[Skill]Animal Husbandry

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[Skill]Animal Husbandry

Postby Sisas on April 22nd, 2016, 8:59 pm

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Article: Animal Husbandry
Author(s): Sisas
Other development: Not at the moment
Additional Info:

Peer Review Thread: -
Founder Review Thread: -

Synopsis: Animal husbandry is the interaction between sentient races and the animals they care for; animal husbandry is not generally applicable to wild or undomesticated animals. The animal husbandry skill covers such activities as breeding, raising, training, healing, and caring for animals.

Outline:
  • Overview
    • It is rare for most people in Mizahar to go more than a day without coming into contact with some kind of animal. Whether it’s an animal a farmer keeps for fur, milk, or meat, or a cart pony a marketplace vendor uses to cart his goods around, animals are a vital part of life in Mizahar. Some races, such as the Drykas, depend more heavily on animals than others; for these, Animal Husbandry is almost a required skill. Others don’t acquire this skill until they become the owner of an animal themselves, be it a companion, a protector, or a hunting partner.
  • Prerequisites/Related Skills
    • While there are no prerequisites required for the Animal Husbandry skill, there are a few related skills: Beekeeping, Birdkeeping, Falconry, and Horsemanship. These related skills are more specific to the type of animal(s) your character interacts with.
  • Application
    • Animal Husbandry is an important skill to have if your character has any kind of animal they regularly interact with; this skill will allow characters to better understand animals’ general body language and behavior, as well as allow them to become better trainers and caretakers of said animals. The higher the skill in Animal Husbandry, the more a trainer can teach, and the more loyalty they can inspire in those animals under their care. Masters in Animal Husbandry can even make friends of wild animals, though it is rare - if not impossible - to fully domesticate these wild animals.
      Animal Husbandry is not specific to one species of animal, allowing characters to be able to interact with and understand animals of all kinds. See Related Skills for specialized skills.
  • Jobs/Specializations
    • Veterinarian: From the Price List: Animals are an essential part of life and living in Mizahar. Horses, livestock, pets, all require health maintenance and it is the local veterinarian who helps. Although medicine and herbalism skills are extremely helpful, the primary skill of any vet is Animal Husbandry. It is this skill that is required above all others in order to gain access to this occupation.
      • Required Skills: There are no other required skills for this occupation; specialized skills, such as Horsemanship or Falconry, may prove useful.
    • Beekeeper: From the Price List: Beekeepers are somewhat rare outside of larger cities where demand for honey is greater. They tend to a number of hives and help maintain the health of their hives while harvesting as much sweet honey as they can.
      • Required Skills: Beekeeping
    • Falconer: From the Price List: Those who train hawks, falcons and other large raptors are known as falconers. Such individuals train these birds to hunt, entertain and even protect. These individuals are often found employed by those with a specific taste for the unique.
      • Required Skills: Falconry
    • Animal Handler: From the Price List: Those who make a living handling animals (both wild and domestic) are found throughout Mizahar. Most individuals who operate businesses that deal in the sale of various types of animals require those involved to have some ability to handle said animals. This occupation covers the care and/or sale of animals otherwise not listed in other occupations.
      • May also assist those working as a veterinarian, so long as they are not actively using a healing skill.
      • Required Skills: No other required skills
    • Groom: From the Price List: Not to be confused with a Groomer, the Groom is one who tends a stable and cares for horses. While there isn't a skill requirement for this occupation, Animal Husbandry is needed to advance in wages.
      • Required Skills: No other required skills, though Horsemanship may prove helpful.
  • Learning Animal Husbandry
    • Animal Husbandry is relatively easy to learn; all one must do is interact with animals in a detailed way, observing things about the animals. Caution is advised at lower levels unless interacting with a fully-trained and well-behaved animal. More detailed interactions will, of course, earn more experience points. As the skill progresses, characters are able to teach more complex commands, and can reasonably expect more obedience from animals that they work frequently with.
  • Skill Progression
    • Novice(1-25)
      • At the novice level, one may teach an animal the three basic commands(sit, stay, heel), as well as one command specialized to the breed’s purpose, such as teaching a hunting partner to retrieve a downed prey animal. One must keep in mind, at this level, that commands are around 40-60 in terms of success; chance of success at performing a requested command may be increased with bribes in the form of an animal’s favored treat, though it is not guaranteed. In general, felines and birds will be more reluctant to perform commands, while canines are usually more eager to impress their handlers.
        Purchased fully-trained animals will obey commands 75% of the time.
    • Competent(26-50)
      • At the competent level, one may teach three more commands to an animal; the three basic commands now have 75-25 odds of being obeyed without question. One more specialized command may be taught, and the first taught command follows the same odds as the basic commands. At this level, encounters with wild animals(mainly omnivores and predators, as prey will generally run at the first sign of danger) may be successfully walked away from approximately 35% of the time.
        Purchased fully-trained animals will obey known commands 85% of the time.
    • Expert(51-75)
      • Once the level of ‘Expert’ has been obtained, an animal may learn a further three commands; the basic commands and the first specialized command will be obeyed 85% of the time. The second specialized command will be obeyed 75% of the time, and if possible depending on breed, one more specialized command may be taught. Wild animal encounters may be successfully walked away from 50% of the time.
        Purchased fully-trained animals will obey known commands 95% of the time.
    • Master(76-100)
      • A true master of the Animal Husbandry skill is a friend to all domesticated animals, and rarely - unless attacking - seen as a threat by wild animals. Masters may teach as many commands as the animal is capable of learning, although specialized commands will only be learned by the breed that is capable of performing the specified action, with the expectation of full obedience if the handler frequently interacts with and/or personally trained the animal. Animals personally unfamiliar with the handler will obey commands they know almost 80% of the time, and will respond instantly to a handler who carries themselves with confidence.
        Masters in Animal Husbandry will successfully walk away from wild animal encounters 75% of the time, and if encountering the same wild animal more than once may begin to earn its trust, though depending upon the species most likely will not be able to fully domesticate it. A predator may become a friend of the handler depending upon its age and previous experiences with the race of the handler.
        Purchased fully-trained animals will always obey known commands.

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Last edited by Sisas on April 30th, 2016, 3:25 pm, edited 3 times in total.
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[Skill]Animal Husbandry

Postby Quip on April 26th, 2016, 3:30 am

Proposal Accepted


Looks like a good start, be sure to expand your outline as you work on your article!
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