[Note by Crosspatch] Alyssia

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Alyssia

Postby Alyssia on November 19th, 2013, 4:18 am

Alyssia


Appearance

Race: Konti
Gender: Female
Age: 30
Birthday: 19, Winter, 483.
Birthplace: Endrykas

Appearance: What do you look like?
Alyssia's appearance is sophisticated, while at the same time delicate. Her cheekbones and her chin are well defined, while her neck is long and sensual. Her luscious body curved in an hour glass figure, joining femininity and fragility. As for her visage, she was gifted with voluptuous light pink lips, which curved in a mysterious smile. Her eyes, however, departed from her frail appearance. She had large almond shaped eyes, with dark purple irises inspiring confidence and wisdom.
Every strands of her pale silky hair is carefully put pulled up in a bun, from which only a few strands breakaways to lands on her back, between her two shoulders. On top of her hair, she wears a handmade silver chain, with an amethyst pendant shape as a water drop. Like other Konti woman, her skin is marked by iridescent white gills, which spirals up her legs, hips, ribs and the back of her arm. More subtle are those from starting from her collar bone, and crossing the right side of her necks, which are hidden by her fringe.
She adores pastel low-necked long dresses, made out of silk, and she usually wear sandals, with laces around her legs. She was able some dresses when her parents died, but most of the valuable objects were stolen. In public, she would wrapped herself in a dark purple velvet cloak to avoid the attention of men with poor manners.

Character Concept

Alyssia is a gorgeous woman, who's not totally aware of her charm, mostly because she lives in a city where the standards of beauty are different. She's a very defensive person, who keeps most of her thinking for herself, yet, she stills asks a lot of questions about others. She constantly try to understand others, by analyzing them and trying to predict their behaviour. Because she's very intuitive about people actions, she often gets bored by people, who are mostly predictable and conforms with dominant social norms. Yet, because of her background, she tends to be highbrow, and snobby. Even though she doesn't let people approach her easily, and she's often suspicious of men (as a single woman in a dangerous world should be). What she's really looking for, is someone to protect her and guide her into developing the skills she needs to survive, but she is too stubborn to admit it. This is a character whose full of contradictions, and we will slowly evolve to become self-confident as she gains experience with life. On a short-term, she will need to make use of her skills to develop connection with merchants, and counsel them on business relationship. On a long term, however, she will realizes that she can do much more than that with her charm and her intuitiveness, and will strive to surround herself with powerful individuals.

Character History

As a child, Alyssia was overindulged by her mother, and her father, a Drykas from the Amethyst clan, that Alyssia's mother was particularly fond of. Her father was a powerful merchant, who spent more time with Alyssia than most father do in the Konti tradition. He educated her on notions of negotiations, but also were influential to her by teaching her to be fierce. Her mother was a believer of Avalis, and missed deeply Mura, but she travelled everywhere with her companion. They were both killed while exporting Vision Water from Silver Lake to Syliras, close by Nika.
Even though it has never been in her nature, her father taught her to be fierce. Alyssia's father liked bringing her in trips, because she was very intuitive as to whether a business deal was a good one or not. Her mother had explained her that it was her gift from Avalis, which allowed her to sense when someone was mitigating the value of an object, or overestimating it. It was her mother's opinion that with practice, Alyssia could have extended that intuitive gift, but she had never tried after they died.
That day, when they died, she flew to Endrykas where she grew up. She had never been elsewhere, but she realized the city was unknown to her. She realized she was a stranger, without a home. All she had to survive, was her charm, her negotiation skill and her ability to do business.


Language

Fluent Language: Kontinese, Common
Basic Language: Pavi, Common
Poor Language: Tukant.

Skills

Skill EXP Total Proficiency
Fortune Telling 10 # Novice
Intelligence 5 # Novice
Rhetoric 5 # Novice
Persuasion 7 # Novice
Negotiation 7 # Novice
Interrogation 5 # Novice
Seduction 11 # Novice
Riding 5 # Novice
Observation 5 # Novice


Lores

Helpful Lores: (Pick 2)
Lore of dealing with merchants
Lore of counselling on business matters

Possessions

1 Set of Clothing (Colorful)
A long dress, made of cotton and silk
Simple Undergarments
Simple Cloak
Simple sandals
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas

Heirloom: An small amulet, given by her father with an amethyst stone and a silver frame.

Housing

Location: Where in Mizahar are you living? Endrykas

House: 1 large tent (4 person)
1 large tarp
100 ft of rope
1 lantern
2 torches
1 bedroll
1 blanket
1 set of fishing tackle & hooks
1 bonded Strider
1 Yvas
1 large set of Yvas bags

Ledger

Purchase Cost Total
Starting +100 GM 100 GM


Thread List

Link your current & past threads here!
Last edited by Alyssia on November 21st, 2013, 6:24 pm, edited 2 times in total.
Alyssia
Words have power.
 
Posts: 6
Words: 2659
Joined roleplay: November 18th, 2013, 10:46 pm
Race: Konti

Alyssia - Under construction

Postby Crosspatch on November 20th, 2013, 3:15 pm

Image
Character Sheet Intervention

Hello there!

I'm Crosspatch, one of the friendly CS Liaisons on Mizahar! I've been looking over your Character Sheet, and I have noticed some minor issues that need to be resolved and fixed. Sadly these need to be done before you can continue roleplaying, so let's take a look at them shall we?

  • Please link your Character Sheet to your profile. This can be done through the user control panel.
  • Please also remove the "Under construction" from the CS title.
  • Although you are entitled to the racial gnosis you still need to apply for it on the help desk, please do so.
  • At creation you are allowed only one fluent, one basic and one poor language skill. Please pick out of the four (Common, Kontinese, Pavi and Tukant) which ones you wish to have.
  • Please clearly state which skills are racial bonus (RB) and are starter package (SP).
  • Your lore of "Dealing with merchants" is much too broad (and would be covered under the negotiation skill), whilst there is a lot of uncertainty as to what exactly "Lore of counselling on business matters" exactly is. A lore is some form of general knowledge that the character has gained over their lifetime. Such as the culture of a particular race.

Once these problems have been dealt with, drop me a PM and I'll remove this intervention and approve your CS for you. Also if you have any questions don't hesitate to ask and I'll do my best to answer!


Crosspatch
User avatar
Crosspatch
The multicoloured bear
 
Posts: 185
Words: 180521
Joined roleplay: July 29th, 2013, 9:14 pm
Location: Under the paperwork
Race: Staff account
Medals: 1
Featured Contributor (1)

Alyssia - Under construction

Postby Alyssia on November 21st, 2013, 6:22 pm

I was waiting for approval to link it to my profile :).

I also posted in the help desk for the gnosis, and I've been waiting for an answer, I'm not sure how that works and if I did it accordingly. Thus why I wrote under construction, but I will remove it !

Thank you for the useful comment on languages, lore and skills. I will be fixing that during the weekend, and hopefully get started next week! I didn't start to roleplay yet, I'd like to familiarize myself a bit more with the forum.

Have a good day!
Alyssia
Words have power.
 
Posts: 6
Words: 2659
Joined roleplay: November 18th, 2013, 10:46 pm
Race: Konti


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