Syka Warp and Weft

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This subforum is for small businesses that do not require extensive subforums for organization. These Small Business Sheets are simply posted records of what a business is for, its expenses, its debt and the profit it makes.

Syka Warp and Weft

Postby Ashka on June 3rd, 2017, 11:24 am


Syka Warp and Weft
Concept: Ashka is adapting skills learned about ship for making and mending sails, rigging, and nets, to a more land-bound existance. She is accustomed to anchoring the end of her backstrap loom to whatever is available - her bunk, her canoe, a handy tree branch, even her own feet if need be - and rolling it up and storing it away when she is done for the day. Likewise, with her drop spindle, she can spin anywhere. She makes anything spun or woven that the small settlement needs or can sell, from thread to mend clothes torn by the jungle, to cord for traps, snares, and fishing lines, to making and mending rope for nets, to woven walls for simple buildings, rugs and mats from local fibre for local homes and export, and a few clothing and decorative items that can be made directly on her loom. She operates out of her tent, and sells her items either directly, or through the Mercantile.
Business Type: Goods and Service
Goods and Services Offered:
Thread, spool - 5 cm
Yarn - 5 sm
Fabric, common - 1 sm - 1 gm/yd
Rope (hemp) - 1 gm/50 yds
Rugs and tapestries, common (this includes hangings that double as woven walls) - 1-5 gm/5-15 lb
Blanket, winter - 5 sm
Scarf - 1 sm
Woven belt - 2 sm
Woven bracelet - 1 sm
Woven armband - 15 cm
Woven headband - 4 sm
Simple repairs to cloth - 5 sm
Customising existing cloth - 1 gm

Base Income: Weaver 3 gm/day
Skill Bonus: None at present (Novice)
Sale's Bonus TBD

Total Income: 3 gm/day??
Assets:
1 Tent (owns)
1 Loom (owns)
1 Spindle (owns)
1 Blanket chest - 1 gm

Total cost to set up: 10 gm
Debt: None, she has enough money to pay cash


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Ashka
Spinning between two seas
 
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Syka Warp and Weft

Postby Gillar on June 18th, 2017, 7:02 am

This is a nice business plan for a more populated city than Syka. At the present time, Syka is simply not large enough to support a business like this. Instead, this would better fit an occupation where you make your wares and sell them to the Syka Mercantile. As Syka is a small settlement with very few people, there simply isn't a big enough demand to allow for this business to operate, grow and thrive. Export of such goods is also not a high demand concept either to justify a full business. As an occupation (as opposed to a business), you will still be able to make the equivalent of a wage. Once the city grows and develops through player interaction and development, this type of business could theoretically be established.
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