Rayage

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Rayage

Postby Rayage on February 5th, 2011, 11:37 pm

Name: Rayage
Race: Nuit (Human Body)
Birthday: 36th of Summer, Somewhere around 10 BV
Age: 500ish
Gender: Male Body
Height: Unknown

Image
Typical Nuit Enjoying Sunlight & Gardening Activities


Ray by Ana :
Image


Ray by Alric :
Image


PHYSICAL

This nuit has acquired a body of a rather young human male which was rather fit and in great shape. He could have been a brawler or some sort of street fighter. Ray doesn't care, but he certainty admires how well kept the body was. Having just switched into the body it hasn't had much time to decay, but is still showing signs of unlife. Skin still deathly white and cold to the touch, black bags under the eyes, black tongue, and all the regular stuff. Once he is able to move in the body and has enough strength he will shave the body of its head of hair making him/her bald. Usually tries to take a male body but has no concept of gender. He just finds bald males are more acceptable than females.

What makes this nuit really stand out is the myriad of colors that surrounds him. He is dressed in a green shirt with yellow sleeves, and brown trousers. Covering his hands are black gloves and over his neck is what once was a black and purple striped scarf. Over all of that is a mostly black cloak. All of the clothes that he wears are patched up with fabric and string of different colors, shapes, and sizes. Some patches small, others larger, but the clothes of the nuit seem to have a undeniable charm and seem very comfortable, if not old. His cloak, by the many patches sewn onto it, looks thick, and in some places patches overlap each other. His overall appearance looks disheveled and chaotic, but seems to fit him.

CHARACTER CONCEPT

Cold, calculating, and having a slight god complex this nuit lives his life by manipulating others into doing what he thinks needs to be done. He has really no interest in other nuits because of their lack of anything exciting about them. They just don't interest him, excite him like the living do. Murder, stealing, and other forms of underhandedness isn't above him to achieve his goals. Most of which are kept to himself and forever recorded and engraved in his brain. Sometimes being lost in all of his objectives he can be found frantically pacing trying to remember what he was trying to do.

HISTORY

WIP

Skills:
 
Combat
Combat
Weapon (Falchion) | 9/100 Novice | Learned


 
Magic
Personal Magic
Auristics | 12/100 Novice | 5 Starting Points
Hypnotism | 16/100 Novice | 5 Starting Points
Shielding | 7/100 Novice | 5 Starting Points

World Magic
Alchemy | 53/100 Expert | 30 Starting Points
Glyphing | 10/100 Novice | 5 Starting Points
Spiritism | 7/100 Novice | Learned


 
Knowledge
Knowledge
Embalming | 10/100 Novice | 10 Race Bonus
Acting | 2/100 Novice | Learned
Animal Husbandry | 6/100 Novice | Learned
Archeology | 3/100 Novice | Learned
Intimidation | 2/100 Novice | Learned
Leadership | 2/100 Novice | Learned
Mathematics | 5/100 Novice | Learned
Meditation | 2/100 Novice | Learned
Negotiation | 1/100 Novice | Learned
Observation | 16/100 Novice | Learned
Reading | 1/100 Novice | Learned
Research | 5/100 Novice | Learned
Rhetoric | 6/100 Novice | Learned
Skinning | 1/100 Novice | Learned
Socialization | 2/100 Novice | Learned
Subterfuge | 1/100 Novice | Learned
Teaching | 6/100 Novice | Learned
Philosophy | 4/100 Novice | Learned
Writing | 2/100 Novice | Learned


 
Gnosis
Gnosis
None | 0/100 None | Planning to Get


 
Lore
Magic Lore
Lore of the Common Worlds
Lore of the Alchemical Process
Setting up alchemy circles
Use of dramatics in successful hypnotism
Overgiving
Basics of Voiding
Basics of Magical Debate
Just How Curious Magic Can Be.
Correlation between alchemy and auristics
Alchemical Mistakes (Basic)
What Animation Is (Basic)
What Alchemy Is (Advanced)
Magical Theory (Basic)
The Possibilities of Mixing Alchemy and Animation
Teaching Alchemy (Basic)
Lore of Lizard Subjects
Lore of Rabbit Subjects
Lore of preforming alchemy in a laboratory
Lore of conditioning/and or preparing the subject
Lore: "A master animator might perform a primitive daek-nuit by taking the real soul at the moment of death, not a copy."
Lore: Possibilities of daek-nuit involvement in the pycon creation?
Spiritism: "Ingredients and process of creating soulmist"
Alchemy: Creating derivitaves of life
Transmutation: Living is harder than non living
Alchemy: Creating Subject H2-A
Controlling Alchemical Havoc

