[Verified by Gossamer] Delvin Brynmor

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Delvin Brynmor

Postby Delvin Brynmor on March 31st, 2018, 9:55 am

Delvin Brynmor


Race: Human
Gender: Male
Age: 26
Birthday: 79 Spring 492
Birthplace: Syliras

Appearance: Delvin has short wavy honey blonde hair, amber brown eyes, and lightly tanned white skin. His hair and eyebrows are thick, and he can often be seen with stubble, but cannot grow a beard. He tries to keep the stubble shaven but does not keep up with the task very well. Wears earthy colors usually and does not care much for fashion, so he can appear a bit rough around the edges. He does not see a bit of grime and dust on his clothes as a problem, so after working on blacksmithing projects or foraging he usually ends up rather unkempt and messy until he gets around to cleaning up on his own time, which he does not consider to be a very high priority.

Character Concept

Delvin Brynmor is a young blacksmith with an adventuring spirit eager to carve out a niche for himself in a new land. Unsatisfied with merely honing his craft and working his way up in the ranks where he was trained in Syliras, he wants to be a useful member of a frontier land uncovering hidden mysteries and the like along the way.

Character History

As a youth, he spent a considerable amount of time exploring the Bronze Woods with his father, who taught him the basics of forest survival. Though dedicated to his blacksmithing, he was always eager to explore the woods, fulfilling his need to satisfy his adventuring spirit. The thought of mysterious locales and traveling to lands unknown motivated him to choose Syka as a place to craft his future in. He has little experience in real combat, having trained in the use of shortswords as a hobby with sparring partners in Syliras, but he dreams of becoming strong enough to confidently fight true opponents and hone his skills in combat to become a powerful swordsman.
Delvin has much to learn about the world, especially when it comes to dealing with people. He is a bit naïve and gullible, usually believing what others say even if it seems a bit unlikely, though he is not entirely stupid. A bit shy, he has not yet experienced as much of the diversity of thoughts, cultures, and appearances of Mizahar as a more seasoned adventurer would have. Coming from a rather large but not particularly wealthy family, he has grown up in the company of family members and a few friends who shared his hobby of adventuring in the Bronze Woods. There was no particular reason to grow distrust for others, and he never really strayed from his family and small social group when it came to interacting with others until now.
His forays into the Bronze Woods led to him becoming familiar with the basics of foraging for edible plants, surviving in the wilderness for short periods of time, and finding his bearings in unknown territory. The wilds are a dangerous place for anyone, especially a novice such as himself, so he learned to always be cautious and not go deeper than was relatively safe for his skill level. Over time, he learned to venture deeper into the woods, but ultimately did not make it too far in, preferring to learn what he could from the safer outskirts where he could return to the city in a relatively short period of time should anything happen. He is fond of animals, but never had the chance to raise one of his own, instead enjoying to watch the wild creatures of the forest. Forest life - both plant and animal - was fascinating, boasting a beauty and volatility not found in the city, and inspired his desire to learn more of the outside world.


Fluent Language: Common


Skill EXP Total Proficiency
Blacksmithing 15 SP 15 Novice
Foraging 10 SP 10 Novice
Land Navigation 5 SP 5 Novice
Weapon: Short Sword 10 SP 10 Novice
Weaponsmithing 5 SP 5 Novice
Wilderness Survival: Forest 15 RB, 5 SP 20 Novice


Blacksmithing: Making a Nail Header (SP)
Dressing Medium Wounds (SP)


Usually Equipped or Carried:

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots

1 Backpack which contains:
-1 Waterskin
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
-Insect Repellent

Generally Stored in Tent:

Exploring Gear
-Climbing Claws
-Water Additive
-Leather Armor
-Cold Iron Short Sword (Heirloom)

Toolkit: Campfire Cooking
-Cast Iron Tripod
-Cooking Pot
-Round Tripod Grate
-Frying Pan
-2 Simple Plates
-2 Bowls

Blacksmith Gear
-Farrier's Anvil
-Stone Hammer
-30 Pounds of Iron
-15 Pounds of Coal
-Metal Saw
-2 Heading Tools (Large, Medium)
-Coal Shovel
-Fire Tool
-Hand Vice

Sack (Makeshift Storage):
-Comb (Wood)
-Brush (Wood)

Tent Starter Pack
-1 large tent
-Large tarp
-100 ft of rope
-Flint and steel
-2 Torches
-Fishing Tackle & Hooks

-1 sack (empty)
145 Gold Mizas
16 Silver Mizas

Heirloom: A cold iron short sword he received as a gift from his father to defend himself in the wilds


Location: 5 acre beach plot, Syka

House: Currently little more than a tarp laid out on the ground with a large tent set up on it, Delvin has plans to expand his humble home as he gets settled into Syka.


Cost Purchase Total
+ 100 GM Starting 100 GM
+ 250 GM Selling Horse, Tack, and Saddlebags 350 GM
- 10 GM Buy Leather Armor 340 GM
- 40 GM Buy Toolkit, Campfire Cooking 300 GM
- 1 GM 50 SM Buy 30 Pounds of Iron 298 GM 50 SM
- 10 GM Buy Stone Hammer 288 GM 50 SM
- 20 GM Buy Farrier's Anvil 268 GM 50 SM
- 5 GM Buy Bellows 263 GM 50 SM
- 8 SM Buy 2 Heading Tool (1 Large, 1 Medium) 263 GM 42 SM
- 5 SM Buy Coal Shovel 263 GM 37 SM
- 2 SM Buy Fire Tool 263 GM 35 SM
- 6 SM Buy Tongs 263 GM 29 SM
- 3 SM Buy Pinchers 263 GM 21 SM
- 4 GM Buy Metal Saw 259 GM 21 SM
- 3 SM Buy Hand Vice 259 GM 18 SM
- 2 SM Buy 2 Empty Sack 259 GM 16 SM
- 1 GM Buy Pouch, Belt 158 GM 16 SM
- 1 GM Buy Rucksack 157 GM 16 SM
- 8 GM Buy Climbing Claws 149 GM 16 SM
- 1 GM Buy Insect Repellant 148 GM 16 SM
- 3 GM Buy Water Additive 145 GM 16 SM

- 15 SM | Buy 15 Pounds of Coal | 145 GM 1 SM

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Delvin Brynmor
Posts: 7
Words: 7432
Joined roleplay: March 31st, 2018, 7:54 am
Race: Human
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