[Plotnotes] Verin Rush

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This forum is an OOC forum for PCS and Organizations to work out plans in hardcopy. Each PC or Organization gets a single thread where their players can help work out plans for their PC. Quests, mini-sagas, and Trips can all be organized here as well working out timelines and points of travel and things PCs need to do along the way. Each PC however gets only one Plotnote for their individual PC. Groups get one as well. There is no limit on individuals posting saga or trip plotnote threads. Please denote [PC Plotnotes] or [Group Plotnotes] or [Quest/Trip/Saga Plotnotes] when titling your threads.

[Plotnotes] Verin Rush

Postby Verin Rush on December 20th, 2013, 5:09 pm

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Verin Rush

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Goals


There are some things I want Verin to experience - just because I'm keen to see his reaction.. Some are long-term, others more short-term. If you think that your PC can help me with any of my goals, then please fling a PM my way!
So here are some nice things that I want to happen to Verin.. and some not so nice things!

Get a job;
Get a Chaon Gnosis mark;
Become an Agent of the Black Sun;
Meet a slave;
Get a slave or pet;
Get drunk with his brother;
Pray to Rhysol;
Court a girl;
Break someone's heart;
Have his heart broken;
Learn to defend himself - Dagger[?];
Injure himself in some foolish way;
Learn the art of Hypnotism;
Practice on someone helpless;
Pretend to be Venser;
Convert someone to Rhysol;
Infiltrate the Rsing Dawn;
Destroy the Rising Dawn;
Destroy the Windoak (not likely, but he can dream);
Find love.
Last edited by Verin Rush on February 18th, 2014, 11:29 pm, edited 2 times in total.
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Verin Rush
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[Plotnotes] Verin Rush

Postby Verin Rush on January 20th, 2014, 12:43 am

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Skills


 
Hypnotism
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Impersonation
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Poison

Current known families/bases:
Aquatic - Favored by water-based poisoners, these poisons are made from aquatic plants and creatures.
Arboreal - This family is comprised of toxins made from trees, generally fruit trees or conifers. Such poisons are characterized by grassy or earthly odors. Additionally, tree poisons last longer than other types of poison; they retain their toxicity for a number of months equal four times their level instead of three
Serpente - This family includes poisons brewed from typical species of snakes. Most snake poisons cause negative effects to physical health.

Working towards:
Vines - This family is comprised of poisons brewed from vines. It is important to note that these vines are often found in close proximity to roots which often makes for more productive harvesting. Poisons in the vine family are generally safer to handle than those of other families.
Roots - As the name suggests, these poisons are made from plant roots. The poisons in this family are not as powerful as the poisons in other families. However, it is the largest of the poison families.
 
Weapon - Dagger
On his fifteenth birthday, Vein was gifted a pair of tamo daggers from his father. The two have thin blades, mounted on a wooden handle. Each handle has a slot near the blade that serves as a sheath for its twin. The wooden handles are also engraved with an intricate design, and each hase carved on it a letter: V and R. He didn't touch the blades until a year later, resenting his father. And he is now trying to become more proficient.
Last edited by Verin Rush on February 18th, 2014, 11:38 pm, edited 2 times in total.
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Verin Rush
Perfection is our standard, not our goal.
 
Posts: 267
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Joined roleplay: December 10th, 2013, 7:02 pm
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[Plotnotes] Verin Rush

Postby Verin Rush on January 20th, 2014, 12:58 am

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The Twins


For those RPing with Verin and Venser, we have created a definitive list of similarities and differences between the two brothers. This is an IC list and involves no metagaming, dependent on how observant your character is, or how well acquainted he/she is with the two brothers.

Verin is older than Venser by about five hours (5 Bells);
Venser is left-handed, whereas Verin is favours his right hand;
Both are 5'8 in height;
And also have a weight of 145lb;
Verin is slightly more toned than Venser;
Venser has higher, more defined cheekbones and more deepset eyes;
Both have ash blond hair, though Verin's is often longer than Venser's;
Venser's eyes are best described as 'crystalline', whereas Verin's are more pale. Both are blue;
Verin's gaze has more warmth in it than Venser's more cold gaze;
Both try to remain clean-shaven;
Verin is often seen in dark clothes (greys and blacks). Venser prefers to adorn lighter (blues and silvers).
Both of the twins have a web of scars on their backs, from the father's beatings;
Verin has a horizontal scar covering his right palm (as of 35th Winter, 513AV);
[color=#4080BF]●
And a fainter, almost vertical one, which intersects the other (as of 80th Spring, 514AV);
Venser has an assortment of scars covering his left forearm;
Venser has a small scar under his left eye;
Venser's hands are more calloused from manual labour, compared to Verin's.
Last edited by Verin Rush on July 1st, 2014, 3:23 pm, edited 2 times in total.
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Verin Rush
Perfection is our standard, not our goal.
 
Posts: 267
Words: 275055
Joined roleplay: December 10th, 2013, 7:02 pm
Race: Human
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[Plotnotes] Verin Rush

Postby Verin Rush on January 23rd, 2014, 12:27 pm

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Timeline



89th Day of Fall, 490AV - Verin and Venser are born, mother dies in childbirth.

1st Day of Spring, 503AV - Left Ravok for Syliras.

45th Day of Winter, 503AV - Left Syliras for Ravok.

78th Day of Winter, 505AV - Verin first uses Hypnotism on Venser.

88th Day of Fall, 507AV - Venser murders their father.

76th Day of Summer, 510AV - Verin starts working at The Malt House.

12th Day of Fall, 513AV - Venser starts working at Mikayas' Emporium for Sculpted Curiosities.

Winter 513AV - [Characters become active.]
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Verin Rush
Perfection is our standard, not our goal.
 
Posts: 267
Words: 275055
Joined roleplay: December 10th, 2013, 7:02 pm
Race: Human
Character sheet
Storyteller secrets
Plotnotes
Medals: 1
Featured Contributor (1)


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