A note on the Intelligence skill.The Intelligence skill has been a point of confusion for players, storytellers, and graders of either group since the beginning. As the author of the skill (though to give credit where it’s due, I received extensive editorial assistance from another active player at the time), I have attempted to clarify when the questions are posed to me; but recently I’ve heard a few disappointingly inaccurate interpretations and so have decided to write this scrap.
In my experience the Intelligence skill is often overcomplicated by those attempting to achieve it as well those attempting to award it. I think that the three most important things to remember in both regards are:
1) Intelligence at Novice and even Competent levels is relatively easy to acquire and should be awarded generously.
2) Intelligence absolutely should be awarded in conjunction with related skills and with specific, relevant lores.
3) Intelligence has multiple benefits, uses, and applications. When combined with other related skills, it vastly expands not only a character’s understanding, but also their analytical ability and, perhaps most importantly, their capability to impact and change the societies they come into contact with.
Intelligence can be learned at lower levels from books. Of course, books on intelligence on few and far between. Therefore, the quickest and most common way to begin learning the Intelligence skill is be an active and thoughtful participant in your own society. What do I mean?
Intelligence should be awarded when a character is actively observing, deducting, and analyzing the information offered by their surroundings. When you’re walking through a marketplace and studying the locations of stalls, the interactions between customers and vendors, attempting to draw conclusions of how successful the market is or whether or not it will close early due to the appearance of storm clouds on the horizon, you are practicing the art of an intelligencer at its lower and most basic levels.
Graders should consider whether or not the Intelligence skill applies, therefore, when they are awarding skill points in things such as Observation, Stealth, Planning, Deduction, Interrogation, Investigation, et cetera. This list is potentially endless. It is inclusive due to the often subtle nature of the intelligence skill rather than exclusive. A character can earn Intelligence when – personal example – they are performing an autopsy at a location they’ve never been before and are attempting to understand the nature and potential threat of their surroundings and the people with whom they are interacting. Or when they’re attempting to come up with solutions!
There are other aspects and more advanced complications in the higher levels of the Intelligence skill, but it is at these lowest levels I’ve heard tell of confusion.
That’s enough for now. I hope this helps someone, somewhere.

- k.