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The Diamond of Kalea is located on Kalea's extreme west coast and called as such because its completely made of a crystalline substance called Skyglass. Home of the Alvina of the Stars, cultural mecca of knowledge seekers, and rife with Ethaefal, this remote city shimmers with its own unique light.

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Tired Of Your Games

Postby Ennisa on November 30th, 2019, 10:56 pm

"speech"
"others"


Despite running down that particular line of thought for the whole time she spent walking to Madeira's house, she was no nearer to a perfect story to tell the Spiritist when she arrived, which was frustrating to say the least. However, Ennisa had to concentrate a little more on her surroundings as she got nearer so as to be able to follow Rostam's directions, and so she temporarily set aside her rudimentary stories. She took a left fork, then a right, and spent a fair bit of time gazing around the unfamiliar neighbourhood trying to figure out where the house was. She saw one interesting but unrecognisable house after the other, until finally she spotted what could only be the dwelling of the Spiritist.

The house was perched on Zintia Peak in a favourable position. Ennisa drank in the appearance of the building from her discreet position on the street with avid interest. There was a lot to take in. Firstly, the place was not quite as polished as she had started to imagine on the walk over. The garden was overgrown, though not enough to be thicket-like. A winding path led up to the house, which was quite large and couldn't truly be called a house but more a manor, as Rostam had indicated. It was impressively large by Ennisa's admittedly meagre standards. Much larger than her own singular room apartment. She wondered vaguely how many people lived in the house. It couldn't be just Madeira, could it? And ghosts didn't need a room... Were there others in the property? She regretted having not asked Rostam more questions when she had the chance, though she supposed there was nothing stopping her returning to the man.

She frowned and peered at the windows, but could see no movement inside. This was good. She wasn't prepared to face the woman yet. When she knocked on the door, it would be on her own terms, with her story ready and prepared, not slap-dash unprepared as she was last time. Ennisa ran her hands through her hair and turned to look for Emma. The little girl seemed happy to be home, and indeed she had drifted closer to the fence that separated the house from the rest of Zintia Peak as if trying to be closer to the house and, presumably, the people that lived there. Ennisa remembered mention of Raj all of a sudden, and wondered if he was another ghost just like Emma.

It was time to leave. Ennisa had seen the house now and knew how to find it. All she needed now was a viable story to tell the woman. But what did she want, really? She narrowed her eyes and began walking away. Emma followed, reluctantly. What did Madeira really want from her? Was it a story, which she would know was another lie? This seemed unlikely. Did she want the truth of who she was? If so, she would be disappointed. Ennisa was nobody in particular. A trickster without any true aim in life.

What did she want to hear...

Ennisa made her slow, steady way back home with this question looming like a great, unmoving obelisk in her mind. She was glad to be able to fall down onto the bed and rest her feet for a while, although she was almost desperate to close her eyes and fall asleep. Instead, she popped up and opened the window as far as it would go to allow a meagre breeze to waft across her skin. Then she took off as many layers as she could until she felt chilly enough to be uncomfortable. Only then did she slouch on the bed and get her notebook out, which she propped precariously on her knee.

Emma was looking at her antics with a puzzled expression. Ennisa childishly stuck her tongue out at the little girl, and said, "What are you looking at?" But the ghost didn't answer, only settled back in place, ready to play her part of the game.

Ennisa blinked her heavy eyes and began to brainstorm ideas. It seemed best to have such an iron-tight story that the woman would have to trust her. The difficulty was that Ennisa knew she wanted to deceive her, not because she had to, but because she needed to. This was so that she could prove to herself that she could. If she stopped and truly thought about that moment in the tavern, her cheeks still burned with the residual blush of her embarrassment. Madeira had bested her. That stung like a bitch. The only way to overcome it was to come out on top. To win. The trick to doing that still eluded her.

She scribbled, Madeira - weaknesses - Allister and malediction in her uneven handwriting. She stared at those words for perhaps a chime, without a single clear thought entering her brain, before she shook herself from her stupor. Petch it. She drew a straight-ish line down the centre of the page, dividing Madeira to one side, and writing her own, fabricated name on the other. Miss Sky. Who was Miss Sky? Perhaps that was the real question. What was Miss Sky doing in the Scholar's Demise on that night?

