[Note by Kraken] Vel

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Vel

Postby Vel on January 23rd, 2013, 5:31 am

Vel

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Physical Description

Name: Vel (Current incarnation: Vellus)
Race: Nuit
Age: 194
Birthday: 24th Winter, 318 AV - exact date not known by Vel


Character Concept
After 203 years of unlife, Vel has gotten quite tired of having to switch bodies. The process is tiring, not to mention the difficulty of getting hold of a fresh body... And when the situation is dire, and a transfer is needed sooner rather than later, you can be hard pressed to find anything more than a recently dead squirrel, which is the worst thing to ever happen to an intellect, and Vel had no intenion or repeating the incident. So, in light of the events in his extensive past, and the things he has learned, Vel has decided to create something that will revolutionize the Nuit as a race.

A perfect body.

It will never rot! Never need embalming! Never require repair of soft tissue or disguise to hide the obvious decomposotion! It will be made of metal, it will be powerful, and it will be perfect.

Character History

Vel doesn't remember how he became the way he is today, and frankly the matter didn't concern him. It was in the past, and a Nuit focusing on the past rots and decays, but a future minded Nuit has a strong body waiting in reserve for use.

Vel has moved from place to place, learning new things and forgetting what he finds isn't going to assist him in his overall goal. Finally, after all his years, he has acquired a set of skills that will allow him to forge towards his goal, as well as open a simple toy and mechanic store as a front for his horrible experiments.

Possessions

1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Embalming Fluid
-1 eating knife
-Flint & Steel

100 Nilos

Housing:
Cottages or flats, roughly 20x20, includes a hearth, bunk, chest, chair, and table.

Ledger
Purchase Cost Total
Starting +100 GM 100 GM



Skills, Lores, Magics, Gnosis, Languages

Skill EXP Total Proficiency
Animation +30 SP 30 / 100 Competent
Reimancy +10 SP 10 / 100 Novice
Embalming +10 RB 10 / 100 Novice
Gadgeteering +10 SP 10 / 100 Novice


Fluent Language: Common
-Basic Language: Nader-canoch
Poor Language: -

Lores:
Lore: Human Anatomy
Lore: Building Simple Clockwork Machines

Thread List
[WIP] 1st Winter - [Borhnn & GoldWoerth] Long Nights and Broken Bones (Opalla)
[WIP] 85th Winter - Craft and Conjour (Evalin)


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Last edited by Vel on February 21st, 2013, 4:38 pm, edited 4 times in total.
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Vel
Creator of the Master Race
 
Posts: 12
Words: 10361
Joined roleplay: January 23rd, 2013, 12:43 am
Race: Nuit
Character sheet
Storyteller secrets

Vel

Postby Kraken on February 14th, 2013, 5:41 pm

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Hi there!

I'm Kraken, your friendly neighbourhood Character Sheet Liaison! I'm here to help make your experience on Mizahar go as smoothly as possible. Now, there are just a few quick points we need to sort out in order for your character to move forward. If you have any questions whatsoever, please don't hesitate to ask!

Great work on your character sheet, Vel! I like that you gave your character a goal (creating the perfect nuit body) that may or may not be obtainable. I can see this going in a very interesting direction, and may even be game-changing! I just have some notes for you to address before you continue on.

  • Age: If your PC was turned into a Nuit in 318 AV, s/he would be 194 years old rather than 203.
  • Birthday: While your PC may not know his/her Nuit-date/birthday, you must still include it in your CS. Please be sure to include an exact day and season. Remember, each season has 91 days except for Winter, which has 92.
  • Possessions: Please be sure to choose either a cloak or a coat.
  • Heirloom: You seem to be missing your PC's heirloom! Each PC can choose a starting heirloom item from the price list, worth 50GM or less, for the starting package. Feel free to add yours in.
  • Skills: The nuit racial bonus is only +10 XP in Embalming, rather than 15. Please remove 5 of these points.
  • Languages: Since your PC is a nuit, you may want to consider Nader-canoch as his basic language. It will be particularly useful for him if he visits Sahova.
  • Lores: Your lore of mechanics is far too broad. Remember, a lore is a specific piece of information or knowledge that your PC has. What does he specifically know about Mechanics? Please narrow down this lore.
Once you address these notes and make the proper changes, please send me a private message and I'll gladly remove this post.

Thanks, and happy writing!


Kraken
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