Skills:
I've noticed that ghosts were weightless, many know this already, but they lack the ability of flight this can be particularly made into a skill for those with wings or of the ethereal kind. I noticed the Zith have the ability and this made me think of ghosts.
The idea of a ghost being able to emit their Djed into the environment’s; the Djed would naturally linger like a mist or fog would and if the ghosts angry enough. The mist would affect the living, such as causing negative behavior to manifest or hallucinations (e.g. hearing, seeing, feeling things related to the ghosts death or emotions.) Of course the targeted would only slightly notice the mist/fog developing within that specific spot or entire area, if the ghost is powerful. I thought this skill could be called (''warping'') as the environment will seem like its being distorted by the ghostly mist.
Chart on Warping:
Secret :
The thought of a ghost influencing the elements could be possible, requiring the ghost to have some kind of history or experience in reimancy. The ghost would absorb the natural Djed within the environment, requiring them to either be touching or be near that specific element they want to manipulate. The Djed the ghost has obtained acts as a controller/enhancer while near an element (e.g. fire, air, water earth etc.) that element would respond accordingly to the Djed and can be used offensive/defensive purposes.
With the natural Djed taken the ghost can make use of the elemental energy it has taken control of; however, though the ghost can make use of the natural Djed, it sheds its soulmist in exchange for the use of the elements power it wants to possess. In the process the ghost can be seen, leaving it vulnerable to attacks.
Chart on Sutheat (''That Which Spans to Touch'')
Secret :
These are but mere brainstorming ideas nothing serious