Tatiam Myrrhis' plotnotes

(This is a thread from Mizahar's fantasy role playing forum. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)

This forum is an OOC forum for PCS and Organizations to work out plans in hardcopy. Each PC or Organization gets a single thread where their players can help work out plans for their PC. Quests, mini-sagas, and Trips can all be organized here as well working out timelines and points of travel and things PCs need to do along the way. Each PC however gets only one Plotnote for their individual PC. Groups get one as well. There is no limit on individuals posting saga or trip plotnote threads. Please denote [PC Plotnotes] or [Group Plotnotes] or [Quest/Trip/Saga Plotnotes] when titling your threads.

Tatiam Myrrhis' plotnotes

Postby Tatiam on January 15th, 2013, 6:38 am

Tatiam Myrrhis' plotnotes


489-512 AV - Role-playable flashbacks :
Time frame Location Description
489 to 508 AV Wind Reach Tatiam's childhood and adolescence. (as an Avora's child, a teenager dredge or later as an apprentice artisan)
508 AV (around Spring/Summer/Autumn) near Wind Reach, around Kalea, in Denval Tatiam's escape in the wild, meeting a caravan and travelling to Denval.
Autumn 508 AV Denval
Winter 508 AV Avanthal Meeting with Fallon.
Spring 509 AV Avanthal to the Spires Travelling with Fallon.
Spring-Summer 509 AV The Spires
Summer-Autumn 509 AV The Spires to Karjin Travelling with Fallon.
Autumn 509 AV Karjin
Autumn 509 AV to Fall 511 AV anywhere but Wind Reach or Syliras
Winter 511 AV Nyka Meeting Irowyn.
Spring 512 AV Alvadas Working in Alvadas.
Summer 512 AV Alvadas, the Suvan sea, Syliras Leaving Alvadas, travelling on the Suvan with Kirvan to Syliras.
Autumn-Winter 512 AV Syliras Working and living in Syliras.
Winter 512 AV Bronze woods, Colbat Mountain, outside Zeltiva end of Winter

For details of Tatiam's history, please refer to her CS.



512-514 AV - Present or near future ideas for threads :
Time frame Location Description
Spring 512 AV Spring 512 AV Syliras, Suvan sea Leaving for a quest.


  • Artist (painter) looking for contracts (portrait, landscape, mural, sketches, drawings, house/boat painter...)
  • Climb the Cobalt mountains
  • Visit locations of Syliras/Zeltiva and meet people/practice skills/get in trouble
  • Go to the nearby tavern and get drunk
  • Join an organization or a group of people with a purpose
  • Get out of Syliras/Zeltiva and explore the nearby wilderness (camping trip)
  • Learn self-defense/practice her fighting skills



508-513+ AV - Character development and story plots :
  • Travel on land and explore
  • Train in the arts of fighting
  • Sail aboard a ship and be part of the crew
  • Train as a painter (find a mentor or a place for artists)
  • Sell artworks in arts-centered cities
  • Join a group/organization
  • Find out if she has any relatives outside of Wind Reach (half-brothers or sisters, cousins)
  • Find a way to visit Wind Reach without being recognized
  • Find out her mother's ethnicity
  • Be followed/investigated/found by the Inarta or a 3rd party, leading to the Inarta finding out who she is and her crimes, then chasing her in order to bring her back to Wind Reach and be properly sentenced (and eventually survive said sentence, possibly leading to one of her parents choosing to suffer the sentence in her place)



508-513+ AV - Possible side-stories/plots :
  • Serve as messenger/courier in Mizahar
  • Learn to ride a horse
  • Learn to sail
  • Join a company of travelers
  • Be employed to accompany explorers
  • Work for anyone who might need a hand/her talents
  • Improve her knowledge of Fratava (hang out with Svefra)


.-´¯`-.._..-´¯`-.._..-´¯`-.._..-´¯`-.


Skills to learn or improve :
Skills Current Goal
Wilderness survival 0 26
Hunting 0 26
Observation 15 26
Brawling 10 26
Painting 20 51
Fishing 0 10
Running 0 26


Optional
Skills Current Goal
Mountaineering 10 26
Riding 0 26
Climbing 0 15
Drawing 0 15
Writing 0 15
Acrobatics 0 15
Blind fighting 0 15
Swimming 0 15
Unarmed combat 0 15
Play musical instrument 0 15
Disguise 0 15
Brewing 0 15



Lore to study :
  • Cities with interest in arts in Mizahar
  • Art studies/apprenticeship in cities of Mizahar
  • Lore of Art: Symbolism
  • Lore of Art: Surrealism
  • Lore of Art: Romanticism
  • Lore of Exploration: Travelling safely in Syliras (fauna, flora and geography knowledge)
  • Lore of Wilderness: Hunting
  • Lore of Wilderness: Tracking
  • Lore of Wilderness: Poisonous, edible & medicinal flora
  • Lore of Sailing: Weather forecast
  • Lore of Sailing: Responsibilities aboard the ship
  • Lore of Sailing: Rope knots
  • Lore of Sailing: Reading maps, calculation and nagivation
  • Lore of Exploration: Travelling safely in ____ (fauna, flora and geography knowledge)

.-´¯`-.._..-´¯`-.._..-´¯`-.._..-´¯`-.
User avatar
Tatiam
Dreamscape artist
 
Posts: 124
Words: 60520
Joined roleplay: January 12th, 2013, 9:39 pm
Location: Syliras
Race: Human, Mixed
Character sheet
Scrapbook
Journal
Plotnotes

Who is online

Users browsing this forum: No registered users and 0 guests