Cicero-
My response was in regards to Nyahna's post about Syliras being appropriate for assassins. It is not. She has repeatedly tried to recruit 'assassins' for Syliras and then disappears before doing anything with newly formed groups. This has happened twice, even though I have explained over and over again (and there are large wiki articles) on the nature of Syliras. Would you rather be yet another abandoned recruit or would you instead like to be told about the nature of the city you were suggested to play in? Either way, you learn something. One is a little bit more helpful than the other though and saves you a ton of work only to sit and be waiting for posts that don't come.
We expect people to have read the wiki about theme and game itself - you did not find any recommended classes because as you might have seen based on other CS's or even the CS template there are no classes. None. We are not D&D. We are not WOW. Mizahar is not a 'class-based game'. It is a writer's RPG. There are no wizards, rogues, warriors, etc as per say. Everyone, as in real life, has a broad mix of skills and magics. We don't expect you to know this, which is why we are explaining that assassins have no real place in Syliras or in the game.
We also expect that you have read the
Rules and
Terms of Use which clearly outline the naming policy. Cayenne was simply pointing out that famous names as in gods etc are frowned upon and you will be asked to change it.
It has been my experience that publicly pointing things out educates not only the playerbase but other new people who might read this thread and think Syliras is a good place to start their own 'assassins' in. In the long run, while you might think you are being critiqued harshly (which you are not), it saves us time and effort by responding this way.
And in fact... I got a few 'amen sister!' from folks that cringed as much as I did to see Syliras yet again be advertised as a place for bad guys to go - a place they will likely get executed in the street the first time they make a mistake...a nd with skills that newbies have... mistakes will be made.
Regards.
Gossamer