Marius Valdemar

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Marius Valdemar

Postby Marius Valdemar on November 6th, 2011, 5:20 am

Marius Valdemar


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Silenzioso :


Let's have a look at you.

    A human male child born in the spring of the year 497 AV, 14 years ago

Cocky Bastard.

    From the tip of his head to the soles of his feet, Marius Valdemar is unkempt, untamed, and more often than not messy. His stringy brown hair is always in a tossle, greasy and knotted beyond belief. Untreated smudges dot his face, bits of dirt and food that seem to always be prevalent around a mouth too accustomed to smiling smugly and laughing at whatever secret jest lay within his mind. Never one for fashion, the child wears whatever rags would cover him on cold days and give air on hot ones. The boy remains a street rat, and his appearance casts no illusions on that.


Wipe that smile from your face.

    A life on the streets of Alvadas has given Marius a jester's outlook on life. He is rarely seen without a smirk on his face, as if he finds even the air around him humorous. Though he has known no other home, he loves the city, and the city seems to return the sentiment. His luck and quick wit both allow him to find whatever nook or cranny Alvadas may be hiding, and the illusions behind them all seem to be part of his very nature. Always swift with a joke, no matter the quality, Marius is a boy who has not let a hard life deprive him of his humor.


What's your story, boy?

    Marius Valdemar never knew his father, as many bastard children never do. He was raised solely by his mother in a run down shanty of a shack, with hardly much food between the two of them. Marius's mother did her best, but the life of a courtesan is never quite easy. She soon grew sick after a time for a reason that his mother refused to say and Marius would not understand. All the boy knew was that if his mother did not get treatment, she would not last.

    The first time he stole something was the very medicine she needed, however by the time he returned his mother had already expired, and Marius was thrust upon the world as an orphan.
    Most considered his little hut to be abandoned, and none decided it to be worth their time, and so Marius remained able to return to shelter each night. The boy could not work, but he had found a natural talent for thievery. What food he got from there out came from coin lifted with deft fingers or a coy deception.

    The city of Alvadas proved to be one of the more difficult places to make a sturdy career of pick pocketing, but Marius knew no other environment and the many illusions felt as natural to him as breathing or walking. Within the confusing twists of the streets he met a boy with a situation similar to his own, a boy named Marcus.

    Together the children formed a gang of sorts, finding other orphans that stole to live and took them under their wings. Their meeting place was Marius's shack, which the orphans all crammed themselves into.

    Marius was out one afternoon intent upon lifting more coin for the group, when the target he chose vanished from his view entirely. Confused, Marius ran forward to the place where he had lost sight of the man, but when he did he found himself in an iron grip. Struggling was useless. Marius could not break free as the man leaned his head down towards the boy and whispered hoarsely in his ear.

    The man ended up not wishing to punish or hurt the boy, but instead offered him employment. He had observed Marius's skills, and wished to make use of him. He called himself an 'iron philosopher', which Marius did not understand. He did understand that he had no other choice but to accept this strange man's offer.
    The man did not divulge his true name, but instead had Marius call him Crow. He directed the boy in how to observe, how to blend and fade within crowds and the illusions of their beloved city, and eventually, how to kill. Crow was an artist when it came to killing for coin, and began to pass his knowledge down to the boy.

    Marius's job was to follow Crow's target, take notes on his behavior's, and report the schedule to the assassin. Crow would use this advantage to show up where his target was wont to be, and quickly end their lives without much risk of exposure to himself. And, in return, he taught the boy how to fight and climb with a clawed gauntlet that Crow passed down to him.

    The deal was sweet for the both of them, but such things never last. A morning came where Crow did not find, contact, or otherwise reveal himself to Marius. This was not entirely strange, and so Marius was not concerned. A month passed and still Crow did not show up. The only choice Marius had was to return to the life of a common street rat, leader of his gang of orphans.

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Training
Stealth: 25/100 (10 SP, 15 RB)
Tracking: 10/100 (10 SP)
Spiked Gauntlet: 10/100 (10 SP)
Larceny: 12/100 (10 SP) (1 1)
Climbing: 10/100 (10 SP)
Observation: 1/100 (1)
Subterfuge: 1/100 (1

 
Lore
Illusions of Alvadas
The Trials of Destitution
The Altruistic Actor

 
Inventory
1 set of clothing
1 toiletries (rarely used!)
1 waterskin
1 backpack
1 week's worth of hard jerky
1 small knife (hardly enough to even make a paper cut!)
1 flint and steel
1 Gauntlet, teethed (Pretty much always equipped ya know!)
1 ownership of a run-down shack (20x20 with a strange odor about it)
 
Ledger
100 gold rimmed Mizas. Tucked away for a rainy day.


ImageThreads

Atop the Illusions

You've Got to Pick a Pocket or Two

Out in the World
User avatar
Marius Valdemar
Wanna hear a joke?
 
Posts: 32
Words: 20261
Joined roleplay: November 6th, 2011, 4:59 am
Location: Alvadas
Race: Human
Character sheet

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