She scribbled down a few more ideas, but most of them seemed vapid and as easily readable as a children's book. Madeira would see straight through that. She needed to be better that a sick brother and a make-believe gem. Ennisa chewed her lip in frustration. How to mix truth and lies to become Miss Sky... that was her challenge.

WC : 931

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Sharai | Shinyama | Zintia (home) | Tenten | Sartu (work)
4-6, Dawn Rest | 10-12, Noon Rest | 16-18, Dusk Rest | 22-24, Midnight Rest

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Ennisa
Miss Chievious
 
Posts: 258
Words: 262014
Joined roleplay: September 8th, 2019, 11:05 am
Race: Human, Mixed
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Tired Of Your Games

Postby Ennisa on December 3rd, 2019, 10:14 pm

"speech"
"others"


She knew she was getting frustrated when she suddenly realised she'd been staring into space for the last half-chime, leaving a scribbled doodled mess of inky lines hatched onto the page. She carefully set the pen down and glanced at Emma, who looked back. "Does Madeira care about you, Emma?" The ghostly child nodded and her hair swirled around her with the movement. "Mhm!"

"Are you sure?" She probed. The little girl's reaction didn't change. "I'm sure." Ennisa smiled, thinking. "That sure is nice of her." Emma smiled with her. "Mhm."

"I wonder..." She tapped her chin. Maybe she was thinking about this the wrong way. Rostam had told her Madeira was clever. Too clever. In all likelihood, there was no story she could come up with that she wouldn't see through. Not only was she an inexperienced liar, but Emma had been with her the entire time and would be on hand to fact-check whatever story she spun. An elaborate story would also be hard to remember, and more things could go wrong.

No, instead she should keep things as simple as she could. She was just Miss Sky. A plain, normal person. Nothing special or out-of-the-ordinary about her. Yet, if Madeira probed, she had a couple of cards up her sleeve. One - malediction. From the sounds of it, the woman preferred people not to know about this magic, and as Ennisa had never heard it mentioned she was almost sure it wasn't exactly the most socially acceptable. Especially from the way Rostam had described it. Two - Emma. Maybe even Allister as well, her Kelvic.

Ennisa knew that Madeira could easily get Emma to come back to her. But now she also knew of another Spiritist. Rostam. Although she didn't know what method he might use, there was a chance he could remove the ghost for her. If push came to shove, she could always threaten that - whatever that was. Then Allister. She had neglected to find out the precise nature of their relationship, but maybe that wouldn't matter. If she could ask in such a way as to figure that out, perhaps she could use him as... As what, exactly? Blackmail?

Obviously, she had much to learn about deceit and misdirection. That was becoming painfully obvious. If nothing else, she would emerge from this with a much clearer image of what to do next time.

She picked up the pen and dipped the quill. She didn't need to write much, but she found the act of writing cleared and focussed her mind, so it was helpful. Her handwriting was atrocious, but she was too tired to care much. She wrote, Miss Sky. A nobody. Works at. She paused writing, and thought about someplace plain and far removed from her actual workplace. The Snow Apple Orchard. Lives here, which meant the Solar Winds. Nothing out of the ordinary. Non-mage. Wants to learn more about malediction.

She cleaned the pen on a rag and stowed the writing equipment in her bag. The day was fading into late afternoon. Almost evening, in fact. Ennisa was shivering a little because of the effect of the cool air on her skin, and so she put a few more layers on. She was so tired, so bone-tired, but she knew she needed to cement what she'd written into her brain. She needed to develop Miss Sky. Ennisa couldn't practice talking like Sky would, so she instead mouthed some words she wanted to say on the morrow. Facing away from Emma as much as she could, she practiced contorting her face into the most sincere look she could. Without a mirror to see the effect, it was hard to tell if what she was doing was genuine, so she walked to the window and looked at her reflection in the warped glass panes.

