[Unverified] Ahnleh Whitevine {WIP}

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Ahnleh Whitevine {WIP}

Postby Ahnleh Whitevine on October 26th, 2016, 7:23 pm

Character Name


Appearance

Race: Vantha
Gender: Male
Age: 19
Birthday: 25, Winter, 497.
Birthplace: Whitevine, Avanthal.

Appearance: As a Vantha, Ahnleh Whitevine was gifted with interchangeable eyes, typically set in a Sapphire Blue, and straight brown hair with shimmering blue highlights. At a young age, his father groomed him to be a member of Icewatch, making sure that he trained his body and mind to that of a warrior. Standing at 6' with a toned body, thanks to the many hours he was put to train, he certainly looked to be what his father envisioned. The two most discernible features Ahnleh has, would the gnosis mark of lady Morwen on the back of his right hand and a small round birthmark at the center of his chest.

Eye Guide

Icy Blue = Calm
Emerald Green = Happy
Ruby Red = Curious
Jet Black = Sorrow
Amber Yellow = Anger
Sunset Orange = Cautious


Character Concept

Personality: Ahnleh grew up to be quiet and obedient, following whatever training regiment his father threw at him, eventually getting to a point that he trained on his own out of habit and to seek solace within his mind as he labored. He speaks when spoken to, more so when the conversation is engaging or peaks his interest but slowly dies out at the mention of any training. His fellow Vantha lable him as a kind-hearted, caring and hardworking individual that would make any family proud.

Ethnic: There isn't a person Ahnleh would judge or discriminate, making sure that if he was given a job, to complete it as quickly and efficiently as possible. Oftentimes, he would ask those he's helped for tips to improve his carvings or any inkling of information about the outer world.

"A story can be found anywhere, either through the people around us, or nature itself. Sometimes it's best to stop and listen to hear what they have to say."

Likes: Helping others, Carving, Stories, riddles and other mental exercises, learning, and meeting new people.

Dislikes: Physical Training, failing, cliffhangers, and unfinished work.

Character History

When Ahnleh's mother Ashryver Whitevine found out that she was with child, she planned with her husband Zephys Whitevine the trip to Avanthal so that when their child was born, they would make the journey to get him blessed by Lady Morwen's.

Language

Fluent Language: Most fluent language here.
Basic Language: Fill me in, if you want.
Poor Language: Fill me in, if you want.

(HELPFUL HINT, Please Remove - Practiced Languages: Vani, Common)

Skills

Skill EXP Total Proficiency
Skill 1 # SP # Novice
Skill 2 # SP # Novice
Skill 3 # RB, # SP # Competent


(HELPFUL HINT, Please Remove - Common Skills: Trade skills related to Wide Variety of Crafts, Hunting, Storytelling)

Lores

Helpful Lores: (Pick 2)
Lore of Avanthal Geography
Lore of Vantha Culture
Lore of History of Avanthal
Lore of Religion: Morwen
Lore of Religion: Priskil
Lore of History: Icewatch

Possessions

1 Set of Clothing (HELPFUL HINT, Please Remove - Usually white, but color isn’t unusual)
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak or Coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
100 Gold Mizas

Heirloom: Fill me in, please! (HELPFUL HINT, Please Remove - Max. 50gm worth)

Housing

Location: Where in Mizahar are you living?

House: 1 basic 20x20 Arvinta in a Hold with a hearth, bunk, chest, chair, and small table.

Each Arvinta consists of a communal meeting or sitting room. Then there are private rooms for couples, and a common sleeping/living room for all the children. Visitors are often given a private room, while a couple will move in with the children to make extra room. Some of the larger, more expansive Holds with wealthier families have spare rooms in their Arvinta or special guest quarters when people move from place to place visiting. Holds often have common areas and craft cottages in buildings attached and are always made of solid stone. External buildings are often built from ice and warmed from within by special braziers that conduct heat into the room but do not melt the thick ice walls. A Hold may contain multiple Arvintas and might hold upwards of a couple hundred people.

(HELPFUL HINT, Please Remove - Temporary Housing is available at The Savintar Warrens.)

Ledger

Purchase Cost Total
Starting +100 GM 100 GM


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Ahnleh Whitevine
Player
 
Posts: 2
Words: 1164
Joined roleplay: October 26th, 2016, 7:16 pm
Race: Human, Vantha
Character sheet
Storyteller secrets

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