Altering the Starting Package...

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Altering the Starting Package...

Postby Juniper Frost on May 24th, 2014, 10:46 pm

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Salut,
I was curious if we are allowed to alter the starting package, within reason. My character Juniper is a tracker-hunter and forager, so I'm curious if it would be allowed for me to add a handful of things related to these skills as items in my household?

I was thinking things like a food (meat, berries, fruit, etc) and possibly pelts / furs that I would have gotten from a tanner in trade for the meat, etc, or would this have to be done in a thread?

~Cheers
Last edited by Juniper Frost on May 25th, 2014, 6:45 am, edited 1 time in total.
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Juniper Frost
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Altering the Starting Package...

Postby Rayage on May 24th, 2014, 11:48 pm

Hey there Juniper,

It can be done in pre-creation but all those things acquired would have be purchased and the cost deducted from your ledger. Prices can be found at the Price List. Its useful to use the ctrl+F to find stuff you are looking for as the price list is quite extensive.

Or as you said, you can forage and hunt ICly and get everything in thread.

Hope this helps,

Rayage
“Method is more important than strength, when you wish to control your enemies. By dropping golden beads near a snake, a crow once managed to have a passer-by kill the snake for the beads.” ~ Henry Wadsworth Longfellow

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Altering the Starting Package...

Postby Juniper Frost on May 25th, 2014, 4:53 am

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Ah, I figured I would have to spend money for them, but I thought I would check just in case. Thank you for clarifying this for me :)
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Juniper Frost
Beloved Phantom
 
Posts: 53
Words: 41740
Joined roleplay: May 22nd, 2014, 11:00 pm
Location: Lhavit, Kalea
Race: Kelvic
Character sheet
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Plotnotes


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