Mundane Lore
Dangers of the cemetery
Stalking His Prey
How the Cat Toys with the Mouse
The Defiance of the Dying
The Mortal That Could See Beyond the World
Best way to win a fight, is not to start one.
The Secrets of the Archives
The Effects of Symenestra Venom
Research: Creating Subject H2-A
Life: What a bothersome thing
Writing: Taking accurate research notes
Lore of Captain Rivenshorn the ghosts and the promise to return him to the Family Crypt.
Lore: Falchion Technique: Identifying basic strike types and blocks.
Lore: The story of Research Worker #2281
Lore: The intriguing mysteries of the Leywellin ghosts.
Lore: What an Alahean Empire Overseer was.
Lore of The feeling of success
Lore of Skinning a Rabbit
A Rough Introduction to Sunberth
Anumal Husbandry: Keeping Track of H1-A
Dealing with A Shop Owner
Danger of Random Alleys in Sunberth
Sunberth (Basic)
Lore of Mad Planning
Lore of One step at a time
Issuing a Challenge
Good and Evil are Human Creations
Taunting
Agent of change
Issuing a challenge against your own life
Just How Annoying Others Can Be


 
Language
Language
Common | Fluent
Ancient | Fluent


 
Homonculi
Homunculi
Subject H1-A- | The result of joining a lizard and a rabbit through alchemy; a lizard with fur instead of scales | Obtained
Subject H2-A- | The result of joining lizards and a dog through alchemy; a dog with scales instead of fur | Obtained


 
Equipment
Equipment
SeasonItemSourceValue
Fall 511 AV1 Armored Robes - Isur Steel/Shadowsilk Meeting the UnDead310gm
Fall 511 AVFalchion - Rivenshorn Family Sword Ghosts in the Darkness Unknown
Fall 511 AV1 Nasal HelmetMeeeting the Undead24gm
Fall 511 AV1 Leather ArmorMeeting the Undead9gm
Fall 511 AV1 DaggerMeeting the Undead2gm
Winter 510 AV1 Heirloom: Locket necklace that contains an image of what he looked like when he was still a human. Gold, and the only item that he has bothered to keep throughout his life and numerous bodies. Ray himself is unsure why he keeps it, but he just cant bear to part with it.Starting PackagePriceless


 
Items
Items
SeasonItemSourceValue
Summer 404 AVPre-Valterrian ParchmentI Used to Teach??
Winter 511 AV1 Set of Newbie ClothesStarting Package0
Winter 511 AV1 WaterskinStarting Package0
Winter 511 AV1 BackpackStarting Package0
Winter 511 AV1 ToiletriesStarting Package0
Winter 511 AV1 Eating KnifeStarting Package0
Winter 511 AV1 Flint and SteelStarting Package0


 
Enchanted Items
Alchemy Items

Alchemic Charger Remnant :
Description: it's purpose is unknown. Rayage will have to analyze it for the future discoveries you had approved via the HD :) . SOURCE: Ghosts in the Darkness



 
Accounting
Accounting
SeasonItem or IncomeSourceValue
Winter 510 AVStarting MoneyStarting Package+100gm
Winter 510 AVForgone HouseStarting Package+500gm
Winter 510 AV Living Expenses Sahova* 0
Spring 511 AV Living Expenses Sahova* 0
Fall 511 AV1 Armored Robes - Isur Steel/Shadowsilk Meeting the UnDead-240gm
Fall 511 AVLootFortunes of the Dead+35gm
Fall 511 AV Living Expenses Sahova* 0
Summer 511 AV Living Expenses Sahova* 0
Winter 511 AV Living Expenses Sahova* 0
Total Amount__395gm


*Rays time in Sahova he was given access to a new body when needed, and he had free lodging. In exchange though he had to research, via alchemy, ways to help Sahova take over the world.



