Ann Marie
House: Living in the new settlement of Syka, Ann Marie lives in a large, four person tent until she figures out what she wants to build on her land.
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Boots
-Simple Cloak
-1 Waterskin
-1 Backpack that contains:
-Comb
-Brush
-Razor
-Soap
-1 Week's balanced rations
-1 Eating knife
-Flint & steel
-Small kit containing:
-Kinfe
-Sm pouch of salt
-Simple seasonings
-Shortbow, Composite
-Quiver
-40 shortbow arrows
-Bow case
-1 large tent(4 person)
-100ft of rope
-Lantern
-2 torches
-Bedroll
-Blanket
-Fishing tackle & hooks
-Variety of sheets of varying layers
-Tool for creating sawdust
-Jars
-Assorted preserving supplies
-Simple Pants
-Simple Undergarments
-Simple Boots
-Simple Cloak
-1 Waterskin
-1 Backpack that contains:
-Comb
-Brush
-Razor
-Soap
-1 Week's balanced rations
-1 Eating knife
-Flint & steel
-Small kit containing:
-Kinfe
-Sm pouch of salt
-Simple seasonings
-Shortbow, Composite
-Quiver
-40 shortbow arrows
-Bow case
-1 large tent(4 person)
-100ft of rope
-Lantern
-2 torches
-Bedroll
-Blanket
-Fishing tackle & hooks
-Variety of sheets of varying layers
-Tool for creating sawdust
-Jars
-Assorted preserving supplies
Appearance
Race: Human, Inarta
Gender: Female
Age: 21
Birthday: 23, Summer, 497AV
Birthplace: Wind Reach, currently in Syka
Fluent Language: Nari
Good Language: Common
Physical Description: Ann Marie is roughly 5’1” and weighs 145 pounds. Her body is primarily muscular. She enjoys many forms of strength training which has helped build her broad but still voluptuous body. She catches the eye of many with her intense red hair, emerald green eyes and warrior like stance. Her hair is curly, full of life and falls down to her mid back. Her broad shoulders, full chest, slim waist and ample bottom all make for the ideal female. Her skin is olive color, smooth with several scars. Some of the scars are from her adventures in the wilderness, while others are known only to her. She always wears a pair of long trousers that hug her hips just enough to show appeal, but also loose enough so she can move with ease. She always wears long trousers to avoid any possible poisonous plant to touch her skin while she is going through the wilderness. She wears a short sleeve blouse, typically black or neutral colors. Combat boots are always her choice in foot apparel.
Gender: Female
Age: 21
Birthday: 23, Summer, 497AV
Birthplace: Wind Reach, currently in Syka
Fluent Language: Nari
Good Language: Common
Physical Description: Ann Marie is roughly 5’1” and weighs 145 pounds. Her body is primarily muscular. She enjoys many forms of strength training which has helped build her broad but still voluptuous body. She catches the eye of many with her intense red hair, emerald green eyes and warrior like stance. Her hair is curly, full of life and falls down to her mid back. Her broad shoulders, full chest, slim waist and ample bottom all make for the ideal female. Her skin is olive color, smooth with several scars. Some of the scars are from her adventures in the wilderness, while others are known only to her. She always wears a pair of long trousers that hug her hips just enough to show appeal, but also loose enough so she can move with ease. She always wears long trousers to avoid any possible poisonous plant to touch her skin while she is going through the wilderness. She wears a short sleeve blouse, typically black or neutral colors. Combat boots are always her choice in foot apparel.
Character Concept
Personality: Ann Marie, often too blunt, is seen as a dominant female. She makes it known to others that she is not one to be trifled with. Her demeanor is serious, always focused on surpassing her current achievements. She strives to be better than how she was just a moment ago. Her drive comes from her past abuse, always trying to runaway from the pain by remaining busy, diligent and guarded. Regardless of her pain, her focus on the culinary arts, adventures of the wilderness and physical strenuous activities allows her to feel free, passionate and in control. Control is something she can not let go of. She must always be in control of her environment and herself; if not, she feels lost, vulnerable, and destructive. She chooses to be alone, as she has not come across someone who is patient enough to help her break her walls down. Though loneliness consumes her at night when she lays to sleep, the rest of world will never see her anguish.
Character History
Pre-Creation:
Ledger
Purchase | Cost | Total |
Starting | +350GM | 350GM |
Shortbow, Composite(SP) | -75GM | 275GM |
40 shortbow arrows(SP) | -2GM | 273GM |
Bow Case(SP) | -20GM | 253GM |
Quiver(SP) | -20GM | 233GM |
Toolkit, Cook/Chef(SP) | -10GM | 223GM |
Cooking Pot-2 Quart(SP) | -2SM | 222GM, 8SM |
Cooking Pot- Gallon(SP) | -3SM | 222GM, 5SM |
Cooking Pot-2 Gallon(SP) | -5SM | 222GM |
Preserving Kit(SP) | -5GM | 217GM |
Skills
Skill | EXP | Total | Proficiency |
Cooking | 26SP | 26 | Competent |
Farming | 5SP | 5 | Novice |
Food Preservation | 9SP | 9 | Novice |
Weapon: Short Bow | 10RB | 10 | Novice |
Wilderness Survival(Jungle) | 10SP | 10 | Novice |
Lores
Lore - Priskil
Lore - How to Preserve Meat
Lore - How to Preserve Meat
House: Living in the new settlement of Syka, Ann Marie lives in a large, four person tent until she figures out what she wants to build on her land.