Syranni - Kelvic

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Syranni - Kelvic

Postby Syranni on January 31st, 2012, 10:34 pm

BASIC

Name: Syranni
Race: Kelvic - Tiedan Warhorse
Birthday: First day of Winter
Age: Two years

Language 1: Common
Language 2:
Language 3:

PHYSICAL APPEARANCE

Syranni in her human form is very tan. Her skin is as dark as hazel. Its not dark enough to warrant the human African coloration, but enough to be of a human Mediterranean culture. She is tall at 5’11”. Her nose is very wide and straight, her lips wide and thin. Her eyes are larger than a normal human, one a very dark brown, the other an almost white, blue crystal coloration. Her hair is black as coal, with a thick white stripe among her bangs.

The Tiedan Warhorse form of Syranni is very tall, coming in at 18.5HHs. She is fine-boned. Her coat is a deep blood bay, as if formed off of the fields of a fresh battle. Her legs and stomach are white, outlined in coal black. Her face is white, causing one eye to be blue. The other is beyond the border of this white, and is instead in the black border of this pied face. Her mane and tail are raven black, except for a ivory streak of bangs coming down her face.


CHARACTER CONCEPT

Personality
The word that could most easily describe Syranni is: impulsve. She is a strong being and due to her side retains her stubbornness with an unyielding manner. She can often be bossy to those she doesn't respect. She is an extremely uncompassionate and unfriendly creature to those she doesn't exactly respect or admire, but to the companion she will one day inevitably take, she would certainly she a big lover, almost clingy, though still very bellicose, as is her natural nature. However, she is also very jealous, yet passionate towards things she has accepted as a challenged, and relentless in accomplishing them.

New people rouse her suspicions, and often extreme distrust, but rarely fear, as she believes her size makes her competent againist enemies. However with enough persistance, often times she openly accepts people, a Kelvic flaw.

Ethics
tbd

Likes
tbd

Dislikes
tbd


CHARACTER HISTORY

Syranni grew too fast for her human parents, who were unaware that the Kelvic blood even ran through their veins. By the time she was six months, it was all too clear that there was something very wrong with her. Her speedy progression almost immediately brought the suspicions of Kelvic blood in her. Being a very poor family, they immediately sought a slave buyer to take her off their hands---with seven other children, she was not easily missed.

They took her out to the market and gave her six month old self to harsh looking traders---though physically she looked more elementary age than infant. They grabbed her hair and tried to force her into a cart and she began to scream, and pulled back, but they were too strong. She changed into her form, a massive Tiedan Warhorse, even for its lankly foal body, for the first time. The men were so shocked that she managed to slip away, and blindly into the forest she ran. Of course she had no physical strength so she quickly tired, and collapsed in the forests. A horse found her, one with hideous scars over its body. It was a mare, one who had apparently been through severe trauma. Strangely the mare could speak with her, with surprising intelligence, but she thought nothing of it.

Syranni was always curious of the white emblem seared into the mare's side--a strange diamond with spikes. The mare took the filly under her protective cover, raising her as a horse, yet telling her of what she was. She always warned of slavery, and being friends with only ones that seemed pure. Their companionship developed into one of mother and daughter. However one day during a nap, a pack of dogs was upon them, and the old mare fell back to let the filly run. All of the dogs had those same strange emblems on them... A flash of light lit up the forests, and an old woman lay dying on the ground. One of the dogs transformed as well, picked the old woman roughly up, and sent the others after Syranni.

Syranni ran for her life, possessing a surprising speed for her size. She bucked and squealed, and after a long while, she found herself alone in the forest. She tended to stay in the forest, believing in this domain, she ruled. As she grew larger, the other animals stayed out of her way, and she quickly learned that that was how she liked it.

Sometimes, much to her pride's disdain, she would linger at the edge of the forest, and watch those moving by, and hunger for a life of companionment once more.


TRAINING AND SKILL POINTS


SKILLS
Horse-form combat - 5
Cooking - 5
Tracking - 5
Running - 5
Energy sustainability (stamina) - 5
Wilderness Survival - 10
Bodybuilding - 5
Hunting - 10 (Kelvic bonus)
Intimidation - 10

LORE
How to find edible plants


EQUIPMENT AND POSSESSIONS

1 Set of Clothing (cloak/coat & footwear included)
■ 1 Waterskin
■ 1 Backpack which contains:
■ 1 Set of Toiletries (comb, brush, razor, soap)
■Food for a week
■1 eating knife
■Flint & Steel



LEDGER

*100 gms - starting package
*500 gms - sold house in starting package


THREAD HISTORY

N/A
Last edited by Syranni on February 26th, 2012, 1:56 am, edited 2 times in total.
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Syranni
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Posts: 8
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Joined roleplay: January 31st, 2012, 8:11 pm
Race: Kelvic
Character sheet

Syranni - Kelvic

Postby Ghost on February 16th, 2012, 6:21 pm

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Liaison Intervention
Hello!

I’m Ghost, and I’m a Character Sheet Liaison. I’m here to help others with their Character Sheets and the Lore. I have found a few mistakes in your Character Sheet. Don’t worry. A lot of people make mistakes when they create their Character Sheet.

You have picked the skill „Wilderness Survival“. If you pick that skill, you also need a lore about a wilderness survival technique. Which one is up to you.

I’ve seen that you already have the lore „knowledge of edible plants“. You could rename it to „how to find edible plants“. That would be a wilderness survival technique.

The lore „knowledge of horse behaviour“ is superfluous. As a horse Kelvic your PC is very familiar with horse behaviour. You should pick a different lore.

Kelvic with even one human parent are very rare. Your PC has two human parents. Also keep in mind that Kelvic are animals that sometimes take the form of a human, not the other way round.

Under „Possessions“ you have „Food for a week or 1 bottle of embalming fluid (for Nuits)”. You can remove the part about the embalming fluid.

You also haven’t picked any languages. You can have three, one at fluent, one at basic and one at poor.

Send me a PM when you have editted your Character Sheet, and I’ll remove this intervention. Have fun in Mizahar and don’t hesitate to PM me if anything is still unclear or you have questions.


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Ghost
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Posts: 114
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Joined roleplay: February 4th, 2012, 6:45 am
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