Location Suvai Pavilion

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Home of the Konti people, this ivory city is built of native konti stone half in and half out of the sea. Its borders touch the Silverwood, and stretch upwards towards Silver Lake, home of the infamous konti vision water. [Lore]

Suvai Pavilion

Postby Magpie on May 11th, 2013, 2:41 am

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DESCRIPTION:

The Konti who dedicate large chunks of their time to perfecting the dance with the suvai strive to imitate the grace and flexibility of flowing water … With this thought in mind the Suvai Pavilion has been built. Located at the outskirts of Mura, but as the end of a balk stretching towards the middle of Silver Lake, the pavilion is painted in both blues and reds for every suvai practitioner must achieve harmony between quick temper and relaxation to master the art of the suvai. Although the pavilion has originally been built to teach and train practitioners in different weapon styles, the suvai, being the traditional Konti weapon, has resumed the most dominant position very soon. Still other weapon styles are taught at the pavilion, although there is a limited amount of masters available.

The outer walls are painted with rectangular white patterns, indicating the unity of two weapons and the two hands of its owner. All four must know and spend time with one another and work together to perfect the chosen style of fighting. Some also say that the four edges of those patterns symbolize the ideal suvai training group: pair versus pair. The whole pavilion is structured in a hierarchical pattern: At the first and largest floor the novices and amateurs train together. The floor is covered with reed mats, furnishing is simple and sparse and training circles indicate where the fighting area begins and where it ends. Red is the color of its outer walls, because those Konti still struggle with balancing emotion and calculation. The second and last floor is smaller, but houses more proficient suvai practitioners. Often it is reserved for masters only so that they can train without being distracted by pupils. This floor’s outer walls are painted blue for a master must have achieved unity of instinct and strategy, emotion and calculation, body and mind.

There are no qualifications to enter the pavilion, rather everyone who owns a weapon and desires to learn something about it visits the first floor once and awhile and spars with fellow practitioners. From the earliest morning chimes to when Syna disappears someone can usually be found at the pavilion. If one finds that they want to train more regularly, however, it is highly recommended to ask for a master to skillfully tutor and guide them through the training process. Masters offer their services voluntarily, but have the right to demand some payment for the time and effort put into the progress of others. These payments vary from master to master and can be quite extraordinary.

To enter the pavilion one must simply start at the city center and follow a narrow pathway to the southwest to reach the shore of Silver Lake and an equally narrow, but sturdy white balk which leads to the actual pavilion. Because the location has been built on Silver Lake itself, an unassuming staircase at the back of the entrance room leads to several areas built underwater. The beautiful environment of a now abandoned coral reef helps many Konti to relax and practice the dance with the suvai under different conditions.


SERVICES & GOODS:

Training in different weapons – payment varies
Asking is free!


NPCS:

Val'mara Nitvin :
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Val’mara, despite her youthful appearance, is a veteran at fighting with the suvai. In her youth she travelled the dangerous grasslands of Cyphrus and the inhospitable deserts of Eyktol, earning her money as bodyguard and mercenary. For over twenty years the nomads and nobility of Ahnatep spoke with high respect and admiration of the “blue lightning”. Val’mara’s eyes are narrow and colored in pale ice blue while her hair, chin-long at best and messy, features a cold blue shimmer. Thanks to her boyish figure and fierce dedication to her profession she has never found delight in flirting with men. After returning to Konti Isle to put what she has learned and experienced to use, she has made her headquarters at the suvai pavilion and now sees to the daily training of the novices and oversees all activity around suvai practicing. Her younger sister, Ma’alvi Nitvin, sometimes drops by and to fill Val’mara in about the latest agricultural innovations which the suvai mistress regards as quite annoying.

Gnosis Marks:
Avalis – 1

Skill List:
Suvai – 89 pts, Dual Wield – 60 pts, Medicine – 26 pts, Intelligence – 22 pts

Lore:
Geography and Fauna of Eyktol and Cyphrus

Kariha Balrani :
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[color=red] As of the end of Fall 511 AV she is on leave until further notice

Kariha is someone people know very little about. Although she is excellent with the katana and known for using a single one even against dual users, she is not picky with pupils and never demands much for her services. With the willowy, but wiry figure and long silvery white hair usually bound into a high ponytail she doesn’t appear threatening at all. Her demeanor is gentle and her voice quiet. Her special teaching method is to treat each and every student with respect and friendliness and even wrap harsh criticism into understanding and unassuming words. Although the suvai pavilion functions as weapons training facility, she is known to teach Konti dances as well.
She can often be seen meditating in and around the suvai pavilion and almost never enters the actual city of Mura. Some suggest that she sleeps and lives at the first floor, but the other masters don’t answer any questions.

Gnosis Marks:
Avalis – 1, Akajia - 1

Skill List:
Katana – 75 pts, Dancing – 68 pts, Meditation – 42 pts, Acrobatics – 26 pts, Stealth – 10 pts

Lore:
Gentle Teaching Methods
Konti Dance Styles
Katana Users in Mura


Ildin Carhol :
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Ildin has spent most of her childhood and youth with her Akalak father in Riverfall. She learned the way of the bow very soon and learned its proper usage and exact aiming from a friend of her father. Because she has spent so much time with the fierce blue-skinned warriors, her teaching methods quite differ from those that are common among Konti. She is very strict, believing that only constant exercise and stealing of the body can lead to success in the weapon styles. Often she is too stern, indicated by her white hair that is always in a tight bun and the cold, almost colorless eyes, and many Konti fear her for her harsh criticism. More than once she has been arguing with the Mothers Circle over her unusual teaching methods – she likes to drive her pupils to their physical borders and beyond. Nevertheless she is a competent master and passes down the technique as well as the mentality of the bow very well.

Gnosis Marks:
Avalis – 1, Wysar – 1

Skill List:
Bow – 81 pts, Unarmed Combat – 45 pts, Fletching/Bowing – 29 pts, Leadership – 24 pts

Lore:
Akalak Unarmed Combat Styles
Mentality of Peaceful Bow Usage
Bow Materials


Lenn Zerqian :

Image Lenn’s position is somewhat precarious among the masters of the Suvai Pavilion. Having grown up as the daughter of farmers a little outside Mura, she started throwing daggers at a very young age as a mere hobby. Soon her hobby turned into an obsession and when coming of age, she moved to the capital to study other weapon styles. Since then she has frequented the Pavilion and learned to use other throwing weapons such as shooting stars or poisonous darts. Visits to the Opal Temple have taught her quite something about poisons as well, although she has never attempted to use her knowledge for other than hunting purposes. Although she has never been granted the title of a mistress, most consider her just that because she is the most proficient Konti with her weapons of choice. She is slender and short, but very agile and quick, wavy white hair swaying around her shoulders. Light green eyes show a cheerful and open personality. Sometimes too open, one might be compelled to think. Most Konti think that she is not particularly good at teaching, but enjoy her delightful company nevertheless.

Gnosis Marks:
Avalis - 1

Skill List:
Throwing Dagger – 74 pts, Dual Wield – 49 pts, Poisons – 42 pts, Cooking – 30 pts

Lore:
Basics of Konti Agriculture
Types of Throwing Weapons
Types of Poisons Native to Konti Isle


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