with a smile. Though part of her perished the thought. The clinging possessiveness was something she was fully aware of, but knowing a thing did not make it any easier to act in a rational manner. Having finished her presentation, Ingrid inclined her head. Awaiting their verdict, her features calm.

Despite her serene exterior, Ingrid had a gnawing doubt in the pit of her stomach. Her mind spinning illogical phantasms of how it had all been a cruel trick in not having a forge. That she was expected of something much greater than Jewel. That she would be expelled from the island and forced to live in the wretched city of Sunberth, her funds depleted. An old crone scaring the urchins with tales of how she had once been a great creator of golems and how if they didn't get the petch off her property she would show them a few she still had laying around with a fit of equal hacking and cackling.

Ingrid took a deep relaxing breath, putting the silly thoughts aside. Eyes the color of an overcast sky looked on expectantly. Blood garnet eyes also looked on expectantly.

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Last edited by Ingrid on November 14th, 2015, 7:13 am, edited 1 time in total.
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[Judgement] Of Boxes and Baubles

Postby Ink on July 13th, 2015, 3:00 pm

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The Judges, aside from summoning Ingrid for her presentation had been silent. Unnervingly silent, they didn’t breath, they didn’t blink, they didn’t shift. For all the world the judges might have been statues until she finished. As Ingrid’s final words fell on the dusty room, much like her magic might cause, the Nuit on the farthest right of the panel twitched. His voice was dusty and sounded like the crunching of deep autumn leaves. “The project has potential for expansion as material storage.”

In the central seat a Nuit whose female vessel had been gilded with gold filigree over the decaying flesh spoke up, “Oh yes, there is potential. It takes more than potential to be a Wizard though, let alone an Apprentice. To the [url=http://www.mizahar.com/forums/topic27400.html]Randjaqabase[/ur], if you survive that workshop intact then seek me out child and potential will meet opportunity.” The cascade of green and cerulean silk robe her body shifted as she produced a small bronze ring with a simple glyph on its face that embodied life.


Skills:
Metalsmithing 1
Drawing 1
Gadgeteering 1
Animation 2
Projection 1
Observation 1

Lores:
Smelting is for Forges
Order at the Syncrograph Office
Submitting to Sahovan Judgment

Item:
Jewel
An animated jewelry box which opens and closes on verbal command. It possesses Ocular and auditory capabilities. Compartments are designated for specific jewels and Jewel can be commanded to present specific drawers.

Commands:
“Close Please” Engages the locking mechanism
“ ____ Please” Opens the specified drawer


Note: Directives should be explicitly listed in the future please. :) They’re a very important part of the animation process.

Storyteller Secrets Thread:
http://www.mizahar.com/forums/topic59880.html

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