[Verified by Skerry] Naemon

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Naemon

Postby Naemon on February 9th, 2014, 8:54 pm

Character Name


Appearance

Race: Ethaefal of Leth
Caste: Chiet
Gender: Male
Age: 27
Birthday:23, Winter, 486
Birthplace: Storm Bay

Appearance: During the day, when Leth is neither seen nor felt, Naemon’s seeming is that of a Vantha. Tall and lithe, his form is dark haired and round of face, along with the signature purple eyes that the Vantha are known for. Smooth skin and colder features give Naemon an exotic look, at least among those living in Wind Reach. Not extremely fit, but not suffering from any serious health conditions, Naemon appears to be the average human by day.

As the moon comes up, Naemon warps into something resembling divinity, a whisper of the greatness that was once presented in him, when he stood beside Leth. Much taller than he is during the day time, Naemon exhibits pearly skin tinted with shimmers of black, and his eyes flash silver. His hair is still black, but appears to twist into a mass of curls, rather than a smooth mop like it is during the day. His horns like that of an antelope (albeit shorter and curved more towards the back), and as all Ethaefal’s do, these change with the seasons.

Character Concept

Naemon is a stranger wherever he goes. This isn’t exactly surprising, considering that most Ethaefal suffer from this condition. Quietly melancholic, Naemon is sad about his existence torn from the divine, but he isn’t one to whine uselessly. He subscribes to the philosophy of ‘be sad without being annoying’, and so isn’t half as annoying as his fellow fallen (Or at least, what he considers annoying).

Naemon is easily aggravated, and prone to outbursts. Many would guess he was wise and reserved (again, due to his race), but he doesn’t live up to the stereotype. Wise, perhaps, but reserved, no. Naemon speaks his mind, and without concern for feelings. Blunt and rude, not the model of a wise sage.

Naemon happens to be well-versed in certain aspects of magic, particularly summoning. He’s very passionate about this skill of his, and is very much concerned with learning more as his mortal existence wears on. He hopes to be able to fling himself back to Leth’s side at some point with summoning, but knows that his skills are nowhere near that level of proficiency yet.

Naemon is very spiritual, and puts stress on this throughout his day-to-day life. He will occasionally preach the words of Leth, if given the opportunity, and can get quite violent if someone dares question his god. Harsh in demeanor, well educated, something of a neat freak, and with a cut-throat attitude, Naemon just wants to find his way back, at any cost.

Character History

Washed up on the shores of Storm Bay, Naemon fell through a crack in divinity, and assumed a mortal existence. Flashes of star-sung post-existence course through his mind at all times, and his life is a scream of anger, anger at his divinity being taken, anger at having to live without Leth, and anger in general. Upon his flash into existence, Naemon found himself dressed in the seeming of a Vantha, and landed quite close to Avanthal, where many of their kind lived. He would have stayed there, had it not been for one thing. A small set of glass earrings found next to him as he was washed up, he took it as a sign.

This clearly meant something, and after doing a little learning, he figured out that glass was a product most famously found in Wind Reach. There was something in that city, and he would find it. He made his way towards the city slowly, first travelling the world a little, learning about spiritism, stars, anything that struck his fancy. Throughout his travels he would make a few friends, the most notable of whom being Eth’r, an Inarta woman who would be his travelling companion for some time.

The two eventually reached Wind Reach, and would continue to be friends as time wore on. Naemon made a living advising folk on star patterns and magical matters, and is focused on learning more and more about his chosen crafts. He hopes to find whatever it was Leth sent him to find in Wind Reach, or perhaps a further clue to his purpose, but this has managed to slip his mind in favor of more immediate matters.

Language

Fluent Language: Nari
Basic Language: Vani
Poor Language: Common


Skills

Skill EXP Total Proficiency
Spiritism +30 SP 30 XP Competent
Pottery +10 SP 10 XP Novice
Astrology +10 RB, +10 SP 20 XP Novice



Lores

Helpful Lores: (Pick 2)
Lore of Inarta Culture
Lore of Importance of Castes

Possessions

1 Set of Clothing
-Simple Shirt (Males)
-Simple Bryda
-Simple Undergarments
-Leather ankle boots
1 Waterskin
1 Backpack which contains:
-Comb (Glass)
-Brush (Glass)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
100 Pinions

Heirloom: A pair of glasswork earrings, Naemon is never seen without them. This was the first thing he found when he was washed up in Storm Bay, and he believes that it’s of some significance in his life.

Housing

Location: Wind Reach

House: A 400 square foot space in a rather large cave system, Naemon’s home has all the simple things, a bed, a chest, a table, and also includes a small set of glass working equipment. There are tiny trinkets hung all across his home, from charms to glass baubles. A few books can be found underfoot, and the room is almost always filled with some sort of smoke, whether it be from incense or from a fire. There are also a few simple star maps hung around the place, with notes and such scribbled all across them.


Ledger

Purchase Cost Total
Starting +100 Pinions 100 Pinions


Thread List

The Telling Stars
User avatar
Naemon
Stars Swirl, Worlds Die
 
Posts: 4
Words: 3878
Joined roleplay: February 9th, 2014, 2:39 am
Location: Wind Reach
Race: Ethaefal
Character sheet
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