People & Places

 
PCs Met
PLAYER CHARACTERS

Name Thread Date Met Status
Reaver A Crossing of Paths Winter, 302 AV 'Friend'
- Body Language Winter, 302 AV -
- Mysterious Chaos Spring, 303 AV -
- A Collection of Casters Winter, 504 AV -
Nex Paciscor Magic in the Mist Spring, 508 AV Foe
- Catching a Familiar Scent Fall, 509 AV -
Antar Meeting the UnDead Fall, 511 AV Acquaintance
Bob Barton Weak Little Scavengers Fall, 511 AV Unsure
LessiraBeneath the Stars, a Fateful Encounter Spring, 512 AV Unsure


 
NPCs Met
NON PLAYER CHARACTERS

Name Thread Date Met Status
Lector Qiao A Crows Bill is Blue as Lead Winter, 510 AV Boss
Karte A Crows Bill is Blue as Lead Winter, 510 AV Master
- Steps toward Perfection Fall, 511 AV -
Professor ArknesTo Summon Change Summer, 410 AV 'Friend'
Title Here Day Status
Title Here Day Status


 
Places
PLACES


City Date Arrived Date Departed
Ravok Winter, 300 AV Winter, 400 AV
Zeltiva Spring, 401 AV Summer, 448 AV
Lhavit Summer, 451 AV Spring, 570 AV
Alvadas Fall, 471 AV Spring, 491 AV
Riverfall Spring, 492 AV Winter, 500 AV
Sylrias Spring, 501 AV Fall, 501 AV
Ravok Winter, 501 AV ???
Sunberth ??? ???
Sahova Winter, 510 AV Fall, 511 AV
Sunberth Fall, 511 AV Fall, 511 AV
Sahova Winter, 511 AV ---


Threads & Timelines:

 
Flashback
Flashbacks

Thread Title Date Status Rewards
[Flashback] Blood & IchorWinter 1 AVPendingResults
[Flashback] Body of StoneWinter 300 AVOngoing[url]Results[/url]
[Flashback] A crossing of pathsWinter 302 AVCompleteResults
[Flashback] Body LanguageWinter 302 AVCompleteResults
[Flashback] Mysterious ChaosSpring 22 303 AVOngoingResults
[Flashback] One Nuit, Two NuitSpring 32 309 AVDead[url]Results[/url]
[Flashback] A Step into EternityFall, 313 AVCompleteResults
[Flashback]To Cure the Sick Fall, 313 AVOngoing[url]Results[/url]
[Flashback] A Narrow EscapeFall 30 323 AVDeadResults
[Flashback: Paragon] What Lies Beneath...Summer 74 401 AVOngoing[url]Results
[Flashback] I Used to TeachSummer 11 404 AVCompleteResults
[Flashback] I Used to LieSummer 15 404 AVOngoing[url]Results[/url]
[Flashback]To Summon Change Summer 44 411 AV Ongoing Results
[Flashback: Duality] Uncovering the Mysterious PastSummer 10 451 AVPendingResults
[Flashback]Everlasting?Spring 3 456 AVOngoingResults
[Flashback: Trident] Wake up Spring 11 492 AV Ongoing [url=]Results
[Flashback] What Life Means to Science Summer 30 500 AVOngoing[url]Results[/url]
[Flashback] A Collection of CastersWinter 3 504 AVDeadResults
[Flashback] A Physical Encounter of Magic MeldingSummer 56 506 AVDeadN/A
[Flashback] Verbo et OpereWinter 22 507 AVDeadN/A
[Flashback] Magic in the MistSpring 87 508 AVCompleteResults
[Flashback] Catching a Familiar ScentFall 5 509 AVCompleteResults
[Flashback: Pana Cotta] The Crow's Bill is BlueWinter 50 510 AVPendingResults
[Flashback: Solo] TITLESEASON 00 YEAR AVCompleteResults
[Flashback: Solo] TITLESEASON 00 YEAR AVCompleteResults
[Flashback: Solo] TITLESEASON 00 YEAR AVCompleteResults
[Flashback: Solo] TITLESEASON 00 YEAR AVCompleteResults
Title Here Day Status Earnings


 
511 AV
SPRING

Thread Title Date Status Rewards
Homonculus Trials 1-A Spring 3 511 AV Complete Results
Epic Quest Karakuri Spring Late 511 AV Unfinished Results


SUMMER

Thread Title Date Status Rewards
Homonculus Trials 2-A Summer 53 511 AV Complete Results


