[Verified by Astator] Rayne

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Rayne

Postby Rayne Deroux on April 26th, 2014, 8:42 pm

Rayne Deroux


Appearance

Race: Human
Gender: Male
Age: 17
Birthday: 21, Summer, 496.
Birthplace: Sunberth

Appearance: Rayne is a person of fairly average height standing at 5’7’’, his face is generally not something that’d stick to someone’s head unless they were to meet him more often. He’s a little on the pale side, with a few veins showing on his arms, and on his face on a particularly cold day, although these veins are fairly hard to notice unless one was looking for them.

Rayne has blonde hair, which he keeps fairly short and blue eyes. He prefers to wear a rather thick white shirt that covers his arm completely,and just as thick trousers. He also likes to wear his coat, due to the cold weather that hangs around Avanthal all year around.

Image

Character Concept

Rayne could be considered a little naive for his age, a little too trusting of others. He generally won’t hesitate to help other people out when in need, unless they decided to bring ruin upon themselves due to their actions. He’s normally an easy person to get along with since he dislikes hurting the feelings of others. For this same reason conversation with him can come across as strained or forced. He also avoids topics that might offend others, or more extreme topics that would better be talked about 100 miles away from any areas of civilization...Or the ears of children.

Rayne is generally shy around new people, and tends to be reserved even when people do eventually get to know him. He doesn't like to be in the limelight, nor is he a socialite, but he does have a knack at guiding conversations well enough.

Delving in deeper into his naive traits, Rayne has a habit of believing most of the things that come out of people’s mouths. The only exception to this would be something that is clearly not possible, or extremely hard to believe. Since his field of knowledge is so rather narrow, it could be most things that fool him.

Due to his habit of holding in things that bother him, or what he really wants to talk about for long periods of time, Rayne can seem to be extremely edgy at times. Which counter-acts his usual nice guy look, he ends up offending people when he doesn’t mean to, and then will clam shut for longer periods of time. This cycle of holding things in, and then blowing continues on and on, and the problem is that not many people see the other side of him due to the fact he doesn’t want to let others know.

The only time Rayne decides to hole things up completely or avoid due to his own feeling, is his magic. Rayne is a growing magic user that doesn’t want his skills to become public news. He’ll be more than happy to use his magic to help others out, as long as they don’t know he was the one who used it.

Rayne tends to keep his cool under pressure well most kinds, he can't handle angry people, it tends to be one of his weaknesses. Only when they're angry at him that is, since he tends to blame himself and doesn't see it as the other person's fault. He'll tend to hyperventilate and go red in the face, he also tends to stutter a lot.

One of his greatest drives in life is to gain back the heart of Aquiras, having heard of the duo’s plight a few years ago, Rayne has found himself with a burning desire to end the pair’s suffering and allow them to be together once more.

Character History

Rayne was a child born and raised for a small period of time in Sunberth. While it has been nearly 12 years since he has last been there, he can still remember the place clear as day, or rather the crime that ran rampant within the area, and the hate of other people that literally hung in the air ready to choke anyone that chose to breath the wrong way.

The happiest day of his life was when his father decided it was time for their family to move away, and go somewhere far more peaceful. So they ended up in the homely place that was Syliras. The biggest change here wasn’t the change of scenery, but the fact that Rayne was starting to learn magic. He had never even known that his father knew anything, let alone enough to teach someone else and to use it to create rather amazing things. Rayne could only watch agape as he learned from his father. While he couldn’t pick up all of his skills, there were two of them that Rayne took to like a moth to a flame...No pun intended.

While he enjoyed learning magic, the Reimancy initiation was something that would always remain on his mind. The pain, and suffering he went through makes him shiver to this very day, and it’s something that he never talks about. But there was something that he took away from that horrible experience. Others must be going through similar things, somewhere, wherever that is, people must be suffering. And this caused a small void that he could never fill.

Rayne tried a number of things to fill the void that was left in his heart ever since his initiation. Helping others in whatever way he could, healing those who could not heal themselves. Find those that others cannot find, and once he became 15, help those travel that cannot travel alone. He found himself going back to Sunberth once more to help a group of merchants travel there. And what happened left an even bigger void. There was no big fight, nor a bunch of gore. It was a rather successful trip, but it was a story that one of the merchants had told him. A rather sad story, about a pair of lovers that were separated forever during the Valterian. Rayne found that he had to do something about it, or die trying. That’s where his biggest goal at this current moment in time was born from, a burning desire to help the two.

In more recent times, Rayne was knocked out during a trip back to Syliras from Sunberth. He isn’t aware of what, or who had done it. But somehow he woke up in front of Avanthal a good week later. While he’d been kept fed, and hydrated, there was no way for him to get back, he was found weakened and on the verge of hypothermia. Rayne really doesn’t care about who had done this to him, but still feels a desire to stop them from doing this to others.

Language

Fluent Language: Common

Skills
 
General
Skill EXP Total Proficiency
Wilderness survival 5 SP 5 Novice
Medicine 15 RB 15 Novice
Observation 1XP 1 Novice
 
magic
Skill EXP Total Proficiency
Auristics 15 SP 15 Novice
Reimancy 30 SP, 2Xp 32 Competent

Reimancy:Fire,Water,Steam





Lores

 
Religion
Lore of Religion: Aquiras
Lore of Religion: Priskil
 
General
Vantha: Work with the Elements
Location of Avanthal Port
 
skills



Possessions
 
On Person
1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Coat
-Simple Boots
-100 Gold Mizas

 
Home
1 Waterskin
1 Backpack which contains:
Comb (Bone)
Brush (Bone)
Soap
Razor
Balanced Rations (1 Week’s Worth)
1 eating knife
Flint & Steel
264 Gold Mizas
Map of the Sylira region(Heirloom)


Housing

Location: Avanthal

HouseTemporary housing at The Savintar warrens
Ledger

Purchase Cost Total
Starting +100 GM 100 GM
C.I.H +500 GM 600 GM
Spring 514 Expenses -135 GM 465 GM
Savinter Warrens(One Room) -91 GM 364 GM


Thread List

 
Spring 514
Day 35- Debts are always paid - Gained 2 Reimancy Xp, 1 Observation, Lore: Location of Avanthal Port, Vantha:Work with the elements
Rayne Deroux
Player
 
Posts: 14
Words: 11574
Joined roleplay: April 26th, 2014, 7:12 pm
Race: Human
Character sheet

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