She adjusted the look. Every time Emma came closer, she relaxed and pretended she was looking out the window to the street below, but it was hard work keeping an eye on the ghost girl, who tended to drift around the room when she got bored. Occasionally she also found herself drifting off, so she forced herself to keep shuffling, or moving her feet, or singing. Anything to keep herself active.

The afternoon slid into nighttime. The bells ticked away without much happening except the occasional prod from Emma as Ennisa kept slipping into a light snooze. There was not much point climbing onto her bed, as she would only fall asleep and suffer the consequences as a result. Instead, she slipped into her boots and took a walk in the fresh, mild air of the Lhavit evening. Anything to keep her mind and body awake. In the morning she would go to Madeira, and attempt to talk herself to freedom. It was the dream of glorious, beautiful sleep that motivated her as she settled into the second night of sleeplessness.

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Sharai | Shinyama | Zintia (home) | Tenten | Sartu (work)
4-6, Dawn Rest | 10-12, Noon Rest | 16-18, Dusk Rest | 22-24, Midnight Rest

Image
User avatar
Ennisa
Miss Chievious
 
Posts: 258
Words: 262014
Joined roleplay: September 8th, 2019, 11:05 am
Race: Human, Mixed
Character sheet
Storyteller secrets
Plotnotes
Medals: 1
Mizahar Grader (1)

Tired Of Your Games

Postby Ambrosia Alar on December 21st, 2019, 2:41 am

Grades!


Ennisa

Skills
● Acrobatics +1
● Acting +1
● Drawing +1
● Endurance +5
● Impersonation +5
● Intelligence +5
● Investigation +5
● Land Navigation +2
● Observation +5
● Organization +1
● Planning +3
● Politics +3
● Rhetoric +2
● Socialization +5
● Writing +3

Lores
● Sleepless Curse (Fall 519 AV): A gift from Madeira
● Emma: The means for the sleepless curse
● Investigation: Organizing all available information
● Ghosts: Cause a chill
● Drawing: Attempting a simple sketch
● Endurance: Battling the urge to sleep
● Investigation: Retracing steps
● Roric and Aleah: Ethaefal co-owners of The Scholar's Demise
● The Towers: A symbol of unobtainable wealth and power
● Investigation: Recouping losses after leads come to a dead end
● Lhavit Location (Zintia Peak): The Scholar's Demise
● Lhavit Location (Zintia Peak): Tower's Respite
● Tower's Respite: Housing for Tower Students
● Madeira: Teaches at the Dusk Tower
● Lhavit Location (Ten Ten Peak): The Basilika
● Investigation: Passive observation
● Alphonse: Hater of magic
● Politics: Playing both sides of an argument
● Winnie and Thea: Cousins
● Land Navigation: Judging distances around the city
● Lhavit Location (Sartu Peak): Den of the Lost
● Calming a child
● Rostam: A different sort of spiritist
● Using an indifferent tone to gauge a person's reaction
● Investigation: Sometimes using the truth gets you the farthest
● Madeira: Lives in the Infinity Manor
● Bad Blood: Madeira and Rostam
● Lhavit Location (Zintia Peak): The Infinity Manor, a living house
● Madeira: Practices malediction
● Madeira: Bonded to "a wreck of a Kelvic, Allister"
● Politics: Operating as a pawn in someone else's game
● Impersonation: Know the details about your alter ego
● Acting: Practicing expressions in a mirror
Comments

Every thread I read of yours, I fall more and more in love with Ennisa. She is fantastic. I love following her thoughts as she investigates things and as she works to manipulate the world. Your writing is great in general, but this thread had some real gems that captured and highlighted your skill beautifully, like the bit about the Towers and the power and the short potent line you ended on. It was a long thread, and I may have missed a bit. If you feel I've missed something or if you would like lore rephrased, just send me a PM. Thanks for the read.
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Ambrosia Alar
"The kid's got smiles for days."
 
Posts: 215
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Joined roleplay: September 28th, 2014, 2:54 pm
Race: Human
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