FALL

Thread Title Date Status Rewards
Meeting the Undead Fall 15 511 AV Complete Results
Ghosts in the Darkness Fall 15 511 AV Complete Results
Signs in the Mist pt. 1 Fall 20 511 AV Ongoing Results
Weak Little Scavengers Fall 30 511 AV Ongoing Results
Steps toward Perfection Fall 88 511 AV Needs Grading Results


WINTER

Thread Title Date Status Rewards
Mysterious Ways Winter 1 511 AV Ongoing Earnings
Yes I Know What a Pedestal Is! Winter 2 511 AV Ongoing Earnings
A Lizard Mixed With What? Winter 3 511 AV Ongoing Earnings
Sorceress meets Him Winter 15 511 AV Complete Rewards
Fortunes of the Dead Winter 40 511 AV Complete Results
Interview with a Nuit Winter 56 511 AV Ongoing Earnings
Plants are Living too Winter 80 511 AV Ongoing Earnings
The Right of Way Winter 81 511 AVOngoing Earnings


 
512 AV
SPRING

Thread Title Date Status Rewards
Objective One, Objective Two Spring 5 512 AV Ongoing Rewards
Tensions running high Spring 30 512 AV Retired N/A
Pondering which innocent should be corrupted Spring 31 512 AV Retired N/A
Bloody Sunshine Stroll Spring 32 512 AV Retired N/A
Never tried to be a thief Spring 33 512 AV Retired N/A
Beneath the Stars, a Fateful Encounter Spring 34 512 AV Ongoing Earnings
The Might of Minds Spring 35 512 AV Ongoing Earnings
Where's the Beef? Spring 36 512 AV Ongoing Earnings
Easy Come, Easy Go Spring 37 512 AV Ongoing Earnings
To build a future Spring 45 512 AV Retired N/A
Raiding a club, with good reason Spring 46 512 AV Retired N/A
Blood, mud, and clay Spring 47 512 AV Retired N/A
A Favor or Three Spring 55 512 AV Ongoing Earnings
The Mystery Machine Spring 85 512 AV Ongoing Earnings


SUMMER

Thread Title Date Status Rewards
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings


FALL

Thread Title Date Status Rewards
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings


WINTER

Thread Title Date Status Rewards
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings
Title Here Day Status Earnings


Skill Record :
A Crossing of Paths- Winter 302 AV- +3 Alchemy, +1 Rhetoric, +1 Teaching
Body Language- Winter 302 AV- +3 Observation, +3Alchemy, +3 Philosophy, +1 Teaching
A Step into Eternity- Fall 313 AV- +2 Shielding, +2 Auristics, +3 Rhetoric, +1 Philosophy, +1 Subterfuge, +1 Hypnotism, +1 Negotiation
I Used to Teach- Summer 11 404 AV- +4 Alchemy, +4 Teaching, +3 Mathematics, +2 Leadership, +1 Intimidation
Magic in the Mist- Spring 87 508 AV- +3 Alchemy, +3 Hypnotism, +2 Persuasion, +1 Glyphing
Catching a Familiar Scent- Fall 5 509 AV- +2 Rhetoric, +1 Auristics, +1 Hypnotism
Homonculus Trials 1-A- Spring 3 511 AV- +5 Alchemy, +3 Research, +2 Observation, +2 Meditation, +1 Glyphing, +1 Hypnotism
Homonculus Trials 2-A- Summer 53 511 AV- +5 Alchemy, +2 Writing, +2 Research, +2 Observation, +2 Mathematics, +1 Glyphing, +1 Skinning

-WIP-


“Method is more important than strength, when you wish to control your enemies. By dropping golden beads near a snake, a crow once managed to have a passer-by kill the snake for the beads.” ~ Henry Wadsworth Longfellow

"Madness is the gift that has been given to me"
Last edited by Rayage on December 15th, 2011, 4:29 pm, edited 63 times in total.
“Method is more important than strength, when you wish to control your enemies. By dropping golden beads near a snake, a crow once managed to have a passer-by kill the snake for the beads.” ~ Henry Wadsworth Longfellow
User avatar
Rayage
Agent of Change
 
Posts: 318
Words: 281012
Joined roleplay: February 5th, 2011, 9:40 pm
Location: Sunberth
Race: Nuit
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