Name: Huzz
Age: Likely 20-25
Gender: Male
Race: Human
Money: 0
Equipment:
-A set of simple cloth clothes (and shoes)
-A water skin
-One backpack containing;
Toiletries
A week of food supplies
An eating knife
Flint and steel
-An extremely worn ornate sword (heirloom)
Skills:
Swordsmanship: 30 (30 from start)
Persuasion: 15 (15 from race bonus)
Politics: 5 (5 from start)
Haggling: 10 (10 from start)
Antibodies for poison/venom: 5 (5 from start, body is able to create defences towards poison/venom if given extremely small doses, just in case you were wondering how)
Appearance:
Dark-brown hair and hazel (brown and green) eyes, when completely idle, Huzz does'nt look all that happy/friendly (not say he is, it just his 'resting bitch face'), however among a familiar face he often boasts a simple grin but give him some to really smile about and he will look over the moon. From the condition of his skin, hair, etc, it becomes quite obvious that in his past life he wasn't anything near poor, despite this, obvious scars show that his life wasn't always relaxation/complacency. In recent events however, this look becomes less and less obvious to the untrained eye. Huzz's level facial hair varies as he usually just lets it grow for a while (and styling it a tad), then shaving it off to start again.
Description:
Usually optimistic in his own affairs, however, when deemed necessary, Huzz isn't afraid to say the hard truth. A deep wonderlust/curiosity, Huzz likes to ask questions, despite this he is rather self concious of this fact and will refrain to those he isn't fully comfortable enough with yet. Huzz is a blank canvas, (in which he is eager to paint) and those he respect may as well be a direct influence as to who he becomes. Huzz has lost himself, not knowing his skills, he relies on what he learns in the present (along with partial skills ingrained into him from his past). What he does and says may change as he instinctively assesses his surroundings (unless his mind faults this into a possible odd situation). (Backstory Below)
Backstory:
Huzz isn't really sure, about what? Everything really. One day he woke up, dangling upside down from a bridge, tied from his left leg with what seemed to be animal intestines, (at least he hopes they're from an animal) knowing practically nothing of where he was and who he was. His only memory, a gruff-yet friendly voice whispering "I hope your new life will be worth giving up all this, good luck sir". After a nice elderly couple helped him get loose from the intestines, he noticed two things, a old, worn and badly damaged blade was strapped to his back, it was obviously ornate, or more like it used to be and the hilt had a crest, although damaged, almost seemingly intentional to prevent recognition. The second thing was an aching, mind numbingly load sound in his head, in which could only be described as a loud... Huzzzzzzzzzzzz? Coming to terms with these recent events, Huzz reasoned with himself that whatever made him do this, was obviously not worth going back to if this was the price he was willing to pay. Hence, in what he later learned to be the town 'Lhavit', he saw this to be the perfect opportunity to set forth on a quest of self purpose, discovery, and good fun, adopting the name Huzz as a recognition of his 'internal calling'. Armed with his blade and a few generous donations, Huzz set out... whether or not he is prepared for what laid before him, has still yet to be answered.