Adventurer's Loot Yuros' Loot :
Yuros
Lore: Combining Natures, Violence: Makes Women Cry, Human Form: Fighting, Fighting For Your Life, Exploring Your Human Side, Instincts Items or Consequences: Gashes on left side and hand, no infection, 6 days intense immobility and pain, 15 days before full movement, 20 days before pain stops. 5GM for healing services. 5GM for followup healing supplies over the next twenty days. Notes: You may have Banir pay these if you arrange it with him. Banir's Loot :
Banir
Lore: None Items or Consequences: Heavily bruised for four days, lightly for eight. bruised sternum. Headache three days, Concussion, Bent Claw. 4GM to repair claw. Notes: For more combat experience in the future describe each movement more specifically, not just a notion of his fighting style. For more Lore, grow as a character, don't just repeat the same feelings and revelations every time you lose it. Also, careful with metal in Avanthal in winter. I'm being nice not giving you more severe frostbite. Alea's Loot :
Alea Davenport
Lore: Ambassador, Danger: Lack of Common Sense, Protected, Boiling Water, Medicine: Retrieving Materials, Bloodloss: Risks Hypothermia Items or Consequences: None Notes: None (Yuros, I enjoyed the detail and attention to statistics. Alea, great RPing. Banir, can't wait to see your character develop.) - if you have ANY questions or concerns about this grading, don't hesitate to PM me. |