
Forever shall I ride, chasing after the storms, like my father before me and his father before him.

appearance
Rather large for a Drykas, Navrin stands six feet four inches and weighs a little over two hundred pounds. Very little of that weight is fat; most is thick muscle. His shoulders and chest are wide, and his legs strain the fabric of most pants from years of riding horses and carrying his torso.
He is covered in assorted scars, the most notable of which runs from the edge of his hairline to his left eyebrow. His windmarks are black and cover his shoulders and most of his chest in a whirling pattern, with hidden intricacies and layers in the markings themselves.
His face is somewhat broad and angular, with a sloping brow sitting above a pair of blue eyes. His mouth is full of healthy teeth, which are large, compared to his relatively small lips. He wears his hair long and free, though he occasionally pulls it back with a piece of rawhide. Women find him handsome in a brooding sort of way, although he's actually quite animated.
He wears the prototypical clothing of the Diamond clan, as well as a few pieces of surprisingly modest jewelry.
He is covered in assorted scars, the most notable of which runs from the edge of his hairline to his left eyebrow. His windmarks are black and cover his shoulders and most of his chest in a whirling pattern, with hidden intricacies and layers in the markings themselves.
His face is somewhat broad and angular, with a sloping brow sitting above a pair of blue eyes. His mouth is full of healthy teeth, which are large, compared to his relatively small lips. He wears his hair long and free, though he occasionally pulls it back with a piece of rawhide. Women find him handsome in a brooding sort of way, although he's actually quite animated.
He wears the prototypical clothing of the Diamond clan, as well as a few pieces of surprisingly modest jewelry.
personality
Once, Navrin was loud and boisterous. Before his family was killed he was always full of laughter and stories for the children. He talked women out of their breeches and calmed their husbands with a silver tongue. He was the life of every camp that he stopped at during his travels. Always, people clamored to hear him sing and watch him dance or wrestle with him by the fire. Many begged him to say the prayers to Zulrav before sleeping on the plains, or before eating something chased down by the hunter's horses. He was full of boasts and riddles and he carried candies in his saddlebags as prizes for a correct answer. He was a whirlwind of brevity and laughter, making even the worst of situations seem bright.
Now, he is jaded and bitter. No longer does he host contests of wits or wrestling matches with the boys on the cusp of manhood. Now, he is drawn inward. He is angry and solemn, with eyes seemingly always full of anger and distrust. Where once he was warm and jovial, now he is cold and disillusioned. He is no longer asked to sing or dance at the fire, instead he is served his food and left in silence. No one expects him to lead the prayer to Zulrav. He prays only for vengeance and the god's help in tracking down his family's murderers. He is quick to resort to violence, where in the past he may have attempted to reason with his opponent.
The only creature with which Navrin truly feels comfortable is his horse, and it is his horse who he confides in. He believes that the less outsiders know of him and his true feelings, the less they have to use against him. He is a self-made exile, lonely to the core but too stubborn to return to his old ways. Guilt consumes him, and dreams of his family haunt him and he is too proud to admit to anyone but his horse and his nightmares that it wasn't his fault.
Navrin is quiet and violent; a dangerous combination if there ever was one.
history
Born in Endrykas in the spring of 483. He was the second son of Arakh Stormwalker, a retired warrior who now made his money selling dyes to foreign traders. His older brother, Ariin was destined to take over as Ankal after the death of their father, so Navrin began his martial studies young. His father taught him to use the bow with remarkable proficiency and his mother taught him the art of the khopesh.
As a child, he and Ariin oftentimes spent hours at a time learning the proper names of poisonous plants in The Grass Sea and the habits of the many animals who called the plains home. Their mother insisted that they learn these things, saying that one day their lives could very well be saved by the knowledge they considered useless. So they spent their free time memorizing attributes of plants and animals and sparring with one another.
At seventeen, Navrin was chosen by his strider, who he named Natiarian: the male conjugation of his mother's name. Ariin was chosen several years later and the relationship between the brothers suffered from Ariin's jealousy. They drifted apart over the years as Ariin took a wife and began training under his father to take over the pavilion and the business. That day came sooner than expected when Arakh was poisoned and lost his sight and passed the duties of Ankal onto Ariin.
At the time, Navrin decided he'd spent long enough in The Grass Sea and left to explore the world and hone his skills. Before leaving, Natiaria gave him her first khopesh, the curved sword with which he had trained, wishing him a pleasant journey and a safe return. He had hugged her tightly and left without speaking to his brother. The parting would have been too bitter. Ariin had always wanted to explore the world, but the pressures of being the oldest son had always prevented it.
Navrin left The Grass Sea shortly after turning twenty and spent several years traveling the world from the icy reaches to the sweltering sand. Occasionally he returned to his family's pavilion, exchanging icy greetings with his brother and warm hugs from his mother. He traded news with his father and told the old man of his adventures. Like always, he left the pavilion after a few weeks, returning months later when his brother's wife gave birth to a set of twins. Navrin spent upwards of a year with them, patching up his relationship with his brother and playing with the children.
Finally, the world called for him again and he bade his family farewell and rode off in search of adventure. Shortly after his departure, he received the news that his brother, his brother's children, his mother, and his blind father had been assassinated, presumably by a rival dye trader. His brother's wife escaped unharmed and disappeared. Finding her could be the key to finding his family's killers.
After returning to his pavilion, Navrin swore that he would hunt down the assassins, the trader who required their services, and his brother's fortuitous widow.
As a child, he and Ariin oftentimes spent hours at a time learning the proper names of poisonous plants in The Grass Sea and the habits of the many animals who called the plains home. Their mother insisted that they learn these things, saying that one day their lives could very well be saved by the knowledge they considered useless. So they spent their free time memorizing attributes of plants and animals and sparring with one another.
At seventeen, Navrin was chosen by his strider, who he named Natiarian: the male conjugation of his mother's name. Ariin was chosen several years later and the relationship between the brothers suffered from Ariin's jealousy. They drifted apart over the years as Ariin took a wife and began training under his father to take over the pavilion and the business. That day came sooner than expected when Arakh was poisoned and lost his sight and passed the duties of Ankal onto Ariin.
At the time, Navrin decided he'd spent long enough in The Grass Sea and left to explore the world and hone his skills. Before leaving, Natiaria gave him her first khopesh, the curved sword with which he had trained, wishing him a pleasant journey and a safe return. He had hugged her tightly and left without speaking to his brother. The parting would have been too bitter. Ariin had always wanted to explore the world, but the pressures of being the oldest son had always prevented it.
Navrin left The Grass Sea shortly after turning twenty and spent several years traveling the world from the icy reaches to the sweltering sand. Occasionally he returned to his family's pavilion, exchanging icy greetings with his brother and warm hugs from his mother. He traded news with his father and told the old man of his adventures. Like always, he left the pavilion after a few weeks, returning months later when his brother's wife gave birth to a set of twins. Navrin spent upwards of a year with them, patching up his relationship with his brother and playing with the children.
Finally, the world called for him again and he bade his family farewell and rode off in search of adventure. Shortly after his departure, he received the news that his brother, his brother's children, his mother, and his blind father had been assassinated, presumably by a rival dye trader. His brother's wife escaped unharmed and disappeared. Finding her could be the key to finding his family's killers.
After returning to his pavilion, Navrin swore that he would hunt down the assassins, the trader who required their services, and his brother's fortuitous widow.
relationships
None insofar.
