Physical Description Name: Serquayadiin Race: Dhani (Constrictor) Gender: Male Age: 113 (Human form appears to be in early twenties) Birthday: 65, Spring, 399 Human Form- Weighing around 190 pounds (Almost none of which is body fat) and standing at 6'2", his human form can be intimidating to those of smaller size, especially considering how young he appears to be. His skin tone is naturally a small shade darker than that of your average human, hardly enough to set him apart from others, though. His eyes are a deep green, tainted by yellow, and his hair is long(for a guy), unruly and brown. Snake form- His snake form has scales of a deep reflective emerald, which is too dark to help him camouflage in grass, but does give him some assistance at night and in the shade of darker foliage. His length, just below 40 feet, is not very impressive in comparison to other, full-grown, constrictor Dhani, but that doesn't mean it isn't still impressive. Despite the fact that he is a rather active and extremely self-disciplined Dhani, he is not as strong as most other constrictors his age. Nevertheless, his inability to best his brethren in terms of strength does not mean he is weak. He is still far from weak, just like them all. His somewhat triangular head is of medium size, meaning that it's noticeably wider than his neck, but not by much. His underside is completely black, a rare-ish trait he inherited from his father. Dhani- Simply a combination of his human and snake forms, with the torso and arms of a human being connected to the trunk, tail and head of a snake. In this form he is 21 feet long. Character Concept Personality: Adiin may appear to be one of the many machines that are the Dhani; Hunting, sleeping, eating and helping the nest, just like any other, but behind the mask of simplicity and contentment that he wears, there is a dark and complex maze of thoughts, plans and ambitions that dictate his every action. Everything that he does is deliberate, with not only a purpose, but sometimes a backup plan and usually an ulterior motive. All he does in his free time is plan. For what? No one knows. He also has problems with trusting others. The only person he really trusts is himself. After the incident during his childhood involving the salamander, he was never again strong enough to beat his peers in wrestling. This lead him to, instead of practicing, use his time in the pursuit of knowledge. He spends his time not only studying the knowledge available to him, but also actively seeking out other sources of information, like spying on people for instance, or talking to those in the nest who have gone beyond Falyndar. Because of this, he is more informed on the outside world than most other Dhani. Morals: He'll do whatever it takes to advance the "greater good". The methods by which he advances "the greater good" and his definition of "greater good" are somewhat different, though, from most others. His definition involves granting everyone he meets precisely what they deserve, whether it be good or bad, which leaves him with many debts as well as grudges. Likes: Peace and quiet, anything that goes exactly as planned, revenge, control, knowing (it is, after all, half of the battle). Dislikes: Anything unexpected, having to make quick decisions, war, knowing that there is information he could have, but for some reason not being able to get it (he is extremely curious in this sense) and people who think they're more important than they actually are. Character History Pre-Creation: 399: Born in Zinrah along with 6 siblings. 409: His father disappears. 411: Him and one of his brothers eat toxic salamanders (Dare you to eat one of those salamanders! I'll only do it if you do it! Fine, we'll both do it!). His brother died, but he survived by sheer luck. The salamander he ate wasn't nearly as toxic as the one his brother ate. He was sick for a long long time, though. 426: Endures major teasing, because all of the other Dhani his age can change into Dhani form, while he cannot. 431: Masters Dhani form after much trouble. 438: Mother and one other sibling die at the hands of Myrians while out hunting. 443: Becomes a laborer to make some income. Basically just runs errands and collects things from the jungle for people at night. 467: Also becomes a hunter, to make a little more money. Still only makes an infinitesimal amount of money after living expenses are paid, though. 506: Masters human form, once again, after much trouble. Possessions On person: 1 Water-skin 1 Small backpack which contains: -1 Eating knife -Flint & Steel -1 meal -1 Silver ring, studded with glowstones. A gift from his father. In residence: -Food for a few days -Comb (Bone) -Brush (Bone) -Soap -Razor -Current money balance Housing: 20x20 foot cave in Zinrah's caves. Ledger
Skills, Lores, Magics, Gnosis, Languages
Fluent Language: Snake-Tongue Basic Language: Common Poor language: Myrian Thread List Hallucinating Notes |