Twik (Insert Banner Name Here If You'd Like) Insert Image Here (Host in our gallery, photobucket, etc) Basic Information Race: Inarta Birthday & Age : Day 31 of 496 AV (14 years) Gender: Female Physical Description Twik is about 5’2” tall, 105 pounds. She is slender and flexible, moving constantly with a restless energy. Her hair is long and a dark red color, and her eyes are a vivid green and wide set. She dresses in comfortable clothing, but is usually more or less in fashion. Character Concept Personality - Outwardly bubbly and vivacious, Twik is in reality a rather philosophical person, although she does tend towards hopeless optimism. Ethics - Twik is a kind person who is empathic to other people's trials and woes, but is disinclined to fret over systemic wrongs or ongoing tragedies. Her impulses towards doing good are emotionally rather than cerebrally driven. Her code of ethics are very situational, and she has few black and white rules such as lying or even stealing being wrong- for her anything that is done for good motives and that achieves a good result is moral. Merits- Twik is outgoing and gregarious, charismatic and easy to speak to. She is slow to anger and quick to forgive, and can keep a secret. Twik is very flexible and a good climber. Flaws- She is not above being manipulative if it suits her goals, although she is not especially malevolent about it. She can be a bit of a drama queen. Tragically ticklish and easily startled. Character History Twik was born in a set of triplets (two girls and a boy) to a commoner couple in Windreach. Sika, her mother, was a cook and her father Nelik was a fletcher who worked to supply Windreach with arrows. Twik was apprenticed to a musician at age 8 and began intensive study to learn to perform at the many festive events of Windreach. One spring when Twik was 10 she went down the mountain with some of her friends to cut wood, which they would saw into lengths appropriate for arrow making and sell to her father’s shop for pocket change. For this purpose they sought out ash trees, removed the straightest of their limbs, and collected the sap to be fermented into a mead-like drink. On this occasion something happened which Twik was never fully able to understand. Twik was cutting a low branch that she could reach from the ground, and when she looked up to wipe sweat from her brow she saw a figure standing at the edge of the clearing. The day was foggy and the sun was behind him and so that she perceived only a dark outline of some bipedal form. From that point her memories of the day became confused. The fog seemed to become dense and stringy, so that the rays of the sun had to claw their way towards her in little wads, like golden spiders moving through a ragged gray curtain. Other figures arrived, and she could see that each wore the head of some bird or other. Some perched in trees and some squatted on the ground and one or two seemed to drift through the air with an attitude of casual insouciance. They spoke to each other about her, but time had begun to move randomly and the words came both backwards and forwards so that she soon became confused. A shadow fell over her and for a moment she was lying in a cave with a pattern of crystals all around her, and then a moment later she was swimming in deep sunlit waters surrounded by schools of crimson fish that never faced away from her. The staring fish unnerved her and through dint of great struggle she surged to the surface of the water, where the wind blew through her until she dissolved like fog. The fog version of Twik found her senses had become disjointed and she perceived things from all angles at once. A voice spoke to her from far away but she could never quite hear it and often forgot to listen. Without noticing it her vision resolved back into a single vantage point, and then it became dark and she was on the Skyinarta. She found her way back up the slope of the mountain by following a set of phosphorescent footprints on the narrow trail that disappeared as she stepped into them. She felt pain in the small of her back and when she put her hands there she felt a raised welt that seemed to be some form of symbol, but for some reasons she did not want to know what it looked like and never used a mirror to see it. In three days it had disappeared. When she cautiously questioned her friends about the day’s events, none of them seemed to have noticed anything unusual, and all seemed to think that she had been with them more or less the entire day. With no other real choice, Twik wrote the experience off as a dream, or perhaps the effect of inhaling some volcanic gas. In the days and months to come however, Twik discovered within herself an instinct that allowed her to analyze and exploit the mental processes of others, sometimes even to the extent of reaching out and changing them suddenly. She found the ability quite exciting, and kept it as a special secret about which she spoke to no one. Training (Skills, Arcana, Gnosis, Lore) Archery- 10 (racial points) Mandolin- 10 (Starting Points) Singing- 20 (starting points) Hypnotism-10 (starting points) Musical Instrument crafting- 10 (starting points) Lore: Inarta music Lore: Comportment (how to dress to advantage, wear make-up, behave and so on) Gnosis Mark I- Audious (from Rhaus) Equipment and Possessions 1 Set of Clothing (cloak/coat & footwear included) 1 Water skin 1 Backpack which contains: 1 Set of Toiletries (comb, brush, razor, soap) Food for a week 1 eating knife Flint & Steel Family Heirloom- Flat backed octave mandolin House- Twik sleeps in a small room at the back of her Master’s house. Dress Deck of Fortune Telling cards Ledger 100 pinions -10 gold pinions for Deck of Cards -0.8 Pinions for dress Total: 89.2 Pinions Thread List |