[Quest] The White Obelisk: Act II of Darkling Tides

Anselm, Faylon, Fiera, Leigo, Siarak, Tallis

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Center of scholarly knowledge and shipwrighting, Zeltiva is a port city unlike any other in Mizahar. [Lore]

[Quest] The White Obelisk: Act II of Darkling Tides

Postby Echelon on June 21st, 2012, 8:52 pm

oocPvP is approved if you wish. Have fun. This one should be short. We approach the end now!
It took a single tap of the pointed chisel. The Obelisk glowed vividly, sparks of larges tumbling upward to the tip then as if a shower falling down, lightly tickling at the skin of all beneath it, the whole display more than visible to all in Zeltiva that happen to be setting gaze at the large structure. Anselm's auristics fluttered, though rewarded little true insight into what was happening. Then, as soon as the lights began, then condensed upon the point struck, and with grace a single shard, fist sized, fell off and landed in Leigo's young hand, given some level of dexterity. The stream of light from that point he had touched suddenly vanished, and the water presumably returned to its former state.

All together flashy, though uneventful. Anselm's auristics had reached a point, if he pushes himself further, if he keeps looking his awareness may slip beyond, and pulling it back could be a challenge. He had met plenty of mages before, aurists that look far off even at items just before them, men that never seem to be in the moment. He must choose weather to risk such a thing.
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[Quest] The White Obelisk: Act II of Darkling Tides

Postby Leigo on June 22nd, 2012, 8:15 pm

For a second Leigo’s face widened in shock, but the very next it expressed a smug victory. Everyone knew he had no idea what was going to happen, but his actions still proved his worth. The family used to need men like him… perhaps they would again one day...

Shaking his head at momentarily insignificant thoughts, boy headed for the boat. Unless something stopped him, he would disregard both Poole and the Nuit completely until they reached where shore once more.

A thought occurred to the boy finally and as soon he got back aboard, he would split the rock in two, throwing one half to the sailor and keeping the other. Who knew… maybe Anaya could tell him more after all.
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[Quest] The White Obelisk: Act II of Darkling Tides

Postby Anselm on June 23rd, 2012, 1:24 am

Nothing happened. The White Obelisk had allowed a piece of itself to be taken. Anselm climbed into the boat and let himself collapse near the stern where he stared up at the tower. He was tired. He felt empty. He wanted to be somewhere else, anywhere else. He looked at Poole and said, “Perhaps we should head back now.”
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[Quest] The White Obelisk: Act II of Darkling Tides

Postby Echelon on July 1st, 2012, 6:03 pm

Adventurer's Loot

Image
A Gift
Experience is its own reward.
All Player's Loot :
All
Lore:
Event: The White Obelisk Act II of Darkling Tides
Kesley Poole: University Aligned Sailor
Kesley Poole: Chauvinistic
Kesley Poole: Quick to Anger
Djed Storm's Child of The Bay
Monsters From the Deep
A Charoda's Untimely Death
The Body is Fragile
Arm Yourselves!
Chaos to Teamwork
Nuit: Appearance
Defeating The Leviathan


Items or Consequences:
Bruises for a half season from being thrown about the ship in the initial hit. (Excluding Anselm for sitting.)
Shark Tooth "Can sense the monster's essence with Auristics, if ever all the teeth are returned to the sea the soul will be completely returned to the cycle."

Fiera's Loot :
Fiera

Skill XP Reward
Observation +3XP
Anthropology +1XP
Philosophy +2XP
Body Building +1XP
Rhetoric +1XP
Auristics +1XP
Leadership +1XP

Lore:
Kelsy Poole: Navigation Professor
Allure of Laviku
Fatal Wit
Kelsey Poole: Sees Reason
Witnessing a Jester At Work
Bay Sister Gone
Shock From The Depths
Focus With Fear
True Fear
Initiating Teamwork
Offering a Helpful Hand
Interior of Tallis' Aura
Damsel in Distress
Being The Host

Items or Consequences:

Recurring dream of the Charoda dying, until you thread about coping with the metaphor of it's death in your own mind, and face that fear.
Head wound: 10GM Unconscious for three days. Severely dehydrated and malnutrition when she wakes. Depth perception is significantly weaker for two seasons. (Auristics overgiving and concoction.)
Severe overgiving, contribute to other wounds.
Back wound: 5GM to heal. Scar on right side mid back.
Sinking sensation in gut every time you look at large bodies of water.
Seep seeded desire to be used as a host for Leeching. Sensation is still uncomfortable, and sometimes painful, but still she will crave it. (She still isn't exactly sure what it is, without research) This might lead to a bond like relationship with Tallis.
Bond to Leigo for saving her
16SP

Notes: A "minute" is a "chime" in Mizahar. Hope you didn't mind being a rag doll too much. Loved the thread and hope your kinky magic romance is fun in the future! Have fun little meowzors.

