[Note by Crosspatch] Shashvinaari (Naari)

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Shashvinaari (Naari)

Postby Shashvinaari on August 27th, 2014, 7:13 am

Basic Information

Race: Dhani (Viper)
Birthday & Age : 3rd Spring, 402 AV (112 Years Old)
Gender: Male
Languages: Fluent in Snake Tongue, Basic in Common
Starting City: Sunberth

Physical Description

In his human form, Naari stands at 5'5 ft. tall, and weighs 135 pounds. most of his thin face is covered by a short, black stubble stopping just under his sharp nose. He has deep black eyes, that always seem to be glinting with a bit of pent up aggression. Like he could devour you at any second. He keeps the top of his head closely shaven. He has lean muscular features, with particularly powerful looking legs. He has a small iron hoop pierced into each ear, and two larger semi hoops protruding just below the center of his lower lip.

In his Dhani form, Naari measures in at 11.5 feet long, with light gray scales coating most of his body. The only exception to this is his off white underbelly. Upon opening his mouth he reveals a dark, black, lining, a row of sharp teeth, and two long, retractable, fangs.

In his snake form, Naari measures in at roughly 9 feet long, with the same color scheme as that of his Dhani form.

( Snake Model: Black Mamba

General Description: Considered an extremely dangerous, and exceptionally fast snake.

Length: Between 8 and 16 ft. long

Weight: Approx. 3.5 pounds

Coloring: Olive, Gray, Brownish, and on rare occasions Khaki

Fangs: Short to Medium length, that fold back into the mouth.

Disposition: Hot tempered, and extremely aggressive.

Diet: Birds, Rats, Bats, Small Chickens

Defenses: Can raise a large portion of it's body off the ground. Strikes extremely quickly and accurately, often in quick succession. Can strike accurately in any direction, even while moving quickly.

Venom: Potent Neurotoxin. Causes nervous system shut down, and paralysis. 2 drops can kill a human. Kills from anywhere between 20 minutes, and 4 hours. However after 20 minutes without treatment, mortality rates climb to nearly 100%)

Character Concept

Naari has a bit of a calm before the storm dynamic to him. He's manipulative, but short tempered. Quickly flying to fits of rage should things not go his way. When he is calm, he is quiet and reserved, but when angered has a tendency to yell and get excessively close to the object of his fury. He is sadistic, to the highest degree. Torture is one of his only passions, albeit not one that he gets to partake in quite as often as he would like. Nothing pleases him more than the thrill of the hunt, and the fear of his prey can send him in to a frenzy. When the bloodlust truly sets in during a hunt, though, he can be over zealous and downright reckless. He has a mild fear of fire, but it is manageable; usually.

Character History

Naari was raised in a small nest that he has long since forgotten the exact location of. Roughly 50 years ago, after his mother was killed during a hunting expedition, Naari set out from his nest; no longer able to keep his sanity in the tunnels where his mother once dwelled beside him. After losing the one thing that he treasured most in life Naari developed a great deal of contempt for life, both his and that of others. Deep feelings of hatred for humankind, the creatures that took his mother from him, have grown and festered over the years. While he will work with, or for, a human should it serve his purposes, he will also jump at the chance to kill one. He now wanders from town to town, staying for as long as work is plentiful, offering his mercenary services to those willing to pay, appropriately, for them. He will take any job, if the coin is good, but prefers the particularly violent ones.

Training & Skill Points

Persuasion 10/100 (10pts.-starting package) Novice
Stealth 10/100 (10pts.-starting package) Novice
Unarmed Combat 30/100 (30pts.-starting package) Competent
Poisons 10/100 (10pts-racial starting bonus) Novice

Lores:
Lore- Siku
Lore- Dessert Mammal Behaviors

Equipment/Possessions
Simple Gray tunic, Black Pants, Black Boots, 1 water-skin, 1 backpack, 1 weeks supply of food, flint and steel-(Starting Package)
The tent starter home option.-(Starting Package)

Family Heirloom: None.

Horse: Cyphus Strider-(Starter Package)

Ledger:

100 gold mizas (Starting coin)

Thread List
(Character Sheet) http://www.mizahar.com/forums/topic52207.html
(A murderous friendship indeed.) http://www.mizahar.com/forums/topic52532.html
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Shashvinaari
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Joined roleplay: August 27th, 2014, 6:26 am
Race: Dhani
Character sheet

Shashvinaari (Naari)

Postby Crosspatch on September 3rd, 2014, 8:58 am

Image

Hello there!

I'm Crosspatch, one of the friendly CS Liaisons on Mizahar! I've been looking over your Character Sheet, and I have noticed some minor issues that need to be resolved and fixed. Sadly these need to be done before you can continue roleplaying, so let's take a look at them shall we?

  • Are you sure you do not want an optional poor language option?
  • As a note, Novice skills are 1 to 25, Competent skills are 26 to 50.
  • Due to being Novice skill in poison, could you please state the 3 different poison families your PC is capable of working with?
  • Are you sure you don't want a family heirloom?
  • Can you please list the full contents of the tent starter package on your CS?
  • As a note, the Cyphrus Striders will only gallop fast for those of the Drykas bloodlines or for those which the horses have been gifted to by the Cyphrus Horseclans and will 'pick' their own riders and will rarely accept a rider forced upon them. You may wish to consider another breed of horse.
  • Don't forget, if you have actively played in Summer 514 AV to subtract your seasonal expenses from your ledger.

Once these problems have been dealt with, drop me a PM and I'll remove this intervention and approve your CS for you. Also if you have any questions don't hesitate to ask and I'll do my best to answer!


Crosspatch
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Crosspatch
The multicoloured bear
 
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