Closed Peculiar Visitor (Alija)

A stray mercenary is brought to the Courtyard to be placed under the Mages' authority.

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An undead citadel created before the cataclysm, Sahova is devoted to all kinds of magical research. The living may visit the island, if they are willing to obey its rules. [Lore]

Peculiar Visitor (Alija)

Postby Belugnir on May 6th, 2017, 6:31 pm

The lad simply kept nodding idly as Alija told of everything she knew and, well, didn't actually know of the wardens. Suppose he'll just have to ask around, for what that'll be worth in this place, anyway. When the girl offered to help him find an actual warden if he failed to so on his own, Ein rose a brow. Then came the almost longing offer to come visit her if he could... in a minute he'd have started guessing at some deluded affection from the girl, though she did start to say goodbye, and he saw her out of his new little broom closet with a simple:

''Right, right... Good night. And, eh, thanks.'', he gave away the poorest of excuses for a bow with those words. There were many things Einar wasn't used to, being greatful to someone was chief among those. For a couple of minutes after Alija'd leave, Ein remained laying awake on his newly dusty matrace, tiredly awing at the fact that kind folk like her still existed within the world, let alone on Sahova on all places. Thankfully, sleep took him before his compassion could start itching, and before he could start pondering how Alija's everyday life went in this good-for-nothing cesspool of buggering degenerates.
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Belugnir
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Peculiar Visitor (Alija)

Postby Languish on July 25th, 2017, 12:04 am

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Your grades have been summoned
________________
BELUGNIR
■ Endurance +3
■ Socialization +5
■ Philosophy +1
■ Negotiation +2
■ Bartering +1
■ Undertaking +1
■ Observation +3


Lores
Lore of Ghosts: You Can't Fight Them
Lore of Sahova Location: The Courtyard
Lore of Pulsers: Alive, with a Heartbeat
Lore of Nuit: Wear Corpses like Shirts
Lore of Alija: Squeamish About Corpses
Lore of Alija: Curious Apprentice
Lore of Philosophy: Dead Men Don't Need Anything
Lore of Sahova: Cold, but Honest
Lore of Sahova Location: The Palsa Hydrasa
Lore of Sahova Location: The Quarters
Lore of Wardens: Hunters and Keepers of the Testing Grounds
Lore of Kierra: Sahovan Warden
Lore of Sahova Location: Arios- Lab 8


ALIJA
■ Interrogation +3
■ Socialization +4
■ Negotiation +2
■ Philosophy +1
■ Observation +1
■ Land Navigation +2


Lores
Lore of Sahova Location: The Courtyard
Lore of Belugnir: Rude, But Living
Lore of Belugnir: Not in Sahova on Purpose
Lore of Belugnir: From Sunberth
Lore of Self: I Need Interaction With Living Things
Lore of Interrogation: One Question at a Time
Lore of Sahova Location: The Palsa Hydrasa
Lore of Nuit: Wear Corpses like Shirts
Lore of Palsa Hydrasa: Too Beautiful for a Crypt
Lore of Philosophy: Someone Must Remember the Dead


Additional Information
Since this was separate from your job threads, and you put in a good two threads of work, I will allow you to keep the coin Belugnir.
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