Leigo's Loot :
Leigo Abranox

Skill XP Reward
Leadership +2XP
Observation +1XP
Philosophy +1XP
Sociology +1XP
Body Building +1XP
Interrogation +1XP
Reimancy +1XP
Spear +1XP
Swimming +1XP

Lore:
Feira: A Bold Beauty
Feira: Mirror in Work
Defending For The Honor of a Women
Kesley Poole: Has Some Sense
Fear of The Group
Knowing You Won't Like The Answer
Taste of Charoda Blood
Can't Die With Nobodies
Danger! Strip!
Near Death
Saving The Damsel
Marathon Man
Touching Ancient Magics
Vandal
Thoughts of Anaya

Items or Consequences:
Small scar on upper right cheek.
Severaly laserated right hand, will take 3GM and one season to heal. Will leave scarring.
Sinking feeling in stomach whenever you see large bodies of water.
18SP

Notes: Well Leigo is a prick. But damn if he wasn't the wisest member of the crew. He stuck it out well, and I'm sure his endurance will some day bring great pride to the Abranox name!

Anselm's Loot :
Anselm

Skill XP Reward
Sociology +4XP
Auristics +3XP
Philosophy +2XP
Anthropology +2XP
Poetry +1XP
Interrogation +1XP
Rhetoric +2XP
Leadership +1XP

Lore:
Knowing Better
Kelsey Poole: Tendencies at Sea
Humans: Innate Fear of The Unknown
Stoic In Danger
Chaos and It's Civil Dangers
Wise Adviser
Rule of War: Know Your Enemy
Teamwork: Agent of Information
Story: Tragic Fate of The Shark and The Charoda
Auristics: Excessive Djed
Aura of The Bay Monster
End Me!
Forgotten Emotions
Unknown Emotions
Worse Things Than Death
Marathon Man
White Obelisk: Lowers Water In The Bay
Commune With The Obelisk

Items or Consequences:
Forced Overgiving - distant and detached for a full season, with random flashed of the charoda and shark, and their fate, before finally your mind will recover.
Knowledge of New Emotions
18SP

Notes: Way to be a creep, creep. You being a Nuit will be in the official report, and the University now has it on record that you are a Nuit. If they ever need use of one. Enjoy your tooth. You had me worried at the beginning but he ended up being a lot of fun to play with! Enjoy your new emotions <3 Give you something to think about.

Tallis' Loot :
Tallis

Skill XP Reward
Observation +3XP
Flux +1XP
Philosophy +1XP
Leadership +1XP
Interrogation +1XP
Acrobatics +2XP
Leeching +1XP
Reimancy +3XP
Fishing +1XP

Lore:
Envy For The Calm
Startled By The Bay
Charoda: Appearance
Fear of The Group
Blush in Shock
Flux: Requires Coordination
Flux: Dangers Upon Water
Stop and Think
Putting a Name To The Beast
Releasing Preconceptions
Formulating a Plan
Leeching: Initiation
Reimancy: Permeating Differing Substances
Leeching: Pleasurable Sensation
And Then I Punched It In The Face...

Items or Consequences:
Vivid nail marks on right shoulder, will fade in several weeks.
Severe Overgiving: Unconscious for a fort night. Scabs break out over body. Sever malnutrition upon waking. Another fort night to recuperate. Craving for Djed, a hunger permeating him. Will be hard to ever deny leeching from any significant pool of Djed he sees.
19SP

Notes: Way to be the hero, sheesh! Enjoy the pain and suffering to follow!

Siarak's Loot :
Siarak

Skill XP Reward
Rhetoric +1XP
Familary +1XP
Reimancy +1XP
Interrogation +1XP

Lore:
Reluctance to Contribute
Kelsey Poole: A Mad Man
Ship's Ambassador
Reimancy: Knowing When Not to Use It


Items or Consequences:
10SP

Notes: "Charoda" not "Chardo." Too bad you couldn't stick it out till the end.

(I am very proud of you all on this. You had me worried at the beginning, but this all worked out wonderfully. Aside from one lull we did this all in one good run. You all wrote wonderfully, and I hope you all enjoyed epic repercussion, I mean rewards for your quest.) - if you have ANY questions or concerns about this grading, please PM me.
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