Location The Ruined Rooms

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The westernmost tip of Kalea, Wind Reach is home to an amazing group of people and their giant eagle mounts. [Lore]

The Ruined Rooms

Postby Whimsy on January 25th, 2013, 10:19 pm

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The Ruined Rooms are two interconnecting rooms located at the back of the Processing Center in Thunder Bay. Once meat hook rooms, and irreparably damaged by the Djed Storms of 512AV, the Inartans of Thunder Bay put their rebuilding efforts to much more prevalent and pressing issues. As such, the meat hooks rooms of the Processing Center fell to the wayside.

However, as their destruction, which included caved in roofs and shattered floor beams, did not threaten the structural integrity of the Processing Center, they were never demolished by the Thunder Bay workers. They were able to ignore the damage and return to working the processing of meats and fish quite easily.

For the Deks of Thunder Bay, slaving away in the Processing Center, these ruined rooms offered a new prospect. Instead of being forced to sleep wherever they could find room, these ruined areas of the Center offered shelter where they would not be bothered by any other castes. No other caste would venture into these forgotten rooms, and so the Dek began to take full advantage of them, sleeping in dusty nooks and crannies, on 'beds' made out of falling roof beams, wherever they could find a space, all the Dek cramming in together.

The Dek who are not so fortunate as to be working in the Center, with their proximity to this place where they could have their rest, must make their way quickly across Thunder Bay before the Chiet lock up the Processing Center for the night. The Inarta with caste privileges who work in Thunder Bay have noticed this mass-migration each night when the sun goes down, but refrain from saying anything or inflicting any discipline. The rooms would not be used anyway, and the Dek are out of the way. Nevertheless, the Chiet workers are very careful to lock up the doors to where the meat and fish are, in order to prevent food going missing in the night, stolen by nimble Dek fingers.

NPCs :
Image Larik

A wiry young Dek, Larik was born in 593AV to a Chiet mother and father who shared a Cheva mark. Growing up with a 'loving' family, as loving as one can get in Wind Reach, he was sent off to the Yasi learning facilities with utterly skewed expectations of what awaited him. Instead of being adored and cared for every day of his life, Larik suddenly found that he was expected to work hard, train, and contribute something useful to the larger community. Becoming a sulky child, Larik resented the Wind Reach system for taking him away from his spoiled childhood. He purposefully began to fail his every test as a kind of rebellion. He was shocked to find, however, that no one really cared.

His spiral down into the Dek caste was inevitable, really, after a less than glorious schooling with the Yasi. Working all sorts of odd jobs here and there, whatever was demanded of him, he slept with many of the Endal women upon request, but found no joy in their soft curves and clean hair. The hard, dirty chest plains of the muscled men in the Dek caste was what got him excited.

After being transferred to Thunder Bay in 509AV, Larik became a sort of leader among the Dek, inspiring thought for the caste, using his conniving speaking ways to get them to think whatever he wanted. While he would not risk a full scale rebellion, not now, not with such weaklings at his disposal, Larik greets each and every Dek who comes in to sleep in the Ruined Rooms personally. They just might hear a thing or two about the oppression that the Dek are under. They just might be swayed to Larik's mounting forces, laying in wait.

63 Leadership
44 Construction
32 Rhetoric


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"Love itself is what is left over when being in love has burned away."
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Whimsy
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