[Location]Shrine To Tanroa

Shrine to the Goddess of Time, an ever burning fire.

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Built high in the massive branches of Taldera's bloodwood forest, The Spires is a city crafted by the peaceful and scholarly Jamoura. Considered a haven for scholars and sages Mizahar-wide, The Spires is a mecca of philosophy and science that draws people from far and wide with its promise of deeper thinking and higher reasoning.

[Location]Shrine To Tanroa

Postby Cinna on August 30th, 2012, 1:55 am

Shrine to Tanroa


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A view of the top of the shrine


In the Petal of the Endless Epoch lies the Shrine to Tanroa, a place of utmost reverence and absolute silence. A place where time itself seems to stand still. It is fairly secluded, almost cut off, from the rest of the spires. It is a sort of pyramid of five small plateaus, each layer getting smaller as they stack on top of one another, until they reach the top. At the topmost level, there appears to be nothing more than a circle of logs meant for one to sit down on surrounding a fire pit. The fire pit is by no means very small or very big and is fairly nondescript. What is so special about the fire pit, is the fire inside it. Dubbed the Fire of Time, it is an everlasting flame that is constantly kindled by the silent, serious Jamoura, Roarg  or - should Roarg deem it necessarry - by the Zith, Shred. Each level of the pyramid  contains more logs and fire pits, although these pits are only lit by those who visit them and put out later. Only the Fire of Time never ceases to emit its warmth and light.

The shrine has been there for as long as anyone can remember. Some even say that the Spires were built around the shrine. Others say that it existed before the Valterran. Others, that it exists because of the Valterran, and still others believe that it was the first thing ever created when the river of time began to flow. However true or untrue these may be, the real truth is known only to Roarg, who will pass on the secret to the next keeper when his time has come to pass. Any noise beyond the crackling of fire and the slow, soft, careful footsteps of people coming in and out. Talking is strictly forbidden and, although it has not happened very often, Shred, with his keen ears and silent wings, will swoop down instantly on anyone talking and escort them from the shrine. People go to the shrine to sit, think, meditate, and pray, not to make conversation amongst themselves. There is only one reason that someone would be allowed to talk; and that would be talking with Roarg about Tanroa, the shrine, or even the river of time itself. Even then, they would speak with barely a whisper. 

The Djed Storm of 512AV had surprisingly little effect on the shrine. Perhaps this is because there was very little to destroy, or perhaps the shrine was under the protection of Tanroa. Some logs were thrown around, but they were easily replaced. But even in a place as timeless as the Shrine to Tanroa, something changed. In the fog, he Fire of Time was extinguished, but as soon as it was lit again, Roarg noticed a change. Now as long as it is burning, the fire changes colors with the wheel of seasons. Green for Spring, Yellow for Summer, Orange for Autumn, and White for Winter. 

Note: Any fire that made that is not the Fire of Time must be kept small and in control. We don't want to burn down The Spires now, do we?

 
Roarg
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Name: Roarg
Race: Jamouran
Age: 500
DoB: 90th of Summer, 12AV
PoB: The Spires
Skills: 73 Meditation, 66 Teaching, 60 Mathematics, 53 Linguistics, 44 Philosophy 

History: Roarg was born into the chaos of the years after the Valterran. The moment he was able to work, he set about helping To continue to rebuild and improve the spires that was his home. One day, he found a place seemingly untouched by the Valterran; a large pyramid. He climbed to the top and found something that would alter the course of his life forever; a fireplace. Unsure of what he was doing, he lit a fire and sat there, staring into the flame. Eventually, sleep overtook him, and he had a dream. In the dream, he was still in the shrine, staring at the fire, but there was someone with him. Tanroa, godess of time, stood on the other side of the flame. She said quite simply to Roarg "This fire you have ignited, keep it lit. Fir as long as you serve me, let it serve as a beacon that time will always flow. Even when destruction seems to overtake it and all hope is gone, time will carry on." His daily routine after that incident consisted of bells of prayer, asking hundreds of people questions about gods and history, and deep, almost obsessive thought about how time and its mistress worked. At the age of fifty, he took keeper of the shrine as his official title and job and has been the keeper ever since. His life after becoming the keeper was always simple, as simple as the understandings of past, present, and future. He has spent all of the rest of his life tending to the shrine and the Fire of Time.

During the Djed Storm of 512AV, Roarg was forced to retreat to the basecamp. However, he spent every day at the edge of the fog, facing the shrine and praying to Tanroa that the fire may not go out and that the present that he lived in, with fog and fear, may give way to a future of stability but knowing that history and time had a way of moving in a circle, instead of the river they are supposed to be.

 
Shred
Name: Shred
Race: Zith
Age: 31
DoB: 14th of Winter, 481AV
PoB: The Spires
Skills: 59 Stealth, 55 Hunting, 52 Detection, 44 Intimidation, 33 Unarmed Combat

History: Shred was like any Zith; a lover of the thrill of the hunt, of the fear of the prey, and of the taste of blood. But he always had a curiosity that would sometimes exceed his desire to feed. At the age of thirty, he wandered into the Shrine of Tanroa where he met Roarg. After a brief scuffle, which ended in Shred being pinned by a powerful hand. Several of the Zith's ribs and bones in his wings had been broken and his leg had been shattered. Shred knew he was about to die. Ti his surprise, however; Roarg nursed him back to health, tending to him as he did the fire, with utmost care. This confused Shred. He wondered why the same being who had hurt him had taken the time to heal him. It took three full seasons for Shred to heal fully, and even now, he walks with a limp and is forced to put most of his weight on his left leg when he takes off and lands. He also can no longer fly as fast, as long, or as high as other Zith. Understanding that his weakness, however slight, would result in his death if he went back to the colony, he opted to stay with Roarg at least until he can fly like a normal Zith once again.

 
Training
Silence is a must in the shrine, visitors are aloud to speak in quiet voices as long as they are speaking with Roarg. As serious and intimidating as Roarg may seem, he is more than willing to teach someone what he knows about his skills or his godess. Shred, however; is more difficult to convince. While he will train those who ask, they must catch him while he is outside of the shrine... and they must be able and willing to pay the right price (things as simple as a slab of meat, to favors, and even to slavery for a short period of time). Be warned; while Roarg teaches through spoken word while inside the shrine, Shred teaches by example, away from the shrine where he cannot be heard by the people within. If you do not learn quickly enough for the Zith's liking, you may be left behind. No refunds.

Training
Philosophy
Linguistics
Meditation
Hunting
Stealth


*Credit to Shadowfang
All thread tickets are sold out until most of the current modded threads are completed. I apologize for the trouble.

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Cinna
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